![](https://secure.gravatar.com/avatar/af74a9ff76a9e913f2f65608c2781d92.jpg?s=120&d=mm&r=g)
That's really interesting. Also interesting when you compare
For example - "inkscape,macromedia fireworks". No contest - inkscape over twice as popular.
Then with "inkscape,coreldraw" and "inkscape,microsoft publisher" we're very close - we could probably win through with an explosive release.
We still have a long way to go with "inkscape,adobe illustrator" or "inkscape,adobe cs3", but then there's no shame in being outclassed by Adobe.
----- Original Message ----- From: "bulia byak" <buliabyak@...400...> To: "Inkscape List Devel" inkscape-devel@lists.sourceforge.net Sent: Monday, October 08, 2007 4:34 PM Subject: SPAM-LOW: [Inkscape-devel] Inkscape overcomes Xara in Google Trends
http://www.google.com/trends?q=inkscape%2Cxara
Note that "xara" does not always refer to the vector editor, so in reality it's even better for us.
Now, to support the momentum, we must release a smashing 0.46 soon enough, and make a lot of noise about it. It really deserves it. (Note by the way that while we are ahead in user interest, we are nowhere to be seen on the lower graph which reflects mentions in the news. That's not fair.)
GSoCers and all others, please let's get to work one more time and fix all the loose ends in your projects. They need not be perfect but the most glaring user-visible problems must be ironed out for Inkscape to reach a releaseable state. You know who you are and what you need to do :) If you think that your project is already good enough for a release, please drop a note here, otherwise let us know of your current state, what remains to do, and when you are planning to finalize your work.
And, let's make bugfixing a priority right now, even without waiting for a freeze. We have a scary number of open bugs in the tracker. Yet we now have so many developers that if each one closes just one bug a day, we'll make the tracker shrink pretty fast. Note that closing a bug need not necessarily involve coding; you can just take some old bug, test it and close as fixed or unreproduceable. Any help from non-developers is of course very welcome too. Let's all test, report, comment, add info, code, test again, and close as many bugs as possible.
-- bulia byak Inkscape. Draw Freely. http://www.inkscape.org
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