
Alexander Roalter wrote:
Isn't point 7 rather cumbersome, and how do you achieve a certainty of 90° angles (except for a case where I use grid etc. and the square aligns well with it.
In any other case I would suggest:
Draw the square with the round corners
Press Ctrl+D to duplicate it
With the duplicate, press the 'Make corners sharp' button
Press Ctrl+D to duplicate again
Rotate the 2nd duplicate by 45 degrees and position it over the
corner that should stay round
I didn't think of it then, but rotating is not necessary. Only positioning of the 2nd duplicate so that after the difference of point 6 we have an L-shaped object.
- Select both duplicates and press ctrl - (Difference) to cut away the
corner
- Select the original and the remaining duplicate and press ctrl +
(Union) to merge them together
- pressing F2 you see the nodes, where you can delete unused ones
(those not being in the corners or at the start of the round edge)
That's it, and this time the square can lie in any direction, you'll always get right angles in the corners
attached a way how to do it, from bottom to top.