bulia byak wrote:
On Feb 5, 2008 1:33 PM, Joel Holdsworth <joel@...1709...> wrote:
Hi All!
I'm in the process of getting together a blueprint for a fillet tool that I'm drafting: http://wiki.inkscape.org/wiki/index.php/SpecFilletChamfer. I'd love to get some discussion and feedback going. I've got a couple of questions that I'd like to discuss at the bottom, and I'd like to hear people's feedback.
My question is, does this deserve to be a tool? Is this a so much needed operation as to be on the main toolbar? I can see it will be handy to do this via a tool, with interactive radius rounding. But then, it can be fitted into Node tool as well, and would probably be even handier there because it's a typical node editing operation. Or, it can be done as a command, or LPE, or some combination. So why a tool?
As with so many other non-destructive path modifications we'd like to do, I personally think it would be best to have it as a Live Path Effect. This is another instance where it would be great to have some LPE parameters be editable via on-canvas handles (in the node tool). This way you have the right amount of on-canvas interactivity for our visual users and for the technical users we still have the parameter fields in the LPE dialog to do it numerically.
-Josh