Thanks a lot for the quick answer!
Just switch the preference setting "Store transformation:" to "preserved".
I missed out on that one, stupid me. Well, half my problem solved already. :-)
Currently no code for this exists, but I was just planning to add a new canvasitem for circles (I will use it for Tweak tool cursor). Once it's in you will also be able to use it. But small fixed-sized circles are already possible and used e.g. for bezier handles in Node tool.
Would these be SPKnot objects with shape set to SP_KNOT_SHAPE_CIRCLE? Just found that one with the keywords you gave me.
"Center of the object" is ambiguous. If you want just the center of the bbox, click the selection a second time and it will display a handle in the rotation center, which by default is in the center of the bbox.
Cool, I didn't notice this one either. Unfortunately, I don't mean the center of the bounding box, but the origin of the object's inner coordinate system, as if you placed a tiny circle at (0,0) inside the selected group node. Maybe I can change the code so that the crosshair is (optionally?) displayed at the object's origin instead of the bbox center?
The rotation center center handle is a cross. I don't like that actually because it makes it hard to notice and drag it. Suggestions are welcome.
I don't mind that shape, really. I think the Flash IDE uses a circle for the rotation handle and a crosshair to denote the selected object's PARENT'S origin, i.e. the origin of the object's outer coordinate system (usually the stage, if it's a top-level node).
_________________________________________________________________ Connect to the next generation of MSN Messenger http://imagine-msn.com/messenger/launch80/default.aspx?locale=en-us&sour...