7 Dec
2004
7 Dec
'04
3:07 p.m.
Up spake Chris:
The current implementation seems to center on the bounding box rather than the average of the vertexes. This makes it impossible to properly center odd shaped objects.
Is there any way to center odd shaped objects? (A triangle for example)
ITYM an irregular (i.e. not equilateral) triangle.
AFAIK, you can't use the gravitic center (my terminology), only the bounding-box center. If there's already an RFE, submit one. It sounds a useful feature.
--
-trent
<foo> Can you wait tables, Bar?
<bar> No, but I can kill people.
<foo> Failing that, can you bring deadly veng-
<foo> Ah, you've worked in a resturant before? Fantastic.