Hi all,
Building trunk on mac fails currently, following issues:
src/ui/dialog/filter-effects-dialog.cpp fails as the check for GTK version at line 26 is checking gtk version but the feature its using is gtkmm. Mac ports has gtk3 v3.22.3 but the gtkmm3 port is only 3.16. So the version check passes, but gdkmm/seat.h isnt found. Have currently bodged it by upping the gtk version being checked for in my build, but needs fixing properly. Same issue occurs in desktop-events.cpp, device-manager.cpp, same bodge works for them.
The changes made to src/widgets/eraser-toolbar.cpp in revision 15159 breaks it on mac, reverting it to 15158 builds ok.
the rest of the build seems to build ok, but its then failing on linking, but its too late to try fix that now, just wanted to document the above before I forget where the issues were. Standard X11 build btw not the quartz one. Thanks to MC and Su_v for helping me get this far :)
Cheers
John
Is it possible to document this steps in a video? How to compile the source code in Mac OS X?
--Victor Westmann
2016-11-17 16:35 GMT-08:00 John Cliff <john.cliff@...400...>:
Hi all,
Building trunk on mac fails currently, following issues:
src/ui/dialog/filter-effects-dialog.cpp fails as the check for GTK version at line 26 is checking gtk version but the feature its using is gtkmm. Mac ports has gtk3 v3.22.3 but the gtkmm3 port is only 3.16. So the version check passes, but gdkmm/seat.h isnt found. Have currently bodged it by upping the gtk version being checked for in my build, but needs fixing properly. Same issue occurs in desktop-events.cpp, device-manager.cpp, same bodge works for them.
The changes made to src/widgets/eraser-toolbar.cpp in revision 15159 breaks it on mac, reverting it to 15158 builds ok.
the rest of the build seems to build ok, but its then failing on linking, but its too late to try fix that now, just wanted to document the above before I forget where the issues were. Standard X11 build btw not the quartz one. Thanks to MC and Su_v for helping me get this far :)
Cheers
John
Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
On 17-Nov-2016 18:54, Victor Westmann wrote:
Is it possible to document this steps in a video? How to compile the source code in Mac OS X?
Does the OS X build require GUI applications? If not, a transcript of the command lines issued would be more instructive, at least from my perspective. With video instructions one must carefully work through the presentation being careful not to skip a step, and always with the possibility of misunderstanding some verbal instruction. With the script, it is just cut and paste, or possibly "global replace a location variable or two" and then cut and paste.
Regards,
David Mathog mathog@...1176... Manager, Sequence Analysis Facility, Biology Division, Caltech
no gui, all command line. Theres already step by step in the getting started bit of the website, they've just got a bit out of date, and theres some issues that appear to be new since the last time they were updated.
https://inkscape.org/en/develop/getting-started/
Cheers
John
On Fri, Nov 18, 2016 at 5:07 PM, mathog <mathog@...1176...> wrote:
On 17-Nov-2016 18:54, Victor Westmann wrote:
Is it possible to document this steps in a video? How to compile the source code in Mac OS X?
Does the OS X build require GUI applications? If not, a transcript of the command lines issued would be more instructive, at least from my perspective. With video instructions one must carefully work through the presentation being careful not to skip a step, and always with the possibility of misunderstanding some verbal instruction. With the script, it is just cut and paste, or possibly "global replace a location variable or two" and then cut and paste.
Regards,
David Mathog mathog@...1176... Manager, Sequence Analysis Facility, Biology Division, Caltech
Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Mc updated that section a couple of days ago (thanks!). I'm still hoping someone with experience in building Inkscape on Windows can help update the Windows section before the release, too.
If someone doesn't want to edit the page themselves, just let me know which changes would be required.
Regards, Maren
Am 18.11.2016 um 18:44 schrieb John Cliff:
no gui, all command line. Theres already step by step in the getting started bit of the website, they've just got a bit out of date, and theres some issues that appear to be new since the last time they were updated.
https://inkscape.org/en/develop/getting-started/
Cheers
John
On Fri, Nov 18, 2016 at 5:07 PM, mathog <mathog@...1176... mailto:mathog@...1176...> wrote:
On 17-Nov-2016 18:54, Victor Westmann wrote: > Is it possible to document this steps in a video? How to compile the > source > code in Mac OS X? Does the OS X build require GUI applications? If not, a transcript of the command lines issued would be more instructive, at least from my perspective. With video instructions one must carefully work through the presentation being careful not to skip a step, and always with the possibility of misunderstanding some verbal instruction. With the script, it is just cut and paste, or possibly "global replace a location variable or two" and then cut and paste. Regards, David Mathog mathog@...1176... <mailto:mathog@...1176...> Manager, Sequence Analysis Facility, Biology Division, Caltech ------------------------------------------------------------------------------ _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net <mailto:Inkscape-devel@lists.sourceforge.net> https://lists.sourceforge.net/lists/listinfo/inkscape-devel <https://lists.sourceforge.net/lists/listinfo/inkscape-devel>
Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Yeah, he updated it as him and su_v helped me get the issues I was hitting fixed. Still cant get it to link though.
On Fri, Nov 18, 2016 at 10:27 PM, Maren Hachmann <maren@...3165...> wrote:
Mc updated that section a couple of days ago (thanks!). I'm still hoping someone with experience in building Inkscape on Windows can help update the Windows section before the release, too.
If someone doesn't want to edit the page themselves, just let me know which changes would be required.
Regards, Maren
Am 18.11.2016 um 18:44 schrieb John Cliff:
no gui, all command line. Theres already step by step in the getting started bit of the website, they've just got a bit out of date, and theres some issues that appear to be new since the last time they were updated.
https://inkscape.org/en/develop/getting-started/
Cheers
John
On Fri, Nov 18, 2016 at 5:07 PM, mathog <mathog@...1176... mailto:mathog@...1176...> wrote:
On 17-Nov-2016 18:54, Victor Westmann wrote: > Is it possible to document this steps in a video? How to compile
the
> source > code in Mac OS X? Does the OS X build require GUI applications? If not, a transcript
of
the command lines issued would be more instructive, at least from my perspective. With video instructions one must carefully work through the presentation being careful not to skip a step, and always with
the
possibility of misunderstanding some verbal instruction. With the script, it is just cut and paste, or possibly "global replace a
location
variable or two" and then cut and paste. Regards, David Mathog mathog@...1176... <mailto:mathog@...1176...> Manager, Sequence Analysis Facility, Biology Division, Caltech ------------------------------------------------------------
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Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
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participants (4)
-
John Cliff
-
Maren Hachmann
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mathog
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Victor Westmann