9 Nov
2011
9 Nov
'11
11:22 a.m.
2011/10/12 LucaDC <dicappello@...2144...>:
What I surely didn't understand is why the overload rises with the number of objects present in the drawing: if I have a lot of rectangles, moving a single one is a pain while it's not when I have only a couple. I can't catch the relationship with the complexity of bounding box calculation (and, anyway, we are speaking of rectangles...).
The calculation is done too many times. It should only be done for the rectangle which is moved. I think somewhere there is an uncached call that should use the geometric bounding box, but uses the visual one instead.
(Sorry for absurdly long delay in replying)
Regards, Krzysztof