Hi again,
After some thought, I wonder if I might not have been very clear
about continuing to participate in writing a release announcement.
When I first submitted my draft, I did not realize that it was to be
written for Inkscape users or artists. In addition to that, I didn't
realize that the 3 referenced previous release announcements were NOT
written for Inkscape users or artists. When Elisa Godoy de Castro Guerra
says
"all these documents are really code oriented" and "Actually the first
sentences are all oriented to the code, who is not attractiv for designer
people."
I don't know what she means. And to be perfectly clear, I really have not
the slightest idea what she means! As an Inkscape user and not a developer
(or hacker or coder), I don't have any problem understanding the previous
release announcements.
So for those reasons, I don't think I have the necessary skills to
write the release announcement for 0.91. I'm happy to contribute to the
Inkscape community in whatever way I can. But for this, it seems I don't
have the right skills.
Perhaps these things have already been decided, but it seems like a
reasonable point to make. Artists or designers make up only a portion of
Inkscape users. As I participate in Inkscape forums, day in and day out,
there are plenty of people who are asking for support, who do not come from
and an artistic or designer background (maybe as much as half). So if the
announcement is to target artists/designers, won't that leave out people
from a lot of other professions or backgrounds or communities? Just a
thought from a non-marketing person :-)
All best,
brynn
--------------------------------------------------
From: "Brynn" <brynn@...3089...>
Sent: Monday, December 08, 2014 8:15 AM
To: "Tavmjong Bah" <tavmjong@...206...>; "Elisa Godoy de Castro
Guerra"
<elisa.dcg@...155...>; "Inkscape-Devel"
<Inkscape-devel(a)lists.sourceforge.net>
Subject: Re: [Inkscape-devel] Fw: [Inkscape-user] Release Marketing
To answer all of you at once. I based it on the 3 previous
announcements
which were offered as examples. And then I added some details which I
thought Inkscape users would find interesting. I didn't try to make a
major
diversion from previous announcements.
I'm an Inkscape user. I know little to nothing about development or
coding.
If what I wrote sounds like it is from a developer's or coding
perspective,
it's because I based it on the 3 previous announcements which were
referenced. And for details, I consulted the release notes -- also
written
by developers, I guess.
If the goal is to write something that most Inkscape users can understand,
that's a whole different story than what the original message requested.
Also note that I don't know much about marketing either. If you want
something that looks like marketing, I'm not your person.
> I would leave off filters. While new filters are always great, they
> probably are not of the same importance as the above.
I wonder if that's more of a developer's perspective? As an Inkscape
user,
the new filters is one of the new things that I anticipate the most. And
I
know other users do too, because of comments I've seen in forums.
> 5. Performance improvements: Give numbers: rendering speed, memory use.
Likewise as an Inkscape user, the new renderer seems to me like the
highlight of the whole release! Inkscape users may know more than you
think
they do. I know this is a highly anticipated feature! Much more than the
new Measurement tool and improvements to the other tools. I didn't
include
rendering speed and memory use, because as an Inkscape user, the numbers
don't matter to me. What I see happening on the canvas is what matters.
> The paragraph mentioning our 4 year gap can probably be excluded
> entirely. Let's not point out our failure to get the release done
> earlier.
Now THAT sounds like a developer being critical of his own work! I rather
thought the 5 interim bug fix releases in only 4 years was impressive,
plus
a new major release to top it off!
Anyway, I'll try to write something that announces the new version to
Inkscape users. But again, I don't know anything about marketing. So it
will be just me, an Inkscape user and not much else, explaining the new
version to other Inkscape users.
If anyone else wants to do this, they should go ahead. I was just trying
to
save you guys some extra work, and it looked like an easy thing to do.
But
it sounds like you want something quite different than what was presented,
and I may not have the skills to do it, as far as marketing.
Anyway, thanks for your comments :-)
--------------------------------------------------
From: "Tavmjong Bah" <tavmjong@...206...>
Sent: Monday, December 08, 2014 2:58 AM
To: "Elisa Godoy de Castro Guerra" <elisa.dcg@...155...>
Cc: "Brynn" <brynn@...3089...>; "Inkscape-Devel"
<Inkscape-devel(a)lists.sourceforge.net>
Subject: Re: [Inkscape-devel] Fw: [Inkscape-user] Release Marketing
> On Mon, 2014-12-08 at 09:51 +0100, Elisa Godoy de Castro Guerra wrote:
>> Hi,
>>
>> i was waiting for the meeting to discuss a point. I can translate into
>> french. But reading the document i notice a problem.
>>
>>
>> Second me, all these documents are really code oriented. Who are the
>> target of Inkscape : the artist ? Then i think we should creat some
>> text, document marketing or example showing new feature, or pointing
>> very good feature in Inkscape. Actually the first sentences are all
>> oriented to the code, who is not attractiv for designer people.
>
> Brynn, Thanks for taking the initiative on this.
>
> I agree with Elisa that the press release must be targeted towards
> end-users. We developers already know the details.
>
> I would re-order the paragraphs:
>
> 1. An introduction to Inkscape without the history.
>
> "The Inkscape community is happy to announce the release of Inkscape
> 0.91. Inkscape is ...
>
> See
http://wiki.inkscape.org/wiki/index.php/Hackfest2015#The_Pitch
>
> 2. New/Improved tools. Why are these important? What can the user do
> with the Measurement tool? What is the purpose of the Symbols dialog? It
> could be interesting to point out that it can read Visio symbol
> libraries. What is the purpose of the the Trace Pixel Art feature?
>
> 3. Newly supported file formats.
>
> 4. New extensions: highlight a few.
>
> 5. Performance improvements: Give numbers: rendering speed, memory use.
> You can briefly mention the Cairo library but most end-users won't know
> anything about Cairo and they won't care when and who did the work.
>
> I would leave off filters. While new filters are always great, they
> probably are not of the same importance as the above.
>
> The paragraph mentioning our 4 year gap can probably be excluded
> entirely. Let's not point out our failure to get the release done
> earlier.
>
> Tav
>
>
>
>
>
>
>
>
>
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