
bulia byak wrote:
The redraw is pretty sketchy sometimes. Esp. if I draw a star shape
with it
dragged into other interesting shapes using the Edit Path tool (with
or without
rounded corners).
What is "sketchy"? Slow?
When complex objects are dragged the redraw is sometimes pretty bad!
OK, so one has to import an image file into the doc in order to get
it to tile
with in a shape, am I correct here??
If you need to tile a bitmap, of course you need to import it first. Otherwise just Edit | Tile.
OK.
Once I have right clicked and copied the shape and then click on the
object and
choose "tile" from the Edit menu sometimes it will work and sometimes
it won't.
File a bug with a reproducible example where it does not. It always
does for me.
OK, I'll keep at it and if I can reproduce the problem, I'll file a report.
Something interesting I notice is that if you do tile the object then
it seems
to be transformed into a bitmap. I see this happening only because
then if I go
to use the "Edit Path" tool there are no nodes to move in order to
reshape the
shape. All of a sudden if I choose a new fill the nice star shape is
a filled
rectangle. Not a star shape any longer but a rectangle now. I can
undo it, no
problem but I would like to ask what exactly is happening?
It's not a "bitmap". It's a pattern fill of a rectangle. So you can node-edit the rect but not its fill. If you need to edit the fill, Until it, edit, and then Tile again.
Misunderstanding. Sorry...
So I guess what I am really getting at here is that I would like a little tutorial on how to PROPERLY use the fill option.
OK, I will write it for the next version.
Thanks much!!
I would also like to suggest that an expansion of the options be included in the Pattern Fill tab
so one can
work from there. You might also want to include some basic functions
in the
right click menu when a shape is filled with a pattern!! One other
thing would
be to include resizing handles to allow for rotation, resizing and
moving of the
fill within the shape.
We do have such handles. Switch to node edit and you'll see them.
OK, I'll look for those next time I work in the program! :-)
Also, when I click on the icons from the "Standard" bar for the Fill
and Stroke
or Text dialog... etc.... in my thinking one click should turn ON the
dialog and
another should turn it OFF.
No. That's counterintuitive. To hide/delete something, act on that something, not on some button half a screen away.
Not counterintuitive to me at all. I work allot in a program called Xara X1 and that's how the dialogs work. Click once, the "gallery" of choice comes up, click again and it's turned off, keeps the interface under control.
Maybe what you guys were thinking was to click on the icon would bring the dialog back to the top where it's accessible
but I
would think that making the dialogs float ABOVE the main interface at
all times
They ARE above the interface at all times (except on Windows, where it's hard to implement).
Yes, I work with WinXP Pro (SP1+) so I guess that's one that still needs to be fixed.
Thanks bulia!
Richard ;)
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