On Wed, 17 May 2006, bulia byak wrote:
Date: Wed, 17 May 2006 01:41:04 -0300 From: bulia byak <buliabyak@...400...> To: Alan Horkan <horkana@...44...> Cc: "inkscape-devel@lists.sourceforge.net" inkscape-devel@lists.sourceforge.net Subject: Re: [Inkscape-devel] Re: [Inkscape-user] NEW: node sculpting
On 5/17/06, Alan Horkan <horkana@...44...> wrote:
Initially I was thinking this could succinctly be described as a warp tool
- making it in to a whole seperate tool might provide a way to avoid any
awkward fiddling around with Alt+Click.
I disagree.
Dont you always.
Let's not go down the Adobe Illustrator path which has a separate "tool" for each single kind of action.
It isn't perfect but think about it a bit more and you might realise they must have had some reason for doing it that way.
This is just stupid UI, and is way more awkward and inconvenient than any modifiers.
To dimiss it so quickly is stupid. For one thing serperate tool approach only requires one hand, holding down a modifier can be very inconvenient. Plenty of able bodied users struggle with modifiers too but I think especially if you are using a pen and tablet (or really have only have one arm) this would be an easier system to get to grips with. Discovering the a modifier and node sculpting functionality exists might also be difficult for beginners.
The current approach may be the best approach for you and in fact probably for most users but try not to be so dimissive just because you cannot think of why an alternate approach might be useful, it only make you look foolish.
Node sculpting is a way to reshape paths by moving their nodes in a special way, so it rightly belongs in the Node tool.
Given the lack of response from anyone else it does seem like there is no obvious existing terminology to cover this but I did think it was worth bringing up since so many posters described the feature differently.
If anyone besides me thought there might be a better term than 'node sculpting' I expect they would have spoken up by now so I'll let it go but you need to at least consider these suggestions, or risk getting stuck in local maximum.