On Tue, Feb 24, 2009 at 9:08 AM, Elwin Estle <chrysalis_reborn@...12...> wrote:
I am trying to make a simple wedge shape that is 1/6 of a hexagon.

So I used the polygon tool to make a hexagon. I convert it to a path. I duplicated it, shrunk it down some and used a boolean operation to cut a smaller hex shaped hole in the exact center of the larger hexagon.

Then I used the node tool to select the extraneous nodes and delete them.  Now I have two lines, both part of the same path, but not connected.  When I select two end points on the lines and try to join them with a new segment, I get an error saying I haven't selected two nodes!!!

So just for the heck of it, I used the bezier tool to make two separate lines, combined them to a single path and then tried to connect two end nodes with a new segment.  Worked just fine.  I could try to do the shape I am after this way, but getting everything positioned right might be something of a pain.

I am just wondering why the first technique doesn't work.  Seems like it should...

I'm not 100% sure I follow your first technique, but are the two nodes you're trying to join closed? If you create two paths (both closed paths) and then try to select two nodes (one from each path) and join them it won't work. Are they really "end" nodes or just nodes that are part of a closed shape? I'm pretty sure for instance that you can't have more than 2 paths coming into a single node.

Maybe I'm misunderstanding though.