On 9/2/07, Ted Gould <ted@...11...> wrote:
On Sun, 2007-09-02 at 17:01 -0300, bulia byak wrote:
What is "Pin dialog"? Please provide tooltips for your checkboxes, and please spell them sentence style (only menu commands use Initial Caps).
The pin dialog feature basically makes the dialog non-modal. So then you can adjust your selection and run the effect more than once. Also, it can make it easier to run the effect multiple times with different parameters. If you call it a second time the dialog will be brought to the front.
Well, I don't think this looks good in extension UI. "Make dialog non-modal" sounds terribly technical and irrelevant for a user. "Pin dialog" sounds cryptic. Perhaps something like "Allow to change selection" would work but it's still very awkward.
But, do we need this at all? Can we make it non-modal always, and still allow live preview? That would be the perfect solution.
Tool tips are a little trickier. Both of these checkboxes are implemented as preferences (which means they get stored with the effect preferences in the config file) but that means that tooltips are a little bit different. This needs to be fixed for all preferences, but has evaded me the times I've tried. I think I need to wrap everything in an event box and put the tooltip on that, but I haven't tried that yet.
Yes, event boxes are usually the solution for troubles like that.
Thanks for adding Live preview! You were going to also add an indication of it working - is this done?
The infrastructure is there, it's a mater of showing it in a good way. I think the best is to add a spinner next to the check box. A little tricker, but text just didn't look good.
Spinner sounds good, though I'm not sure I know how it looks exactly :)