There are a couple of .svg "renderers" for blender (and I think they were
probably the scripts you are talking about). I have only played with one of them very
briefly. Seemed to work okay, but I can't remember what it was called, and I seem to
remember it being kinda buggy, it was probably a year ago that I tried this. Other than
that, I can't help you much. But yes, what little I did do was interesting. Blender
also had, or used to have, a feature that would export a UV map as an .svg file.
One thing that I have found interesting to do is to make some text (or whatever) in
Inkscape, import it into Blender, and then apply a lattice modifier to it. You can deform
text into some interesting shapes (and it works better than the Inkscape node sculpting
thing), then render a .png file in Blender and then import that back into Inkscape and run
trace bitmap on it.
Blender does have it's own built in text capability, but I find it a lot easer to work
with text in Inkscape, then import it into Blender for "3D-ifying".
Another neat trick is to make a sort of "sheet" with text cut out of it, then
import that into Blender, so you have a large surface with a text shaped hole in the
middle. You can then animate a light shining through that hole using the halo feature
available with Blender's lighting options. This creates a really cool backlit text
effect.
I have also just started to experiment with using Blender's "hooks" feature
to animate imported Inkscape .svg files. There are a lot of interesting possibilities
there.
--- On Mon, 7/27/09, Maarten van der Velde <Maarten.van-der-Velde@...2657....>
wrote:
From: Maarten van der Velde <Maarten.van-der-Velde@...2171...>
Subject: Re: [Inkscape-user] "phantom" objects in .svg files
To: "Inkscape User Community" <inkscape-user(a)lists.sourceforge.net>
Date: Monday, July 27, 2009, 2:40 AM
Can I ask you a "counter"-question?
Do you have experience with EXPORTING
from Blender into Inkscape? There seem to be a couple of
scripts out there
that seem to do this, apart from that they don't...?
Blender & Inkscape
could be a realy interesting combination. One could create
a 3d-wireframe in
Blender, find a nice perspective and then fill it in in
Inkscape, hence
retrieving a vector-drawing from it.
On 7/25/09 11:16 PM, "Elwin Estle" <chrysalis_reborn@...12...>
wrote:
>
> I am just curious: When you delete an object
from your .svg file, does it
> actually get rid of the associated XML, or just not
display it any more?
>
> I do a lot of stuff in Inkscape and then import the
.svg into Blender for
> extrusion, etc. I find that sometimes I get
"extra" objects in Blender when I
> do this, i.e., the object that was deleted.
>
> ...and I am just wondering where these objects come
from...
>
>
>
>
>
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>
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________________________________________________________________
Maarten van der Velde
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Email: Maarten.van-der-Velde@...2171...
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