I propose to merge SpiroLive Branch.
If anybody can translate the code coments in spanich to english in
src/pen-context.cpp and in the lang files .po, are welcome.
SpiroLive is the first step necesary to go to BSpline edditing.
Now i focus in the recently created branch BSpline. Any help are
welcome.
The first problem whith bspline is:
BSpline are created by rect lines joined by a cusp node. This is perfect
but i have a problem, i need a special node CUSP but flaged diferent
than the normal CUSP node. I need it for handle cusp nodes in the final
BSpline.
I find a way but i don find another way better:
BSpline mode normal created by a CUSP node
BSpline mode CUSP created by a node not CUSP whith 1 point distance
handle/s
Attach a base document about BSplines for reference.
Hi
-----Mensaje original-----
De: Jabiertxo Arraiza Cenoz <jabier.arraiza@...2893...>
Reply-to: jabier.arraiza@...2893...
Para: nemes.sorin@...400...
Cc: inkscape-devel(a)lists.sourceforge.net
Asunto: Re: [Inkscape-devel] Help testing SpiroLive
Fecha: Fri, 02 Nov 2012 13:16:04 +0100
I want to test every in the pen with spiro, what do you think about,
performance, improvements.
Thanks for your time. Jabier.
-----Mensaje original-----
De: SorinN <nemes.sorin@...400...>
Reply-to: nemes.sorin@...400...
Para: jabier.arraiza@...2893...
Cc: inkscape-devel(a)lists.sourceforge.net
Asunto: Re: [Inkscape-devel] Help testing SpiroLive
Fecha: Fri, 2 Nov 2012 16:37:33 +0800
Any more betatester ;) ?
..compiling right now
do you have a specific request for testing ? ..
2012/10/30 Jabiertxo Arraiza Cenoz <jabier.arraiza@...2893...>
Hello, I update the SpiroLive branch to redraw spiro when mouse
stop, no
gaps now.
In my 5 years old computer -debian- spiro redraw ok, now better
whith
the tolerance fix.
If isn't enoft we can increase the tolerance level. Less
tolerance show
more fluid spiros, more tolerance spiro curve "jumps" more.
I dont want to add a botton to show optionaly, because i think
this
function is basic while drawing, but if we decide to make
optional y
start whith this.
Any more betatester ;) ?
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