Subject: Re: [Inkscape-devel] Inkscape 0.92pre5 released Date: Sat, 31 Dec 2016 01:35:59 -0500 From: Miguel Lopez <reptillia39@...3425...>mailto:reptillia39@...3425... To: Bryce Harrington <bryce@...961...>mailto:bryce@...961...
Right now, I am testing a bug with the Rotate Copies feature, and I'm gonna file a report on that soon. So, there is going to be a little change, but that's not too much. I'm gonna also look at gradient mesh. Will file a bug report soon.
Well, I checked gradient meshes, and it looks like there's gonna be a few more work to do. Yep, I will file 2 bug reports as soon as possible. I wish I can do more, but being fatigued everyday does not help things. Other than that, the difference between .92 and .91 is huge. I hope to see more focus on gradient mesh, and experimental forms of gradient somewhere between .92, and .94. Instead of a gradient mesh, I wish we can define gradients based on points, and lines. That would also open avenues to gradient textures/procedural textures, and would hugely benefit vector-based interior design.
On 12/30/2016 3:37 AM, Bryce Harrington wrote:
The 0.92pre5 source package and Windows packages are now released and can be downloaded from the Inkscape website:
https://inkscape.org/en/download/development-versions
Thanks to everyone that contributed fixes and translation updates, packaging, and work on the marketing/outreach preparations.
My hope is there will be no further changes between pre5 and the final release. Please download and test this release candidate as if it was the official 0.92.0 release. What we're looking for are issues that are a) so severe that we need to put off the release, or b) issues caused by recent changes that can be trivially fixed (e.g. one-liner patches that are obviously correct).
Barring any last minute issues, things look good for finalizing the source package this weekend and announcing the 0.92 release early next week.
We'll plan on doing a point release in a month or two. This will include both translation updates and bugfixes.
To everyone that has contributed to the changes in 0.92: Great work! The release is just days away. :-)
Bryce
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