
On Tue, 16 May 2006, John Cliff wrote:
On 5/14/06, Alan Horkan <horkana@...44...> wrote:
You call it "soft selection" and bulia called it "node sculpting". Are either of these terms used by existing applications to describe the same exactly the same behaviour?
I don't know if it is the same - at least in vector editors I never saw "soft selection", it seems to be a 3D term. But even if it's similar, I really find it way too confusing to use - it makes me think that I have to select nodes in some special "soft" way which is not the case. The selection is just regular selection, it's not "soft" by itself. This feature is about what you do _to_ selection, so "sculpting" is much more to the point.
Its not that your selecting it in a 'soft' way, its that it behaves like a soft body when you move it rather than a rigid body. It is mainly a 3d term and i agree, sculpting is a more immediately understandable name for it. Dont really care what we call it, just glad to have it :)
Initially I was thinking this could succinctly be described as a warp tool - making it in to a whole seperate tool might provide a way to avoid any awkward fiddling around with Alt+Click.
I was hoping users of Adobe Illustrator or Corel Draw might tell us what term those applications use. Adobe does seem to have some kind of warp tools but without having a copy of it myself I cannot be sure if the functionality is similar but it might provide ideas on how to present the same underlyign functionality to users in an easier way.