If you resize the window so that the width is smaller than the size of
all widgets in the Tool Controls bar, an arrow appears at the end of
the toolbar to access those controls. It's most likely to happen with
the Text tool, but also happens with the Node & Selector tools rather
easily too. It's helpful in that you don't lose functionality, but not
really elegant, obvious, or accessible.
On Tue, Oct 14, 2014 at 9:34 PM, Bryce Harrington
On Sat, Oct 11, 2014 at 04:56:12PM -0700, Josh Andler wrote:
> Thanks for putting all of that together Bryce!
> I'll throw out a few I'd like to see:
> On-canvas tool controls (I added this)
> Boolean operations and stroking
> SVG 2
> The "Numeric input on the canvas" should be merged into "On-canvas
> tool controls" imho. I know I bring up the on-canvas stuff whenever an
> opportunity arises but it'd be great to get the most sensible tool
> controls readily available and to cut down the number of widgets in
> the Tool Controls bar (I despise the overflow menu).
Which is the overflow menu?
In general I tend to agree the UI widgetry has grown in complexity quite
a bit since back in the day.
> On Sat, Oct 11, 2014 at 1:31 PM, Bryce Harrington
> <bryce@...2...> wrote:
> > One of the capabilities the new funded development policy gives us is
> > the ability to specify some projects as immediately fundable, without
> > needing to wait the proscribed 6 months.
> > I would like to propose we select a few projects to pre-approve, in
> > order to prime the pump, and to serve for testing out the process.
> > When we started this whole effort, KK suggested a number of good
> > projects. These perhaps need a bit more elaboration but give
> > something to select from.
> > Would you guys please look through this list for 2-3 projects you think
> > would make good initial fundable projects? Nominate ones that are
> > well-contained and straightforward - things that would make appropriate
> > GSoC projects for example. Please feel free to expound on the project
> > definitions.
> > http://wiki.inkscape.org/wiki/index.php/Projects
> > I'll collect everyone's nominations into a list, and we'll vote on
> > them. Projects that get >50% vote will be made pre-approved.
> > Bryce
> > 0: See "Section 6: Process Exceptions"
> > http://inkscape.org/en/contribute/funded-devel/
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