
On Thu, 21 Mar 2019 19:59:07 -0500 Ole Ersoy <ole.ersoy@...155...> wrote:
Slightly off topic, but if artists are the target, then not having OSX supported as a primary platform is embarrassing.
It's so important to the project that we consider it a blocker for the 1.0 release. At the hackfest in Pasadena we talked for a long time about how to solve this problem, mostly through recruitment and expert head hunting. We've all taken time to ask our network of friends and other open source projects to find people, ideas, and work arounds for getting inkscape on the Mac working.
If you're interested in this project, please join rocket chat's mac channel to talk to other people using home brew and other issues to do with building the DMG. Your testing would be invaluable.
If Inkscape is transferred to the Electron platform then it instantly runs everywhere - OSX, Browsers, Linux, Windows:
https://medium.com/@ole.ersoy/rewriting-inkscape-in-javascript-7e351738c37c
There are A LOT of Javascript devs. Could just open a github branch and see what happens.
Dear Ole,
your obsession reminds me of this quote: https://www.shlomifish.org/humour/fortunes/show.cgi?id=nyh-sig--a-fanatic-is . If you want to create a TS/JS-based svg editor, feel free to do so, and other people may opt to join you and help you. You can make use of inkscape's code too. But put your code where your mouth is.
Regards,
Shlomi
Ole
Inkscape-user mailing list Inkscape-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-user