21 Sep
2005
21 Sep
'05
7:03 p.m.
On 9/21/05, aaron@...476... <aaron@...476...> wrote:
This is actually something that bothers me. If you add a node between two segments and then delete the node the path changes drasticly. I don't know if the node adding calculation can be reversed directly. Could we choose for instance 5 points along the path and feed them to a function bezier-utils.cpp?
That should work, but I wonder if there's a less brute-force method...
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