6 Oct
2010
6 Oct
'10
9:34 a.m.
Hi, I wonder if anyone could point me to the general location of the code that is responsible for converting a circular arc to its corresponding cubic Bezier approximations for the case where the arc has no sodipodi attributes. I know that the file src\sp-ellipse.cpp does this if sodipodi attributes are present, but it appears that the non-sodipodi case is handled separately.
This is in reference to LP Bug 653315, which points out some rendering problems in this case.
tia, Alvin
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