On Fri, 2013-07-05 at 22:25 -0700, Jon Cruz wrote:
In the palette, you should see a new color show up. Try dragging this color onto several other objects.
Now, click on something other than the color-assigned objects. Click back. Repeat. Whenever you do this you should see a "selected" marker show up on the solid color that is in your current selection (if any). Since that is a single referenced "solid color" it is easy to track its use.
Now for the main magic trick. After you have several objects using a given color in the auto palette, right click on the palette entry and "edit" it. You might need to enable the legacy gradient editor for this phase. *If* things work you should get the edit UI for the swatch. If not, then you can edit it from the defs. Once you do change the color you should see all objects that had the color assigned change all at the same time.
It works as explained. A simple change would be to rename 'Auto' to 'Swatches' and leave an auto feature for the future perhaps.
I'm a bit concerned about the design/workflow, it's convoluted for just colour tracking and with all that gradient business, it must be trying to do something advanced that I can't divine atm. Do we still have any blueprint/designs kicking around that explain some of it?
Martin,