fretfind@...248... wrote:
On 24 Sep 2004 at 15:03, Jasper van de Gronde wrote:
It's most definitely not stored in real-world units, it's still stored in user units, it's just trickier to find out what they are. If I read the SVG specification they should be in pixels (which is a unit that's coupled to the viewing device). I think it should theoretically not be possible to extract exact (as in device-independent) real-world units from such a document, but I might be wrong. I also don't know how InkScape defines what a pixel is, it might be a constant or it might the definition of your screen, I have no idea.
I'm betting on constant. I'm not sure but I think it was about 90 user units to an inch both at home on my small screen in linux and at work on my huge screen in windows.
Does anyone know for sure what pixels are in Inkscape?
Inkscape still uses a hard-coded scaling factor of 0.8
Although from my reading of the SVG and CSS specs, it should only use 0.8 when it's unable to determine the display DPI. When it can determine it, then it should use that instead.
Now we see why I haven't actually done all the changes needed for that.