Hello Suv,
Today, I managed to read the bugtracker posts to referred to. Hooray,.. logging in though was still a dud,.. probably due to a 3 sec timeout limit. (connection to Europe = ping + 900ms for GFW + 900ms for NSA ~ 3s).
On Wed, 19 Dec 2012 17:03:28 +0800, ~suv <suv-sf@...58...> wrote:
Replying to the list this time…
On 19/12/2012 09:42, Jelle wrote:
P.S. As I can't post on the bugtracker (doesn't route in China for some reason), I'll post it here.
r11962 win7 (without updates)
Dropshadow tool As great as the new dropshadow color setting is, using the color picker to select a color will change the color of the parent object and the dropshadow rather than the dropshadow itself.
“Color picker button (color selector widget) needs to be context-aware” Bug #1086217 https://bugs.launchpad.net/inkscape/+bug/1086217
Yup,.. change is applied to all objects selected. So the target is not just the dropshadow style setting. Doesn't sound to me as the color picker needing to be context aware, I would think it just reads a color and sends it to whatever function/menu is active. Seems it now sets the style for the target object. The drop shadow does change as well, so far so good.
Fill bounded area's Is broken
Not a lot of details you offer here, so I'm just assuming you refer
“Bucket Tool regressions with Cairo renderer” Bug #837066 https://bugs.launchpad.net/inkscape/+bug/837066
Hmm,.. most curious. I tested it again and now it works like expected. Earlier today I had 0 result from trying to fill an area with a 3px boundary. But I guess I must have been low on mem or something buggy going on on my machine. All default settings as far as I am aware. Maybe something with a first run and some config missing?
I noticed when I double click the color indicator (left bottom corner) and the fill and stroke menu is docked minimized, it doesn't pop up automatically, the way it used to. Restarted Inkscape to see if it reproduced, but yes.. this time it did. A small bug, but bad for productivity.
Zoomed in view and manipulation of blurred objects is still pretty slow, but already a great improvement over previous speeds. In general though there is a great overall improvement in everything I tried.
Kudos.
Jelle