Thank you for your help. I´ll try to get dxf2svg-inkscape running, as soon I can spare some time for it.
I´m sure, for small dxf-files it will be useful for my kind of work.

Let me just recall what what made me starting this discussion about dxf:
- With a 3D-Cad tool (in my case SolidWorks) I rotate the model into a wanted view.
- From SolidWorks I export a black-white-line vektor drawing (dxf)
- Convert it to svg
- Import it into Inkscape
However this approach, as Denis has confirmed, does produce quite a large number of objects.
But all I want is a few vektor lines.

This is why I was trying a different approach via "Tracing a bitmap":
- With a 3D-Cad tool(in my case SolidWorks)I rotate the model into a wanted view.
- From SolidWorks I export a black-white-line bitmap drawing (.tiff-File, high resolution)
- Import the tiff into inkscape
- Auto trace the black-white-line bitmap drawing
Visually I do get an identical vector drawing. However the trace has then again generated a large number of objects. This time a large number of filled surfaces, very awkward to manipulate.
But all I want are a few vektor strokes.

Is Inkscapes tracing tool capable of generating just strokes?? I simply coudn´t find a way to get it done?
For each black line in my bitmap, I just want generate just a single vector stroke out of a black bitmap stroke.
Is there a tracing tool that can do this kind of thing?


Denis inkscape-user-bounces@lists.sourceforge.net schrieb am 09.06.2007 11:51:10:

> Very well,
>
> I've found two versions of dxf2svg:
> http://sourceforge.net/projects/dxf2svg
> and
> http://sourceforge.net/projects/dxf-svg-convert/
>
> The 'non-inkscape' one produced results that... well, they could
> *perhaps* be usable if you are willing to spend a lot of time setting
> correctly the strokes and fills.
>
> The '-inkscape' one, I had to download from the CVS and compile it. It
> can be installed as an Inkscape extension or used from the command line.
> The .DXF that Marcel sent me would give an error when I tried to import
> the DXF directly into Inkscape. However, if I previously invoke the
> dxf2svg from the commandd line:
>
> denis@...2285...:~$ dxf2svg input.dxf > output.svg
>
> It generates a valid SVG. Trying to load it into inkscape throws an
> error again, and the stderr of Inkscape reveals it is because of a
> dieresis (Ä) in the SVG file, which is not declared as utf-8. I removed
> the Ä from the file, and Inkscape was able to load the SVG flawlessly.
>
> I fiddled with the resultant SVG (indeed, a bit short of 1000 shapes),
> and produced the PNG output that I am attaching. It's not *exactly* like
> the one Marcel sent to the list. Mainly, the screw-like lines on the
> leftmost gray piece weren't generated in my run of dxf2svg.
>
> dxf2svg seems to generate every single line of the original drawing as
> an object. This is operative, but not much, because when I wanted to
> colour in grey the two pieces, I had to trace them manually with the
> bezier tool (not much work either).
>
> At any rate, the program never crashed on me, or gave any errors (other
> than the dieresis one), although it was somewhat slow (but usable). I'm
> using Inkscape 45 on Debian (iBook G4, 512 MB RAM) mind you --- I
> wouldn't be surprised if the Windows version were less efficient and
> more crash-prone.
>
> To sum up:
>
> - dxf2svg-inkscape seems to be usable, if a bit rough.
> - Doesn't handle well non-ASCII characters: avoid them.
> - Generates many objects, hence careful if your Inkscape installation is
> crash-prone.
>
> I hope that helps?
>
> Denís.
>
> --
> ###########################
> # Denís Fernández Cabrera #
> #    denis@...2126...     #
> #  gatonegro.ceibes.org   #
> ###########################
>
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