I'd probably use stacked shapes to do it, ie draw the fill, then add a linked offset that sits below it in the tree that does the 'stroke' Any changes to the fill shape will get automatically put into the stroke.
2008/6/7 Claus Cyrny <claus.cyrny@...22...>:
Hi again,
I found the solution myself:
Instead of using th 'brush stroke' tool, now I've been unsing the bezier tool instead with a comparably broad stroke value (6). After that, I disabled 'fill color', and then set the stroke width back to '1'.
That basically does it. Now I only have to get rid of the strokes at both ends, which only seems to work with brush strokes. Maybe I can will have to convert the bezier first, in order to be able to delete the strokes at the end.
Claus
Claus Cyrny wrote:
Hi,
I'm currently drawing a map, and I'm stuck with on how to draw the streets properly. The streets should consist of parallel lines with a defined fill color and a somewhat darker stroke color. I already read what Tavmjong wrote in his book:
http://tavmjong.free.fr/INKSCAPE/MANUAL/html/Paths-Creating.html#Paths-Bezie...
Basically, I understand the approach and got it to work drawing one comparatively simple stroke, but how do I get the lines being exactly parallel and smooth? I only manage to get it right with a lot of tweaking, but this way too time-consuming when I want to draw an entire map. Can anybody help?
TIA,
Claus
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