weird behavior of gear renderer
I make use of the gear renderer all the time and haven't run into this before, I don't think. I am running 0.47, downloaded just today from inkscape.org, on mac OS X Leopoard.
When I render a gear, I cannot get the boolean operations to work with it. So if I want to make a "hole" in the center of the gear, I can't put a circle there and do a difference operation to cut a circle into the center of the gear.
From a 2D standpoint, this would not be a big deal, but since I import the gear .svg files into Blender for later 3D operations, this is something of a problem. What am I doing wrong, or what is it about the gear paths that is preventing this?
On 7/7/10 01:36, Elwin Estle wrote:
I make use of the gear renderer all the time and haven't run into this before, I don't think. I am running 0.47, downloaded just today from inkscape.org, on mac OS X Leopoard.
When I render a gear, I cannot get the boolean operations to work with it. So if I want to make a "hole" in the center of the gear, I can't put a circle there and do a difference operation to cut a circle into the center of the gear.
From a 2D standpoint, this would not be a big deal, but since I import the gear .svg files into Blender for later 3D operations, this is something of a problem. What am I doing wrong, or what is it about the gear paths that is preventing this?
The gear is inserted wrapped in a group - path operations (except 'Combine') do not work on groups (see the status line message giving a hint why the operation failed).
Use 'Object > Ungroup' on the gear first before applying 'Path > Difference'.
hth, ~suv
On Wed, 2010-07-07 at 01:54 +0200, ~suv wrote:
On 7/7/10 01:36, Elwin Estle wrote:
I make use of the gear renderer all the time and haven't run into this before, I don't think. I am running 0.47, downloaded just today from inkscape.org, on mac OS X Leopoard.
When I render a gear, I cannot get the boolean operations to work with it. So if I want to make a "hole" in the center of the gear, I can't put a circle there and do a difference operation to cut a circle into the center of the gear.
From a 2D standpoint, this would not be a big deal, but since I import the gear .svg files into Blender for later 3D operations, this is something of a problem. What am I doing wrong, or what is it about the gear paths that is preventing this?
The gear is inserted wrapped in a group - path operations (except 'Combine') do not work on groups (see the status line message giving a hint why the operation failed).
That's right, the gear is created with the origin at 0,0 and then the group is translated. This is so it is easy to animate the gear by simply rotating it.
Use 'Object > Ungroup' on the gear first before applying 'Path > Difference'.
If one plans on animating the gear, it would be better to "Enter the Group", and do the hole cutting operation while the Group is open. For use in Blender it probably doesn't matter.
Tav
participants (3)
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Elwin Estle
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Tavmjong Bah
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~suv