On Wed, Oct 24, 2007 at 01:35:04PM -0400, Robert Funnell wrote:
- it is redundant, because cases where you want a fill to be
transparent but stroke to be opaque or vice versa are quite rare, and in all other cases you can use master opacity;
Rare, perhaps, but the effect of a stained-glass window comes to mind. Would you propose to get rid of the possibility altogether? (Of course one could work around it, but clumsily.)
I agree that tanslucent stroke/opaque fill is unusual, but I use the opaque stroke/transluscent fill all the time when I'm working on things like boardgame module design to show ranges/etc.
- master opacity equally well applies to groups, again preserving the
group appearance. Fill/stroke opacity is unavailable for groups.
Is it unavailable for a fundamental reason?
group fill/stroke opacity only applies to the sub item when the subitem is set to inheritable, while master opacity gets multiplied in.
Jeff