LGM 2014 has added a
'SMIL in Inkscape' hackfest
to the program.
On Sun, Dec 1, 2013 at 7:15 AM, Tavmjong Bah <tavmjong@...8...> wrote:
Nice animation!
Adding the ability for Inkscape to reference external files would be a
great asset. As well as external SVG files, external style files should
also be supported.
Tav
On Sun, 2013-12-01 at 13:14 +0800, Jelle Mulder wrote:
> Hello all,
>
> I for one applaud this incentive. It's a long standing desire of the
whole
> SVG community to have Inkscape support animation I think.
>
> I did a web design course in 2012 in which I made my design students
> create a website in SVG using Inkscape, notepad++ and Opera 11. One of
the
> assignments was to add animation using SMIL and I made this simple
example
> of how to create a repeating frame based animation. It works in Opera 9.5
> - 12.16, but not in their Blink versions. Firefox works fine as well.
> Blink has a nasty bug/regression/security issue? that prevents external
> files to be <use>d.
>
>
http://pjmulder.home.xs4all.nl/svg/exanples/frame_anim/anim.svg
>
> Based upon my experience teaching I would like to address the following
> points.
>
> 1. One of the things it does which is currently not supported by Inkscape
> is to use external SVG files. I would really be a great addition to the
> functionality of Inkscape if it did. The new Symbol manager already opens
> external files but then copies content from these file rather than
linking
> them. I'd love to see that as an option to link externally, much like we
> do with bitmap images. It would make files a wee bit cleaner. There also
> would need to be an option to collect all linked files into a single
> whopper for portability. More difficult it would be but quite
interesting,
> to be able to disassemble files into multiple ones again.
>
> 2. SMIL is a really easily understandable format for all. ECMAscript is
> unintelligible for the non coder, but I managed to teach each and every
> student how to move objects around using SMIL. CSS is a work in progress
> and to be honest I think it is an ugly way of doing anything really. It
> always feels like engineering your graphics, much like Postscript editing
> before the invention of Pagemaker, but then without knowing the context
of
> your objects. CSS is too abstract for most people.
>
> 3. If however the SMIL code is just plunked into the overall SVG graphics
> file, the readability becomes zero. I therefore made them separate the
> SMIL logic from the graphic content. This has two advantages, they could
> easily edit the graphics content of their animation, reposition objects
in
> their scene files and all that without influencing the logic code. SMIL
> also allows for editing the content at two levels. You can either edit
the
> resource file or the <use>
>
> 4. Based upon this I would suggest for animation there to be a project
> file structure rather than single files. It would be useful for normal
> Inkscape projects too as you often want to separate images from your
files
> rather than have them bloat the whole file and want to be able to use
> placeholders and replaceable content.
>
> Regards,
>
> Jelle Mulder
>
>
>
> On Sun, 01 Dec 2013 06:24:30 +0800,
> <inkscape-devel-request(a)lists.sourceforge.net> wrote:
>
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> > Today's Topics:
> >
> > 1. Re: SMIL in SVG (Susan Spencer)
> > 2. Re: Inkscape and SMIL support (Susan Spencer)
> > 3. Re: SMIL in SVG (Martin Owens)
> > 4. Re: Inkscape and SMIL support (Martin Owens)
> > 5. Re: Inkscape and SMIL support (Susan Spencer)
> > 6. Re: Inkscape and SMIL support (Susan Spencer)
> >
> >
> > ----------------------------------------------------------------------
> >
> > Message: 1
> > Date: Sat, 30 Nov 2013 15:28:15 -0600
> > From: Susan Spencer <susan.spencer@...400...>
> > Subject: Re: [Inkscape-devel] SMIL in SVG
> > To: Tavmjong Bah <tavmjong@...8...>
> > Cc: "inkscape-devel(a)lists.sourceforge.net"
> > <inkscape-devel(a)lists.sourceforge.net>
> > Message-ID:
> > <
CAFi3o2UOgK+AJFTm2g_DWhyK_m9ONQZmhtXb34STWegoTV+j_g@...401...>
> > Content-Type: text/plain; charset="iso-8859-1"
> >
> > Should IE's lack of support prevent Inkscape from incorporating SMIL?
> >
> > There should be some consensus on this.
> >