Sometimes while generating complex drawings I find that I have accidentally created zero width lines. The first I know of this is when printing the document. These lines are quite invisible on-screen unless you *massively* zoom in, and of course know where they are in the first place. They are also very hard to catch and delete. My feeling is that they only show up when printing as the printer has a minimum line width.
Would it be possible for Inkscape to incorperate a 'cleanup' feature where such lines/paths can be identified and removed?
Bungee wrote:
Sometimes while generating complex drawings I find that I have accidentally created zero width lines. The first I know of this is when printing the document. These lines are quite invisible on-screen unless you *massively* zoom in, and of course know where they are in the first place. They are also very hard to catch and delete. My feeling is that they only show up when printing as the printer has a minimum line width.
If you know about their existence, is easy to find those lines: either use rubber-band selection or select any other object and hit the tab key to cycle trough all objects.
Would it be possible for Inkscape to incorperate a 'cleanup' feature where such lines/paths can be identified and removed?
Nicu Buculei <nicu@...143...> wrote:
Bungee wrote:
Sometimes while generating complex drawings I find that I have accidentally created zero width lines. The first I know of this is when printing the document. These lines are quite invisible on-screen unless you *massively*
zoom
in, and of course know where they are in the first place. They are also very hard to catch and delete. My feeling is that they only show up when printing
as
the printer has a minimum line width.
If you know about their existence, is easy to find those lines: either use rubber-band selection or select any other object and hit the tab key to cycle trough all objects.
The first I konw of them is when I try to print the drawings! Even then I may not spot them immediately. The drawings are very detailed (the simplest ones have over 200 objects). Cycling though them would be, to say the least, tedious. It is extremely rare for me to want line thickness to be less than 0.2mm so a utility or routine that could snag out everything less than say 0.05mm and with no fill would completely solve the problem for me.
If you know about their existence, is easy to find those lines: either use rubber-band selection or select any other object and hit the tab key to cycle trough all objects.
The first I konw of them is when I try to print the drawings! Even then I may not spot them immediately. The drawings are very detailed (the simplest ones have over 200 objects). Cycling though them would be, to say the least, tedious. It is extremely rare for me to want line thickness to be less than 0.2mm so a utility or routine that could snag out everything less than say 0.05mm and with no fill would completely solve the problem for me.
The rubberbanding method aught to work for you though. Zoom out and make a huge select box over most of the screen. If the selected area is larger than your drawing area, you'll be able to find the line.
-- Michael Moore ------------------------------- www.stuporglue.com
Michael Moore <stuporglue@...155...> wrote:
If you know about their existence, is easy to find those lines: either use rubber-band selection or select any other object and hit the tab key to cycle trough all objects.
The first I konw of them is when I try to print the drawings! Even then I
may
not spot them immediately. The drawings are very detailed (the simplest
ones
have over 200 objects). Cycling though them would be, to say the least,
tedious.
It is extremely rare for me to want line thickness to be less than 0.2mm so
a
utility or routine that could snag out everything less than say 0.05mm and
with
no fill would completely solve the problem for me.
The rubberbanding method aught to work for you though. Zoom out and make a huge select box over most of the screen. If the selected area is larger than your drawing area, you'll be able to find the line.
I had already tried that, but the results are very confusing. The drawings I make consist mainly of horizontal and vertical lines. For schematics these are usually on a 5mm grid, and for layouts the grid is 0.05 inch. The result is I get lots of overlapping bounding boxes so can't tell which outlines are for which objects.
On 11/3/05, Bungee <bungee@...879...> wrote:
The first I konw of them is when I try to print the drawings! Even then I may not spot them immediately. The drawings are very detailed (the simplest ones have over 200 objects). Cycling though them would be, to say the least, tedious. It is extremely rare for me to want line thickness to be less than 0.2mm so a utility or routine that could snag out everything less than say 0.05mm and with no fill would completely solve the problem for me.
In my tree, I have an outline display mode, where all shapes/paths are displayed as 1-pixel outlines. This will make it easy to spot the rogue objects visually. I will commit it after 0.43 is out.
-- bulia byak Inkscape. Draw Freely. http://www.inkscape.org
bulia byak <buliabyak@...155...> wrote:
On 11/3/05, Bungee <bungee@...879...> wrote:
The first I konw of them is when I try to print the drawings! Even then I
may
not spot them immediately. The drawings are very detailed (the simplest
ones
have over 200 objects). Cycling though them would be, to say the least,
tedious.
It is extremely rare for me to want line thickness to be less than 0.2mm so
a
utility or routine that could snag out everything less than say 0.05mm and
with
no fill would completely solve the problem for me.
In my tree, I have an outline display mode, where all shapes/paths are displayed as 1-pixel outlines. This will make it easy to spot the rogue objects visually. I will commit it after 0.43 is out.
That sounds a very useful way round the problem. I will look out for it!
On 11/2/05, Bungee <bungee@...879...> wrote:
Would it be possible for Inkscape to incorperate a 'cleanup' feature where such lines/paths can be identified and removed?
There are two problems with this:
- What is garbage objects for you may be valid objects for another user.
- You cannot predict all possible ways of objects becoming garbage. There are many possible issues and their combinations (zero-node paths, too small objects, transparent objects, whitespace-only text etc etc).
-- bulia byak Inkscape. Draw Freely. http://www.inkscape.org
participants (4)
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bulia byak
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Bungee
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Michael Moore
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Nicu Buculei