components on the same point. My claim is that this is not true. Thinking about it like digital audio, we have "the real thing", a continuous image not made of pixels, and sampled as appropriate for the current target device. So the idea of images made of rgb pixels is dead. And for
examining
and editing images, no music producer works with individual samples, although in the old times all of them did work cutting and gluing magnetic tape. The same
The glaring difference between audio & image is that audio is almost always sampled at a rate far higher than humans are capable of hearing (44Khz even for commercial CD audio), whereas our screens are still far from that point. Even the highest-res screens still have easily distinguishable pixels. And even where you can't see the pixels, you still need a significantly higher resolution to prevent common artifacts.
All I'm saying is technology's not quite at the point where we can start ignoring individual samples. I think it'll be a good few years yet :-)
- Bryan