Hello Niko,
there is some strange thing now using filters. If the object has to calculate the bounding box the modification of the filters is ignored. You can simply check this by blurring an object and then do a bitmap copy of that object. You will see the sharp cutted borders around the originals object bounding box.
What we need is that the filters connected to an object will tell the modification to the bounding box.
Is that possible?
Thx,
Adib. ---
Niko Kiirala schrieb:
Mon, 8 Oct 2007 13:45:24 -0300 "Felipe Sanches" <felipe.sanches@...400...> kirjoitti:
I would like to help more with filters, but I still donĀ“t understand well how the filter infrastructure indeed work. We need more documentation on it. One of the current problems with filters is that rotation is still not working correctly.
Can you help us, Kiirala?
Sure I can, but my progress will be quite slow.
For documentation, what areas of filtering code have the biggest need for more documentation? Perhaps some kind of overview of filtering framework or maybe in-depth documentation of some smaller part? Please state your opinion, this is not too obvious for me.
And for rotation not working, what are you referring to, exactly? I know that filter effects area isn't enforced correctly and in some cases rendering is ugly (see http://fedev.blogspot.com/2007/08/large-improvements-in-filtering.html ) but for all I know, rotation works quite well.