Aaron Spike wrote:
Diederik van Lierop wrote:
  
Snapping any Beziér path tangentially to any another object however 
requires quite some sophisticated programming unfortunately. So although 
it's very useful, don't expect such a feature any time soon :-(.
    

What sort of sophisticated programming is needed? Could we discuss what 
would be necessary for tangential bezier snapping?
  

I think that the 2geom library should provide a function to find all parallel segments and subsequently return the shortest distance (vector) in any set of parallel segments, where the segments are a part of Bezier curves in different objects. I'm not familiar with these libraries (are we sure such a function isn't implemented yet) and I don't have a clue how to code such a function. So maybe sophisticated is only relative?

Diederik