Done. You should be receiving an email shortly.
Cheers, Josh
On Sun, Nov 23, 2014 at 8:01 AM, Teto <teto45@...2519...> wrote:
Hi !
I'm not a programer/developer, just a basic user, but I have few ideas for the roadmap, I'd just want to contribute on the wiki, but I'm not allowed to. Is it possible to have a password for my pseudo "Teto" in order to contribute ?
Cheers, Teto.
Le 23/11/2014 08:45, Bryce Harrington a écrit :
With 0.91 finally coming to a wrap soon, there are many different ideas on what to focus on next. One thing we all agree on is turning the next few releases out more rapidly, 0.92 especially.
To do this, we'll need to carefully select which new features to undertake each release; the more discriminating we are, the less risk of delay we'll face in these. The less we undertake in parallel, the more quickly we can perfect what we do tackle. The more we collaborate together as a team, the better the end result will be.
The Inkscape roadmap has proven instrumental in prioritizing and organizing our effort in the past. We can to use it again to help chart our course of development for the next several releases.
http://wiki.inkscape.org/wiki/index.php/Roadmap
I'd like to tackle this in three steps: First, brainstorm and gather ideas into a big list. Second, filter the list down to our most pressing needs. And third, prioritize that list across the next half-dozen releases.
I figure we should strive for one primary objective each release, with one secondary and perhaps a few tertiary items. Of course, as we go we'll also have some surprises, early deliveries and the like; no need to turn those away. But the idea is to focus Inkscape on what we as a project want to achieve each release.
What do you think should be listed in our Roadmap?
Bryce
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