
Thanks for the update and the work. I'm glad to see the regression is still available in trunk. Maybe applying the regression would be easier than trying to fix the code?
-C
On Sun, Mar 20, 2016 at 12:56 PM, Jabiertxo Arraiza Cenoz < jabier.arraiza@...2893...> wrote:
Is a bug "know" bug. https://bugs.launchpad.net/inkscape/+bug/1507049
Thanks for the info!
El dom, 20-03-2016 a las 11:58 +0000, C R escribió:
I re-installed 0.91 stable release, and opened the same file generated by inkscape-trunk, to see what would happen.
As expected, Inkscape 0.91 (r13725) interperets the offset correctly. I jiggled the offset handle a little so Inkscape detected a change, then re-saved the file. Here is the re-saved result for comparison (open in browser to see the difference): http://www.opendesignstudio.org/inkscape/inkscape_dynamic_offset_0.91 _stable.svg
Also, here is a gif animated comparison of the old offset and new on the same shape: http://www.opendesignstudio.org/inkscape/dynamic_offset_old_new_compa rison.gif
-C
On Sun, Mar 20, 2016 at 10:21 AM, C R <cajhne@...400...> wrote:
You have an idea how much time could this bug happen?
Unfortunately, it happens on every shape I've tried. It's 100% of the time, as far as I can tell. Before, I got perfect shapes every time. Now, all the vectors have either a slightly corrupt, or very wavey and corrupt result after applying the offset. It's almost as if the algorithm is trying to apply a smooth effect or something.
The result should be the same as applying a very thick line to the shape, then converting stroke to path, and deleting the interior of the stroke. This effect must be perfect. It should not have to guess or estimate anything, and should be pristinely uniform.
Whatever was done to the calculation of the offset needs to be reverted back to the way it was.
Thanks again for your help, Jabier.
-C