
2016-03-23 0:49 GMT-07:00 C R <cajhne@...400...>:
To a certain degree Inkscape's priority list is defined by developer time and I wish more user investment. So if a developer fixes touch screen issues before CMYK, that's to be expected.
Fixing touch screen issues, and making a version of Inkscape that will run on iOS and Android (which is probably what people are really asking for) are different animals. Correct if wrong, but I think that would fall under the list of *hard* and *expensive* things as well. :)
Android has NDK, so theoretically it's possible, but GTK won't run on Android (Glib probably won't run either). So making an Android version of Inkscape is basically like creating an entirely new program.
For now, let's focus on lower hanging fruit, such as finishing the GTK3 port. This will significantly improve the situation on Macs.
Best regards, Krzysztof