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I've tried to get replies from Valerio, but haven't had any success so far.
I'm only going to link to builds (making them look official) where the person making them is in contact with the project.
If you'd like to support the Mac development efforts, maybe you could help by calling up a meeting in the Mac development chat channel? You don't need to be a programmer to do that.
https://chat.inkscape.org/channel/mac-dev
Forrest said he'd have a closer look at what needs to be done this week-end, so organizing a meeting where at least 3 or 4 persons who are interested in moving this effort forward can attend, would probably be a good idea for this coming or the following week.
You can read up on discussions so far in the channel.
The meeting could be used to distribute tasks among those interested.
I've been thinking of pushing for that myself, but wouldn't mind if someone else did :)
It's usually best to already suggest a time and ask if @all can attend, not to ask when they would have time, these requests usually get little attention.
There will be a board meeting and a vectors team meeting on February 1st and February 2nd, respectively. Those days are maybe not great, because people are already doing meetings.
Would you be interested to help with that, Dwain?
Maren
Am 20.01.19 um 12:04 schrieb Dwain Alford:
i have tried macports and homebrew and prefer not to use either. i am currently using valerio's current build 0.92.3, or so this is what the gitlab project states. i find this build to be quicker to load and meets my needs. my comment was actually directed at the possibility of the download link referencing this build. until this build can be incorporated into the current source code to where xquartz is no longer needed for the mac and no longer needed period, then a favorable solution for mac users to the problem would be to establish a symbiotic relationship with valerio and request the link to his 0.92.3 build on gitlab be established on the inkscape web site with a brief explanation of this "fork" of the project for mac users.
i am not a programmer. i would help if i had any programming skills. this situation of a lack of mac programmers is a frustration to mac users as well as the developers. even though mac is a unix based os, it is not linux, and with all of the new security measures incorporated into mojave, it appears that apple is trying to stifle open source programs from being used on apple products.
inkscape has a current build for mac that works and is under development. would it not be proper for us to embrace what we have? the developers have been talking about not using quartz/xquartz for as long as i have been using inkscape. the model exists, why not move in that direction?
best,
dwain alford
On Fri, Jan 18, 2019 at 1:36 PM Jason H <jhihn@...2777... mailto:jhihn@...2777...> wrote:
>>Download Inkscape 0.92.4 packages here: >> >> https://inkscape.org/release/ > seems kind of strange not seeing the mac offering now. maybe one day it will return? So that's why I subscribed. It's problematic. However the latest inkscape should be installable with homebrew. If not it is very close. There were issues with 0.92.2 Can you try homebrew and report back? _______________________________________________ Inkscape-user mailing list Inkscape-user@lists.sourceforge.net <mailto:Inkscape-user@lists.sourceforge.net> https://lists.sourceforge.net/lists/listinfo/inkscape-user
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