Hi All.
I Just do a big refactor of the LPE "Live Effects" system in this WIP MR: https://gitlab.com/inkscape/inkscape/merge_requests/190
Please check it if you get time and provide feedback before merge.
Regards, Jabier.
I'm not exactly sure what does this mean, but I'm assuming that non-destructive editing is less buggy within Inkscape? Like say, if I were to clone a path via LPE, and fillet, it would actually work?
Time to test, and I have yet to be able to test the Mac version. No chance yet.
On 1/28/2018 12:34 PM, Jabier Arraiza wrote:
Hi All.
I Just do a big refactor of the LPE "Live Effects" system in this WIP MR: https://gitlab.com/inkscape/inkscape/merge_requests/190
Please check it if you get time and provide feedback before merge.
Regards, Jabier.
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Not undertand well your goals but you can try.
On Sun, 2018-01-28 at 17:50 +0000, Miguel Lopez wrote:
I'm not exactly sure what does this mean, but I'm assuming that non- destructive editing is less buggy within Inkscape? Like say, if I were to clone a path via LPE, and fillet, it would actually work? Time to test, and I have yet to be able to test the Mac version. No chance yet.
On 1/28/2018 12:34 PM, Jabier Arraiza wrote:
Hi All.
I Just do a big refactor of the LPE "Live Effects" system in this WIP MR: https://gitlab.com/inkscape/inkscape/merge_requests/190
Please check it if you get time and provide feedback before merge.
Regards, Jabier.
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The goals of the LPE refactor are:
1.- Correct the bounding box calculation to apply the LPE. Is reproduced when: * Apply a LPE to a clip or mask with his bounding box bigger than the cliped/masked Element * Apply more than one LPE to the same LPE, bounding box if used in the LPE is sucesibely corrupted
2.- Allow acces to the current LPE shape in any moment of the LPE process (For future devs this is very handy, Is done previously by a commit mine but now are simplified. THe current shape is defined on apply the LPE and work for shapes, paths inside groups or standalone and clip and mask items.
3.- Allow LPE on cliped and masked shapes if the LPE allow it
4.- Organice functions in SP-PATH and SP-SHAPE to allow with less functions have all required curves in any moment
5.- Cleanup of shapes code to apply effect on the same way in path, ellipse, star and spiral and always in perform path effect.
6.- Refactor of the default parameter code, removing menmleaks and moving to the effect code from the LPE dialog
I can confirm apply clone original + fillet chamfer works.
On Sun, 2018-01-28 at 17:50 +0000, Miguel Lopez wrote:
I'm not exactly sure what does this mean, but I'm assuming that non- destructive editing is less buggy within Inkscape? Like say, if I were to clone a path via LPE, and fillet, it would actually work? Time to test, and I have yet to be able to test the Mac version. No chance yet.
On 1/28/2018 12:34 PM, Jabier Arraiza wrote:
Hi All.
I Just do a big refactor of the LPE "Live Effects" system in this WIP MR: https://gitlab.com/inkscape/inkscape/merge_requests/190
Please check it if you get time and provide feedback before merge.
Regards, Jabier.
Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot
Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
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participants (2)
-
Jabier Arraiza
-
Miguel Lopez