Well, I'm learning Mozilla Thundermail now, and hopefully I keep sending to Inkscape-devel list for the least, and not to the guy that responded. Anyways...
That being said, with Shlomi Fish reply about the picture being too big. I'm gonna drop the file to imgur, and put up a link. - http://i.imgur.com/Yd6aQsE.jpg
As you guys can see in the picture, Maya 2016 have failed to import a very simple plain svg file. However, Maya 2016 seem to work just fine with Adobe Illustrator SVG. What can one do about this issue?
-------- Forwarded Message -------- Subject: Re: [Inkscape-devel] Inkscape SVG and Maya SVG Import Date: Thu, 27 Oct 2016 08:18:02 -0400 From: Miguel Lopez <reptillia39@...3425...>mailto:reptillia39@...3425... To: Shlomi Fish <shlomif@...2985...>mailto:shlomif@...2985...
I'll try to reply to all participants
1. Which error are you getting? What are the symptoms of the problem? You can see in the pink bar below in Autodesk Maya 2. Does the SVG file validate? It imports well on Inkscape, but it fails to import in Maya. 3. Can you share it?
As attached.
________________________________ From: Shlomi Fish <shlomif@...2985...>mailto:shlomif@...2985... Sent: Thursday, October 27, 2016 5:33:14 AM To: Miguel Lopez Cc: inkscape-devel Subject: Re: [Inkscape-devel] Inkscape SVG and Maya SVG Import
Hi Miguel,
please reply to all recipients.
On Thu, 27 Oct 2016 01:54:11 +0000 Miguel Lopez <reptillia39@...3425...>mailto:reptillia39@...3425... wrote:
Some of you may have heard of the fact that Autodesk is now supporting SVG, and to be fair, that was long overdue, but at least one is closer to having the choice of ditching AI8 format once and for all for a universal format. I'm having a issue importing a 1 KB optimized SVG from Inkscape.
1. Which error are you getting? What are the symptoms of the problem?
2. Does the SVG file validate?
3. Can you share it?
-- Shlomi Fish
-- ----------------------------------------------------------------- Shlomi Fish http://www.shlomifish.org/ http://youtu.be/KxGRhd_iWuE - Never Give Up!!
If a tree falls down in the middle of the forest, and there's nobody in its vicinity, it will still make a sound, because Chuck Norris can hear it. — http://www.shlomifish.org/humour/bits/facts/Chuck-Norris/
Please reply to list if it's a mailing list post - http://shlom.in/reply .
On 29 October 2016 at 05:47, Miguel Lopez <reptillia39@...3425...> wrote:
Well, I'm learning Mozilla Thundermail now, and hopefully I keep sending to Inkscape-devel list for the least, and not to the guy that responded. Anyways...
That being said, with Shlomi Fish reply about the picture being too big. I'm gonna drop the file to imgur, and put up a link. - http://i.imgur.com/Yd6aQsE.jpg
As you guys can see in the picture, Maya 2016 have failed to import a very simple plain svg file. However, Maya 2016 seem to work just fine with Adobe Illustrator SVG. What can one do about this issue?
In general, I would say this is tough to work on as it involves three different applications (Maya, Illustrator and Inkscape), two of which are non-free (in both gratis sense and open source sense).
However, some obvious steps to try: Have you tried exporting/saving .svg's from Inkscape using the "Plain SVG" option, found in Save dialog under "Save as type" dropdown? Or, saving as .dxf or some other vector format that Maya might be able to handle better?
-------- Forwarded Message -------- Subject: Re: [Inkscape-devel] Inkscape SVG and Maya SVG Import Date: Thu, 27 Oct 2016 08:18:02 -0400 From: Miguel Lopez <reptillia39@...3425...> <reptillia39@...3425...> To: Shlomi Fish <shlomif@...2985...> <shlomif@...2985...>
I'll try to reply to all participants
- Which error are you getting? What are the symptoms of the problem?
You can see in the pink bar below in Autodesk Maya 2. Does the SVG file validate? It imports well on Inkscape, but it fails to import in Maya. 3. Can you share it?
As attached.
*From:* Shlomi Fish <shlomif@...2985...> <shlomif@...2985...> *Sent:* Thursday, October 27, 2016 5:33:14 AM *To:* Miguel Lopez *Cc:* inkscape-devel *Subject:* Re: [Inkscape-devel] Inkscape SVG and Maya SVG Import
Hi Miguel,
please reply to all recipients.
On Thu, 27 Oct 2016 01:54:11 +0000 Miguel Lopez <reptillia39@...3425...> <reptillia39@...3425...> wrote:
Some of you may have heard of the fact that Autodesk is now supporting SVG, and to be fair, that was long overdue, but at least one is closer to having the choice of ditching AI8 format once and for all for a universal format. I'm having a issue importing a 1 KB optimized SVG from Inkscape.
Which error are you getting? What are the symptoms of the problem?
Does the SVG file validate?
Can you share it?
-- Shlomi Fish
--
Shlomi Fish http://www.shlomifish.org/ http://youtu.be/KxGRhd_iWuE - Never Give Up!!
If a tree falls down in the middle of the forest, and there's nobody in its vicinity, it will still make a sound, because Chuck Norris can hear it. — http://www.shlomifish.org/humour/bits/facts/Chuck-Norris/
Please reply to list if it's a mailing list post - http://shlom.in/reply .
The Command Line: Reinvented for Modern Developers Did the resurgence of CLI tooling catch you by surprise? Reconnect with the command line and become more productive. Learn the new .NET and ASP.NET CLI. Get your free copy! http://sdm.link/telerik _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
In general, I would say this is tough to work on as it involves three different applications (Maya, Illustrator and Inkscape), two of which are non-free (in both gratis sense and open source sense).
I know.
However, some obvious steps to try: Have you tried exporting/saving .svg's from Inkscape using the "Plain SVG" option, found in Save dialog under "Save as type" dropdown? Or, saving as .dxf or some other vector format that Maya might be able to handle better?
Using .dxf works just fine with checking the two options, and changing unit for preferred scale. And yes, I did use Plain .svg as a litmus test to see if Maya 2016 can work with Inkscape SVG.
On 10/29/2016 3:21 AM, Olof Bjarnason wrote:
On 29 October 2016 at 05:47, Miguel Lopez <reptillia39@...3425...mailto:reptillia39@...3425...> wrote: Well, I'm learning Mozilla Thundermail now, and hopefully I keep sending to Inkscape-devel list for the least, and not to the guy that responded. Anyways...
That being said, with Shlomi Fish reply about the picture being too big. I'm gonna drop the file to imgur, and put up a link. - http://i.imgur.com/Yd6aQsE.jpg
As you guys can see in the picture, Maya 2016 have failed to import a very simple plain svg file. However, Maya 2016 seem to work just fine with Adobe Illustrator SVG. What can one do about this issue?
In general, I would say this is tough to work on as it involves three different applications (Maya, Illustrator and Inkscape), two of which are non-free (in both gratis sense and open source sense).
However, some obvious steps to try: Have you tried exporting/saving .svg's from Inkscape using the "Plain SVG" option, found in Save dialog under "Save as type" dropdown? Or, saving as .dxf or some other vector format that Maya might be able to handle better?
-------- Forwarded Message -------- Subject: Re: [Inkscape-devel] Inkscape SVG and Maya SVG Import Date: Thu, 27 Oct 2016 08:18:02 -0400 From: Miguel Lopez <reptillia39@...3425...>mailto:reptillia39@...3425... To: Shlomi Fish <shlomif@...2985...>mailto:shlomif@...2985...
I'll try to reply to all participants
1. Which error are you getting? What are the symptoms of the problem? You can see in the pink bar below in Autodesk Maya 2. Does the SVG file validate? It imports well on Inkscape, but it fails to import in Maya. 3. Can you share it?
As attached.
________________________________ From: Shlomi Fish <shlomif@...2985...>mailto:shlomif@...2985... Sent: Thursday, October 27, 2016 5:33:14 AM To: Miguel Lopez Cc: inkscape-devel Subject: Re: [Inkscape-devel] Inkscape SVG and Maya SVG Import
Hi Miguel,
please reply to all recipients.
On Thu, 27 Oct 2016 01:54:11 +0000 Miguel Lopez <reptillia39@...3425...>mailto:reptillia39@...3425... wrote:
Some of you may have heard of the fact that Autodesk is now supporting SVG, and to be fair, that was long overdue, but at least one is closer to having the choice of ditching AI8 format once and for all for a universal format. I'm having a issue importing a 1 KB optimized SVG from Inkscape.
1. Which error are you getting? What are the symptoms of the problem?
2. Does the SVG file validate?
3. Can you share it?
-- Shlomi Fish
-- ----------------------------------------------------------------- Shlomi Fish http://www.shlomifish.org/ http://youtu.be/KxGRhd_iWuE - Never Give Up!!
If a tree falls down in the middle of the forest, and there's nobody in its vicinity, it will still make a sound, because Chuck Norris can hear it. — http://www.shlomifish.org/humour/bits/facts/Chuck-Norris/
Please reply to list if it's a mailing list post - http://shlom.in/reply .
------------------------------------------------------------------------------ The Command Line: Reinvented for Modern Developers Did the resurgence of CLI tooling catch you by surprise? Reconnect with the command line and become more productive. Learn the new .NET and ASP.NEThttp://ASP.NET CLI. Get your free copy! http://sdm.link/telerik _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.netmailto:Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Hi Miguel,
see below for my reply:
On Sat, 29 Oct 2016 03:47:12 +0000 Miguel Lopez <reptillia39@...3425...> wrote:
Well, I'm learning Mozilla Thundermail now, and hopefully I keep sending to Inkscape-devel list for the least, and not to the guy that responded. Anyways...
Nice!
That being said, with Shlomi Fish reply about the picture being too big. I'm gonna drop the file to imgur, and put up a link. - http://i.imgur.com/Yd6aQsE.jpg
Unfortunately, the original .png file was still attached to the message. But thanks for trying!
As you guys can see in the picture, Maya 2016 have failed to import a very simple plain svg file. However, Maya 2016 seem to work just fine with Adobe Illustrator SVG. What can one do about this issue?
Can you send us an SVG file that Adobe Illustrator exported and that Maya was able to import fine?
-------- Forwarded Message -------- Subject: Re: [Inkscape-devel] Inkscape SVG and Maya SVG Import Date: Thu, 27 Oct 2016 08:18:02 -0400 From: Miguel Lopez <reptillia39@...3425...>mailto:reptillia39@...3441..... To: Shlomi Fish <shlomif@...2985...>mailto:shlomif@...2985...
I'll try to reply to all participants
- Which error are you getting? What are the symptoms of the problem?
You can see in the pink bar below in Autodesk Maya 2. Does the SVG file validate? It imports well on Inkscape, but it fails to import in Maya.
I was asking whether it validates as valid, standard, SVG - see https://duckduckgo.com/?q=svg+validator&ia=web
- Can you share it?
As attached.
Thanks!
Shlomi
From: Shlomi Fish <shlomif@...2985...>mailto:shlomif@...2985... Sent: Thursday, October 27, 2016 5:33:14 AM To: Miguel Lopez Cc: inkscape-devel Subject: Re: [Inkscape-devel] Inkscape SVG and Maya SVG Import
Hi Miguel,
please reply to all recipients.
On Thu, 27 Oct 2016 01:54:11 +0000 Miguel Lopez <reptillia39@...3425...>mailto:reptillia39@...3425... wrote:
Some of you may have heard of the fact that Autodesk is now supporting SVG, and to be fair, that was long overdue, but at least one is closer to having the choice of ditching AI8 format once and for all for a universal format. I'm having a issue importing a 1 KB optimized SVG from Inkscape.
Which error are you getting? What are the symptoms of the problem?
Does the SVG file validate?
Can you share it?
-- Shlomi Fish
--
Shlomi Fish http://www.shlomifish.org/ http://youtu.be/KxGRhd_iWuE - Never Give Up!!
If a tree falls down in the middle of the forest, and there's nobody in its vicinity, it will still make a sound, because Chuck Norris can hear it. — http://www.shlomifish.org/humour/bits/facts/Chuck-Norris/
Please reply to list if it's a mailing list post - http://shlom.in/reply .
participants (3)
-
Miguel Lopez
-
Olof Bjarnason
-
Shlomi Fish