Equivalent to Illustrator's Gradient Mesh?
Hi - I've finally gotten more comfortable with Inkscape's gradient tool (although I miss the interface of Illustrator's gradient editor), but I'm wondering if there's any equivalent in Inkscape to Illustrator's gradient mesh tool?
For more explanation of the mesh tool, see here: http://www.magicalbutterfly.com/tutorials/meshtutorial/meshtutpage3.htm
Kat Tanaka Okopnik wrote:
Hi - I've finally gotten more comfortable with Inkscape's gradient tool (although I miss the interface of Illustrator's gradient editor), but I'm wondering if there's any equivalent in Inkscape to Illustrator's gradient mesh tool?
Yep! I'd love to see this in Inkscape as well! :-) I used it a few years ago, when using CorelDRAW, and it's pretty nice!
Claus
Kat Tanaka Okopnik wrote:
Hi - I've finally gotten more comfortable with Inkscape's gradient tool (although I miss the interface of Illustrator's gradient editor), but I'm wondering if there's any equivalent in Inkscape to Illustrator's gradient mesh tool?
It is already added to my TODO list, but it is long and the next months I am working on my GSoC project... I'll try to get this in 0.47 ok? ;-)
Cheers, Johan
On Fri, 18 May 2007 18:03:23 +0200, Claus Cyrny <claus.cyrny@...22...> wrote:
Kat Tanaka Okopnik wrote:
Hi - I've finally gotten more comfortable with Inkscape's gradient tool (although I miss the interface of Illustrator's gradient editor), but I'm wondering if there's any equivalent in Inkscape to Illustrator's gradient mesh tool?
Yep! I'd love to see this in Inkscape as well! :-) I used it a few years ago, when using CorelDRAW, and it's pretty nice!
Unfortunately right now the best way we can implement it at present is a blurred mesh of polygons, which is going to be fairly slow to render, and it won't be a real fill.
To do right, it's something we need some support from the SVG folks on; the minimum requirement is simply triangle mesh gradients in SVG; they would be easy to implement and accelerate in hardware, and the other mesh gradient types can be simulated in terms of them without too much expense.
-mental
J.B.C.Engelen@...2072... wrote:
It is already added to my TODO list, but it is long and the next months I am working on my GSoC project... I'll try to get this in 0.47 ok? ;-)
Has an issue been filled ? I'm new to Inkscape development and wonder if we can vote for feature requests, bugs to fix...
On Thu, 31 May 2007 19:05:30 +0200, "Jean-Marc Molina" <jmmolina@...206...> wrote:
Has an issue been filled ? I'm new to Inkscape development and wonder if we can vote for feature requests, bugs to fix...
We're actively working with the W3C to negotiate a specification for mesh gradients in SVG.
-mental
participants (5)
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unknown@example.com
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Claus Cyrny
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Jean-Marc Molina
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Kat Tanaka Okopnik
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MenTaLguY