http://www.google.com/trends?q=inkscape%2Cxara
Note that "xara" does not always refer to the vector editor, so in reality it's even better for us.
Now, to support the momentum, we must release a smashing 0.46 soon enough, and make a lot of noise about it. It really deserves it. (Note by the way that while we are ahead in user interest, we are nowhere to be seen on the lower graph which reflects mentions in the news. That's not fair.)
GSoCers and all others, please let's get to work one more time and fix all the loose ends in your projects. They need not be perfect but the most glaring user-visible problems must be ironed out for Inkscape to reach a releaseable state. You know who you are and what you need to do :) If you think that your project is already good enough for a release, please drop a note here, otherwise let us know of your current state, what remains to do, and when you are planning to finalize your work.
And, let's make bugfixing a priority right now, even without waiting for a freeze. We have a scary number of open bugs in the tracker. Yet we now have so many developers that if each one closes just one bug a day, we'll make the tracker shrink pretty fast. Note that closing a bug need not necessarily involve coding; you can just take some old bug, test it and close as fixed or unreproduceable. Any help from non-developers is of course very welcome too. Let's all test, report, comment, add info, code, test again, and close as many bugs as possible.
I would like to help more with filters, but I still don´t understand well how the filter infrastructure indeed work. We need more documentation on it. One of the current problems with filters is that rotation is still not working correctly.
Can you help us, Kiirala?
Juca
On 10/8/07, bulia byak <buliabyak@...400...> wrote:
http://www.google.com/trends?q=inkscape%2Cxara
Note that "xara" does not always refer to the vector editor, so in reality it's even better for us.
Now, to support the momentum, we must release a smashing 0.46 soon enough, and make a lot of noise about it. It really deserves it. (Note by the way that while we are ahead in user interest, we are nowhere to be seen on the lower graph which reflects mentions in the news. That's not fair.)
GSoCers and all others, please let's get to work one more time and fix all the loose ends in your projects. They need not be perfect but the most glaring user-visible problems must be ironed out for Inkscape to reach a releaseable state. You know who you are and what you need to do :) If you think that your project is already good enough for a release, please drop a note here, otherwise let us know of your current state, what remains to do, and when you are planning to finalize your work.
And, let's make bugfixing a priority right now, even without waiting for a freeze. We have a scary number of open bugs in the tracker. Yet we now have so many developers that if each one closes just one bug a day, we'll make the tracker shrink pretty fast. Note that closing a bug need not necessarily involve coding; you can just take some old bug, test it and close as fixed or unreproduceable. Any help from non-developers is of course very welcome too. Let's all test, report, comment, add info, code, test again, and close as many bugs as possible.
-- bulia byak Inkscape. Draw Freely. http://www.inkscape.org
This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Mon, 8 Oct 2007 13:45:24 -0300 "Felipe Sanches" <felipe.sanches@...400...> kirjoitti:
I would like to help more with filters, but I still don´t understand well how the filter infrastructure indeed work. We need more documentation on it. One of the current problems with filters is that rotation is still not working correctly.
Can you help us, Kiirala?
Sure I can, but my progress will be quite slow.
For documentation, what areas of filtering code have the biggest need for more documentation? Perhaps some kind of overview of filtering framework or maybe in-depth documentation of some smaller part? Please state your opinion, this is not too obvious for me.
And for rotation not working, what are you referring to, exactly? I know that filter effects area isn't enforced correctly and in some cases rendering is ugly (see http://fedev.blogspot.com/2007/08/large-improvements-in-filtering.html ) but for all I know, rotation works quite well.
For documentation, what areas of filtering code have the biggest need for more documentation?
I need to know how to handle input buffers that don´t have the same size as the output buffer. I also need to know how to work with different coordinate systems.
Perhaps some kind of overview of filtering
framework or maybe in-depth documentation of some smaller part?
I´d prefer an overview of the current framework and maybe some references for related stuff to read about the subject.
And for rotation not working, what are you referring to, exactly?
Try rotating the elements which test the convolve matrix filter on the svg test suite.
Felipe "Juca" Sanches
Mon, 8 Oct 2007 16:34:34 -0300 "Felipe Sanches" <felipe.sanches@...400...> kirjoitti:
Perhaps some kind of overview of filtering
framework or maybe in-depth documentation of some smaller part?
I´d prefer an overview of the current framework and maybe some references for related stuff to read about the subject.
It's been a while here, but I've now compiled gathered a bunch of information about how filter effects work in Inkscape. It's in the wiki: http://wiki.inkscape.org/wiki/index.php/Filter_effects_internals
I hope that this helps in understanding the filter effects subsystem in Inkscape.
Hello Niko,
there is some strange thing now using filters. If the object has to calculate the bounding box the modification of the filters is ignored. You can simply check this by blurring an object and then do a bitmap copy of that object. You will see the sharp cutted borders around the originals object bounding box.
What we need is that the filters connected to an object will tell the modification to the bounding box.
Is that possible?
Thx,
Adib. ---
Niko Kiirala schrieb:
Mon, 8 Oct 2007 13:45:24 -0300 "Felipe Sanches" <felipe.sanches@...400...> kirjoitti:
I would like to help more with filters, but I still don´t understand well how the filter infrastructure indeed work. We need more documentation on it. One of the current problems with filters is that rotation is still not working correctly.
Can you help us, Kiirala?
Sure I can, but my progress will be quite slow.
For documentation, what areas of filtering code have the biggest need for more documentation? Perhaps some kind of overview of filtering framework or maybe in-depth documentation of some smaller part? Please state your opinion, this is not too obvious for me.
And for rotation not working, what are you referring to, exactly? I know that filter effects area isn't enforced correctly and in some cases rendering is ugly (see http://fedev.blogspot.com/2007/08/large-improvements-in-filtering.html ) but for all I know, rotation works quite well.
Tue, 09 Oct 2007 10:20:18 +0200 Adib Taraben <taraben.a@...1512...> kirjoitti:
there is some strange thing now using filters. If the object has to calculate the bounding box the modification of the filters is ignored. You can simply check this by blurring an object and then do a bitmap copy of that object. You will see the sharp cutted borders around the originals object bounding box.
What we need is that the filters connected to an object will tell the modification to the bounding box.
Is that possible?
Yes, this is an old problem. When a filter is applied, the visual bounding box propably should be equal to bounding box of filter effects area. This causes other problems, though: if you for example use a blending mode, the object doesn't appear any larger than before, but this method would make the visual bounding box larger.
Yes, it's possible, just has to be implemented. There is already a suitable (though not finished) helper function for that in nr-filter.cpp
bulia byak wrote:
http://www.google.com/trends?q=inkscape%2Cxara
Note that "xara" does not always refer to the vector editor, so in reality it's even better for us.
It goes to show what great work you guys have been doing.
Do you know what caused the spike in the middle of 2005? I suspect it was a new release but why did it generate so much attention? Releases since then didn't generate such significant spikes.
On 10/9/07, microUgly wrote:
Do you know what caused the spike in the middle of 2005? I suspect it was a new release but why did it generate so much attention?
http://wiki.inkscape.org/wiki/index.php/ReleaseNotes042
And back in those days we cared more about PR :)
Alexandre
Do you know what caused the spike in the middle of 2005? I suspect it was a new release but why did it generate so much attention?
No it was me, I wouldn't stop banging on about inkscape to who ever I met; cures cancer I used to say, using polygraphic vectorised lines to laso the cells etc ;-)
You guys have all done such a fantastic job on inkscape, I enjoy every release and improve my productivity in ways I never though I could. As for those nay-sayers that say adobe illustrator is better: bah! illustrator seems to have such bad svg support (or did at any rate) anything they can do I'm sure we're already doing much better.
*pint o' beer*
Any of you guys coming to the Ubuntu Developers Summit here in Boston? I'll be able to go out for drinks etc and show anyone the local brew pubs.
Best regards, Martin Owens
On Mon, 2007-10-08 at 18:56 -0400, Martin Owens wrote:
Any of you guys coming to the Ubuntu Developers Summit here in Boston? I'll be able to go out for drinks etc and show anyone the local brew pubs.
I think that'd be fun. I'm not sure when, though. I don't know what the schedule will be for the whole event.
--Ted
On Tue, 2007-10-09 at 02:51 +0400, Alexandre Prokoudine wrote:
On 10/9/07, microUgly wrote:
Do you know what caused the spike in the middle of 2005? I suspect it was a new release but why did it generate so much attention?
http://wiki.inkscape.org/wiki/index.php/ReleaseNotes042
And back in those days we cared more about PR :)
Alexandre
Before I worked for Creative Commons ;)
No, we still have a good focus on press at release time, but should definitely maximize press time on this upcoming release...I have not abandoned Inkscape ;)
Jon
This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
On 10/8/07, microUgly <drworm@...1743...> wrote:
Do you know what caused the spike in the middle of 2005? I suspect it was a new release but why did it generate so much attention? Releases since then didn't generate such significant spikes.
That release (perhaps it was 0.42) hit Slashdot. Newer ones didn't, or were only featured in Slashdot topical forums and not on the front page. We really must get onto Slashdot front page for 0.46.
Is it worth fleshing out a PR plan for promotion of the upcoming release? It will be a huge release (feature wise) and I reckon people will want to know about all our cool new features...
Cheers,
ryanlerch
-----Original Message----- From: inkscape-devel-bounces@lists.sourceforge.net [mailto:inkscape-devel- bounces@lists.sourceforge.net] On Behalf Of bulia byak Sent: Tuesday, 9 October 2007 10:45 AM To: microUgly Cc: inkscape-devel@lists.sourceforge.net Subject: Re: [Inkscape-devel] Inkscape overcomes Xara in Google Trends
On 10/8/07, microUgly <drworm@...1743...> wrote:
Do you know what caused the spike in the middle of 2005? I suspect it
was a
new release but why did it generate so much attention? Releases since
then
didn't generate such significant spikes.
That release (perhaps it was 0.42) hit Slashdot. Newer ones didn't, or were only featured in Slashdot topical forums and not on the front page. We really must get onto Slashdot front page for 0.46.
-- bulia byak Inkscape. Draw Freely. http://www.inkscape.org
This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Ryan Lerch wrote:
Is it worth fleshing out a PR plan for promotion of the upcoming release? It will be a huge release (feature wise) and I reckon people will want to know about all our cool new features...
Depending on the time that the release is going to take place, I can help out with this. I'd be willing to help with screenshots, a tutorial or two, and with getting the word out to the comics community to check out the new release. If a lot of us have blogs, I would love to see a big cross-blog promotion of the new features, with one new article a day for two or three weeks on all the good stuff, and an index of the articles hosted somewhere, but distributed around so we can direct as many readers as possible around this mini blog network.
John
I have created a page on the wiki for this...
http://wiki.inkscape.org/wiki/index.php/AnnouncePlanning046
co-ordination and saturation (of decent material) is the best way IMO to get the word out...
the new feature screencasts that I did a while back are all CC licensed, so they can be used...
anyone with any other good ideas?
I know this may be a bit premature, (before the release has started) :)
Cheers, ryanlerch
-----Original Message----- From: John Bintz [mailto:jcoswell@...1414...] Sent: Tuesday, 9 October 2007 11:06 AM To: Ryan Lerch Cc: 'bulia byak'; 'microUgly'; inkscape-devel@lists.sourceforge.net Subject: Re: [Inkscape-devel] Inkscape overcomes Xara in Google Trends
Ryan Lerch wrote:
Is it worth fleshing out a PR plan for promotion of the upcoming
release? It
will be a huge release (feature wise) and I reckon people will want to
know
about all our cool new features...
Depending on the time that the release is going to take place, I can help out with this. I'd be willing to help with screenshots, a tutorial or two, and with getting the word out to the comics community to check out the new release. If a lot of us have blogs, I would love to see a big cross-blog promotion of the new features, with one new article a day for two or three weeks on all the good stuff, and an index of the articles hosted somewhere, but distributed around so we can direct as many readers as possible around this mini blog network.
John
Is it against proper etiquette to have a project sponsored article written? Maybe if someone has connections to one of the news outlets (Newsforge, etc), an article could be "leaked"?
JF
Ryan Lerch wrote:
I have created a page on the wiki for this...
http://wiki.inkscape.org/wiki/index.php/AnnouncePlanning046
co-ordination and saturation (of decent material) is the best way IMO to get the word out...
the new feature screencasts that I did a while back are all CC licensed, so they can be used...
anyone with any other good ideas?
I know this may be a bit premature, (before the release has started) :)
Cheers, ryanlerch
On 10/9/07, Joshua Facemyer / Impressus Art wrote:
Is it against proper etiquette to have a project sponsored article written? Maybe if someone has connections to one of the news outlets (Newsforge, etc), an article could be "leaked"?
There is no need for that. As soon as you release 0.46, in a blink of an eye you will see an article by Nathan WIllis on both newsforge.com and linux.com :)
Alexandre
On Tue, 2007-10-09 at 12:37 +0400, Alexandre Prokoudine wrote:
On 10/9/07, Joshua Facemyer / Impressus Art wrote:
Is it against proper etiquette to have a project sponsored article written? Maybe if someone has connections to one of the news outlets (Newsforge, etc), an article could be "leaked"?
There is no need for that. As soon as you release 0.46, in a blink of an eye you will see an article by Nathan WIllis on both newsforge.com and linux.com :)
Alexandre
Nathan is cool...I'm cc'ing him to bring him into the loop on upcoming Inkscape press and a hopeful review...
cheers
Jon
This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Hi Joshua,
That's certainly within etiquette and definitely something we've done in the past. So if you're interested in writing something up, i'd encourage it. Various of us know reporters so can probably arrange to couple writers with online publications.
Bryce
On Mon, Oct 08, 2007 at 08:34:34PM -0500, Joshua Facemyer / Impressus Art wrote:
Is it against proper etiquette to have a project sponsored article written? Maybe if someone has connections to one of the news outlets (Newsforge, etc), an article could be "leaked"?
JF
Ryan Lerch wrote:
I have created a page on the wiki for this...
http://wiki.inkscape.org/wiki/index.php/AnnouncePlanning046
co-ordination and saturation (of decent material) is the best way IMO to get the word out...
the new feature screencasts that I did a while back are all CC licensed, so they can be used...
anyone with any other good ideas?
I know this may be a bit premature, (before the release has started) :)
Cheers, ryanlerch
On Tue, 2007-10-09 at 11:20 +1000, Ryan Lerch wrote:
I have created a page on the wiki for this...
http://wiki.inkscape.org/wiki/index.php/AnnouncePlanning046
co-ordination and saturation (of decent material) is the best way IMO to get the word out...
the new feature screencasts that I did a while back are all CC licensed, so they can be used...
anyone with any other good ideas?
I know this may be a bit premature, (before the release has started) :)
Cheers, ryanlerch
Cool! This is not premature at all...we used to do more, but this is a great thing to do to capitalize on this and get it spread around...
I'll try to help more as the release gets closer...I have scripts which handle sending out most of the pr to the outlets, lists, etc...
Jon
-----Original Message----- From: John Bintz [mailto:jcoswell@...1414...] Sent: Tuesday, 9 October 2007 11:06 AM To: Ryan Lerch Cc: 'bulia byak'; 'microUgly'; inkscape-devel@lists.sourceforge.net Subject: Re: [Inkscape-devel] Inkscape overcomes Xara in Google Trends
Ryan Lerch wrote:
Is it worth fleshing out a PR plan for promotion of the upcoming
release? It
will be a huge release (feature wise) and I reckon people will want to
know
about all our cool new features...
Depending on the time that the release is going to take place, I can help out with this. I'd be willing to help with screenshots, a tutorial or two, and with getting the word out to the comics community to check out the new release. If a lot of us have blogs, I would love to see a big cross-blog promotion of the new features, with one new article a day for two or three weeks on all the good stuff, and an index of the articles hosted somewhere, but distributed around so we can direct as many readers as possible around this mini blog network.
John
This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
bulia byak wrote:
On 10/8/07, microUgly <drworm@...1743...> wrote:
Do you know what caused the spike in the middle of 2005? I suspect it was a new release but why did it generate so much attention? Releases since then didn't generate such significant spikes.
That release (perhaps it was 0.42) hit Slashdot. Newer ones didn't, or were only featured in Slashdot topical forums and not on the front page. We really must get onto Slashdot front page for 0.46.
Release 0.46 hopefully can be timed to get into the next round of distro releases, ie the H series of Ubuntu and Fedora 9. My guess is those cutoffs are around the end of the year but Bryce would know better. Which working backwards means a testing cycle starting at least a month or so before which means Nov which is not too far away. Leopard 10.5 should be out within a month or so, so the next release will make that.
Bryce, how hard would it be for a Feisty backport of a current build ? I'm willing to try to do this but thinking the scripts must be around somewhere. I think a deb and maybe rpm would be more useful than the autopackage build. This might make it far easier for some of us to put it onto some production machines asap where the real testing occurs (knowing of course there still might be bugs,etc). And this would allow for some feature changes before testing cut-offs start. Especially since there are so many new cool features.
On Mon, Oct 08, 2007 at 08:37:55PM -0600, staff-gmail wrote:
Release 0.46 hopefully can be timed to get into the next round of distro releases, ie the H series of Ubuntu and Fedora 9. My guess is those cutoffs are around the end of the year but Bryce would know better. Which working backwards means a testing cycle starting at least a month or so before which means Nov which is not too far away. Leopard 10.5 should be out within a month or so, so the next release will make that.
Early February is the feature freeze for Ubuntu and GNOME. I don't know about F9, but F7 hit feature freeze in March, so roughly the same timeframe there.
Bryce, how hard would it be for a Feisty backport of a current build ? I'm willing to try to do this but thinking the scripts must be around somewhere.
Simply creating a .deb of a svn snapshot isn't too hard, assuming the tree builds ok and there haven't been a lot of new deps added; getting a snapshot version included into the backports channel takes a bit more coordination/testing work, especially if it's buggier than 0.45.1.
Bryce
That's really interesting. Also interesting when you compare
For example - "inkscape,macromedia fireworks". No contest - inkscape over twice as popular.
Then with "inkscape,coreldraw" and "inkscape,microsoft publisher" we're very close - we could probably win through with an explosive release.
We still have a long way to go with "inkscape,adobe illustrator" or "inkscape,adobe cs3", but then there's no shame in being outclassed by Adobe.
----- Original Message ----- From: "bulia byak" <buliabyak@...400...> To: "Inkscape List Devel" inkscape-devel@lists.sourceforge.net Sent: Monday, October 08, 2007 4:34 PM Subject: SPAM-LOW: [Inkscape-devel] Inkscape overcomes Xara in Google Trends
http://www.google.com/trends?q=inkscape%2Cxara
Note that "xara" does not always refer to the vector editor, so in reality it's even better for us.
Now, to support the momentum, we must release a smashing 0.46 soon enough, and make a lot of noise about it. It really deserves it. (Note by the way that while we are ahead in user interest, we are nowhere to be seen on the lower graph which reflects mentions in the news. That's not fair.)
GSoCers and all others, please let's get to work one more time and fix all the loose ends in your projects. They need not be perfect but the most glaring user-visible problems must be ironed out for Inkscape to reach a releaseable state. You know who you are and what you need to do :) If you think that your project is already good enough for a release, please drop a note here, otherwise let us know of your current state, what remains to do, and when you are planning to finalize your work.
And, let's make bugfixing a priority right now, even without waiting for a freeze. We have a scary number of open bugs in the tracker. Yet we now have so many developers that if each one closes just one bug a day, we'll make the tracker shrink pretty fast. Note that closing a bug need not necessarily involve coding; you can just take some old bug, test it and close as fixed or unreproduceable. Any help from non-developers is of course very welcome too. Let's all test, report, comment, add info, code, test again, and close as many bugs as possible.
-- bulia byak Inkscape. Draw Freely. http://www.inkscape.org
This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
...oh yeah, and I love "inkscape,sodipodi" - http://www.google.com/trends?q=inkscape%2Csodipodi&ctab=0&geo=all&am...
and "inkscape,microsoft Expression"
----- Original Message ----- From: "Joel Holdsworth" <joel@...1709...> To: "bulia byak" <buliabyak@...400...>; "Inkscape List Devel" inkscape-devel@lists.sourceforge.net Sent: Monday, October 08, 2007 11:57 PM Subject: SPAM-LOW: Re: [Inkscape-devel] Inkscape overcomes Xara in Google Trends
That's really interesting. Also interesting when you compare
For example - "inkscape,macromedia fireworks". No contest - inkscape over twice as popular.
Then with "inkscape,coreldraw" and "inkscape,microsoft publisher" we're very close - we could probably win through with an explosive release.
We still have a long way to go with "inkscape,adobe illustrator" or "inkscape,adobe cs3", but then there's no shame in being outclassed by Adobe.
----- Original Message ----- From: "bulia byak" <buliabyak@...400...> To: "Inkscape List Devel" inkscape-devel@lists.sourceforge.net Sent: Monday, October 08, 2007 4:34 PM Subject: SPAM-LOW: [Inkscape-devel] Inkscape overcomes Xara in Google Trends
http://www.google.com/trends?q=inkscape%2Cxara
Note that "xara" does not always refer to the vector editor, so in reality it's even better for us.
Now, to support the momentum, we must release a smashing 0.46 soon enough, and make a lot of noise about it. It really deserves it. (Note by the way that while we are ahead in user interest, we are nowhere to be seen on the lower graph which reflects mentions in the news. That's not fair.)
GSoCers and all others, please let's get to work one more time and fix all the loose ends in your projects. They need not be perfect but the most glaring user-visible problems must be ironed out for Inkscape to reach a releaseable state. You know who you are and what you need to do :) If you think that your project is already good enough for a release, please drop a note here, otherwise let us know of your current state, what remains to do, and when you are planning to finalize your work.
And, let's make bugfixing a priority right now, even without waiting for a freeze. We have a scary number of open bugs in the tracker. Yet we now have so many developers that if each one closes just one bug a day, we'll make the tracker shrink pretty fast. Note that closing a bug need not necessarily involve coding; you can just take some old bug, test it and close as fixed or unreproduceable. Any help from non-developers is of course very welcome too. Let's all test, report, comment, add info, code, test again, and close as many bugs as possible.
-- bulia byak Inkscape. Draw Freely. http://www.inkscape.org
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You should blog this on the CC site...but we shouldn't take, IMO, a hostile approach towards these projects, but show our community how we have been working hard and that its paying off...
Hook it up!
Jon
On Tue, 2007-10-09 at 00:18 +0100, Joel Holdsworth wrote:
...oh yeah, and I love "inkscape,sodipodi" - http://www.google.com/trends?q=inkscape%2Csodipodi&ctab=0&geo=all&am...
and "inkscape,microsoft Expression"
----- Original Message ----- From: "Joel Holdsworth" <joel@...1709...> To: "bulia byak" <buliabyak@...400...>; "Inkscape List Devel" inkscape-devel@lists.sourceforge.net Sent: Monday, October 08, 2007 11:57 PM Subject: SPAM-LOW: Re: [Inkscape-devel] Inkscape overcomes Xara in Google Trends
That's really interesting. Also interesting when you compare
For example - "inkscape,macromedia fireworks". No contest - inkscape over twice as popular.
Then with "inkscape,coreldraw" and "inkscape,microsoft publisher" we're very close - we could probably win through with an explosive release.
We still have a long way to go with "inkscape,adobe illustrator" or "inkscape,adobe cs3", but then there's no shame in being outclassed by Adobe.
----- Original Message ----- From: "bulia byak" <buliabyak@...400...> To: "Inkscape List Devel" inkscape-devel@lists.sourceforge.net Sent: Monday, October 08, 2007 4:34 PM Subject: SPAM-LOW: [Inkscape-devel] Inkscape overcomes Xara in Google Trends
http://www.google.com/trends?q=inkscape%2Cxara
Note that "xara" does not always refer to the vector editor, so in reality it's even better for us.
Now, to support the momentum, we must release a smashing 0.46 soon enough, and make a lot of noise about it. It really deserves it. (Note by the way that while we are ahead in user interest, we are nowhere to be seen on the lower graph which reflects mentions in the news. That's not fair.)
GSoCers and all others, please let's get to work one more time and fix all the loose ends in your projects. They need not be perfect but the most glaring user-visible problems must be ironed out for Inkscape to reach a releaseable state. You know who you are and what you need to do :) If you think that your project is already good enough for a release, please drop a note here, otherwise let us know of your current state, what remains to do, and when you are planning to finalize your work.
And, let's make bugfixing a priority right now, even without waiting for a freeze. We have a scary number of open bugs in the tracker. Yet we now have so many developers that if each one closes just one bug a day, we'll make the tracker shrink pretty fast. Note that closing a bug need not necessarily involve coding; you can just take some old bug, test it and close as fixed or unreproduceable. Any help from non-developers is of course very welcome too. Let's all test, report, comment, add info, code, test again, and close as many bugs as possible.
-- bulia byak Inkscape. Draw Freely. http://www.inkscape.org
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Joel Holdsworth wrote:
For example - "inkscape,macromedia fireworks". No contest - inkscape over twice as popular.
I think you need to be a little careful with these numbers. People looking for Macromedia Fireworks may not actually include "Macromedia" in their search. You can only really get a fair compirson when you compare just the product name and both names are unique to that product. So there is no way to directly compare Inkscape with Fireworks or Expression or Publisher.
It's fortunate that Inkscape is a unique name as it means the trends we see relate directly to the software. Notice how fireworks spikes once a year :D
It's fortunate that Inkscape is a unique name as it means the trends we see relate directly to the software. Notice how fireworks spikes once a year :D
I ask you to remember, remember the 5th of November, it's my birthday and I hate when people forget oh and something about a gun powder plot too.
So no I see it spikes 3 times a year, once at the US July 4th celebration, a smaller spike for the November 5th Guy Fawkes night and then a small bump for Christmas.
bulia byak <buliabyak@...360...> writes:
http://www.google.com/trends?q=inkscape%2Cxara
Note that "xara" does not always refer to the vector editor, so in reality it's even better for us.
This is a testament to the quality of Inkscape and to the quality, spirit and dedication of the Inkscape development team. You people all deserve medals. Well done!
bulia byak wrote:
If you think that your project is already good enough for a release, please drop a note here, otherwise let us know of your current state, what remains to do, and when you are planning to finalize your work.
Hey guys, my patch for the font menus needs a bit of cleaning up / refactoring, and I haven't finished this yet. Since this is only the first stage of a few, it probably isn't crucial to get it in before release, but of course I'd like to try to do so seeing as it does improve the font and style dialog a bit (no dupes etc).
However, the tref stuff should be all ready to go now.... If anyone finds any show stopping bugs, please file them now! (The other text editing stuff should be fixed as far as I could see, though if you see any further problems do let me know.)
When is the deadline to get stuff in for the release? Having some time in December would be nice.
Gail
On 10/9/07, Gail Carmichael <gbanaszk@...1686...> wrote:
Hey guys, my patch for the font menus needs a bit of cleaning up / refactoring, and I haven't finished this yet. Since this is only the first stage of a few, it probably isn't crucial to get it in before release, but of course I'd like to try to do so seeing as it does improve the font and style dialog a bit (no dupes etc).
I'd really love to see this patch in 0.46!
When is the deadline to get stuff in for the release? Having some time in December would be nice.
Yes, I think we have at least until Dec to tie the development loose ends.
On Mon, 8 Oct 2007 11:34:02 -0400 "bulia byak" <buliabyak@...400...> wrote:
[...]
You know who you are and what you need to do :) If you think that your project is already good enough for a release, please drop a note here, otherwise let us know of your current state, what remains to do, and when you are planning to finalize your work.
Here's an update from me on the dockable dialogs work:
The biggest change I plan to merge before the release is a refactoring of the dialogs class tree. What it means is that the current dialogs will become container agnostic panels. It's basically a continuation of the work JonCruz started with the introduction of the Panel widget used for the swatches panel, etc. The Dialog class remain as a container implementing floating and dockable dialog behaviors rather than the base class for the current "dialogs".
Here's the current version of the refactoring patch: http://www.csc.kth.se/~broberg/inkscape_dialog_refactoring_2007-10-10.patch
It's functional, but I'm awaiting a review from Jon to make sure we agree on the design details.
And my updated to do list...
TODO (in no specific order) ---------------------------
* Tackle the problems with dockable dialogs and multiple desktops, i.e. the Dialog manager redesign.
-- I will attack this after the Dialog refactoring is in place.
* Fix minor problem with switching focus directly to dialog docked in main window, when a floating dialog have focus. Also give focus to a dialog that is deiconified.
-- Caused by a canvas focus grab in desktop-widget.cpp:1177. I'm not sure why it's needed, but I'll look into it.
* Fix all GDL runtime warnings.
* Fix all GDL compile time warnings.
* See if anything can be done about the clashing mnemonic accelerators, i.e. allow them to be context sensitive for dialogs.
-- After some experimenting I have to conclude that I have no idea on what to do about this one. :/
* Update the Release notes.
In the works ------------
* Manage the Swatches dialog with the dialog manager, like any other dialog.
-- Done when the refactoring (see above) is done.
* Allow in-dock dialogs to be expanded even if there's no "slack".
-- It works, but the experience is really sluggish. Code cleanups needed, not yet committed.
Done since the last update --------------------------
* Force GtkPaned to pass on F6 and F8 (i.e. those shortcuts can't be used when the dock is displayed).
* Remove old, obsolete object-properties dialog (a.k.a "Fill & Stroke"). Add methods for setting a specific tab in the new F&S.
* Make all the functionality provided by dialog-events.cpp work with the new dialogs.
* Scroll dock to display docked dialogs when requested.
Time to complete: not later than early December with the current set of features.
-- Gustav
On 10/9/07, Gustav Broberg <broberg@...370...> wrote:
Here's an update from me on the dockable dialogs work:
Great news, thanks! But:
- Force GtkPaned to pass on F6 and F8 (i.e. those shortcuts can't be used when the dock is displayed).
in latest svn as of yesterday this does not work still, or is this fixed in your patch?
As for keyboard accelerators, I'm afraid if this is not fixed we'll have to just remove them from dialogs :(
On Tue, 9 Oct 2007 19:31:56 -0400 "bulia byak" <buliabyak@...400...> wrote:
On 10/9/07, Gustav Broberg <broberg@...370...> wrote:
Here's an update from me on the dockable dialogs work:
Great news, thanks! But:
- Force GtkPaned to pass on F6 and F8 (i.e. those shortcuts can't
be used when the dock is displayed).
in latest svn as of yesterday this does not work still, or is this fixed in your patch?
Yes, it was fixed yesterday 23:33, if you're in the right time zone ;) Committed in r16218, it works for me at least.
As for keyboard accelerators, I'm afraid if this is not fixed we'll have to just remove them from dialogs :(
Do you mean all of them or just the clashing ones?
-- Gustav
On 10/9/07, Gustav Broberg <broberg@...370...> wrote:
Yes, it was fixed yesterday 23:33, if you're in the right time zone ;) Committed in r16218, it works for me at least.
Thanks!
As for keyboard accelerators, I'm afraid if this is not fixed we'll have to just remove them from dialogs :(
Do you mean all of them or just the clashing ones?
It's extremely time consuming to determine which ones will be clashing in all possible combinations of dialogs, and I think we won't have many left in any case. Different translations make this even more difficult. So I think it's safer to just remove all.
On Wed, Oct 10, 2007 at 01:04:00AM +0200, Gustav Broberg wrote:
On Mon, 8 Oct 2007 11:34:02 -0400 "bulia byak" <buliabyak@...400...> wrote:
You know who you are and what you need to do :) If you think that your project is already good enough for a release, please drop a note here, otherwise let us know of your current state, what remains to do, and when you are planning to finalize your work.
Here's an update from me on the dockable dialogs work:
Hi Gustav,
The new dockable dialogs are amazing. I was playing with them the other day and found them incredibly cool. I think this will definitely be one of the more noticeable features in Inkscape.
Could you update us on where you are with the todos?
We (Kees and I) noticed a small glitch with the filters dialog that it didn't size vertically correctly. There didn't seem to be a way to size the pane vertically so we undocked the dialog in order to resize it so we could see the contents.
Bryce
TODO (in no specific order)
Tackle the problems with dockable dialogs and multiple desktops, i.e. the Dialog manager redesign.
-- I will attack this after the Dialog refactoring is in place.
Fix minor problem with switching focus directly to dialog docked in main window, when a floating dialog have focus. Also give focus to a dialog that is deiconified.
-- Caused by a canvas focus grab in desktop-widget.cpp:1177. I'm not sure why it's needed, but I'll look into it.
Fix all GDL runtime warnings.
Fix all GDL compile time warnings.
See if anything can be done about the clashing mnemonic accelerators, i.e. allow them to be context sensitive for dialogs.
-- After some experimenting I have to conclude that I have no idea on what to do about this one. :/
Update the Release notes.
In the works
Manage the Swatches dialog with the dialog manager, like any other dialog.
-- Done when the refactoring (see above) is done.
Allow in-dock dialogs to be expanded even if there's no "slack".
-- It works, but the experience is really sluggish. Code cleanups needed, not yet committed.
Done since the last update
Force GtkPaned to pass on F6 and F8 (i.e. those shortcuts can't be used when the dock is displayed).
Remove old, obsolete object-properties dialog (a.k.a "Fill & Stroke"). Add methods for setting a specific tab in the new F&S.
Make all the functionality provided by dialog-events.cpp work with the new dialogs.
Scroll dock to display docked dialogs when requested.
Time to complete: not later than early December with the current set of features.
-- Gustav
On Sat, Nov 03, 2007 at 08:48:11PM -0700, Bryce Harrington wrote:
On Wed, Oct 10, 2007 at 01:04:00AM +0200, Gustav Broberg wrote:
On Mon, 8 Oct 2007 11:34:02 -0400 "bulia byak" <buliabyak@...400...> wrote:
You know who you are and what you need to do :) If you think that your project is already good enough for a release, please drop a note here, otherwise let us know of your current state, what remains to do, and when you are planning to finalize your work.
Here's an update from me on the dockable dialogs work:
Hi Gustav,
The new dockable dialogs are amazing. I was playing with them the other day and found them incredibly cool. I think this will definitely be one of the more noticeable features in Inkscape.
Cool, sorry for the reply delay!
Could you update us on where you are with the todos?
See below...
We (Kees and I) noticed a small glitch with the filters dialog that it didn't size vertically correctly. There didn't seem to be a way to size the pane vertically so we undocked the dialog in order to resize it so we could see the contents.
Did you have anything except the filters dialog in the dock? Do you know how to reproduce it?
TODO (in no specific order) ---------------------------
* Fix all GDL runtime warnings.
* Fix all GDL compile time warnings.
* Remove mnemonic shortcuts from the dialogs (see previous mails in thread for the reason).
* Update the Release notes.
* [1826560] Dockable Dialogs painted bad when window is resized. Win32 only(?)
In the works ------------
* Tackle the problems with dockable dialogs and multiple desktops, i.e. the Dialog manager redesign. (Will fix #1818293)
* Dialog -> Panel rewrite (see previous mail)
-- Jon has reviewed my proposed patch and concluded that some minor changes should be done before it goes in. I plan to have this committed before then end of this week.
Done since the last update --------------------------
* Allow in-dock dialogs to be expanded even if there's no "slack".
* Fix minor problem with switching focus directly to dialog docked in main window, when a floating dialog have focus. Also give focus to a dialog that is deiconified.
I'll focus on landing the rewrite/refactoring changes (i.e. the "In the works" items) in time for the "Chill" period. The items in the TODO section require either straight forward changes, or bug fixes which I doubt could cause any major regression...
-- Gustav
bulia byak schrieb:
You know who you are and what you need to do :) If you think that your project is already good enough for a release, please drop a note here, otherwise let us know of your current state, what remains to do, and when you are planning to finalize your work.
OK, here is my update. Although the SVN repository hasn't seen any 3D box related change form my part for a while, this doesn't mean that development is stagnating. On the contrary, I'm currently overhauling the tool quite significantly under the hood. In the end, the regular user will be oblivious of most of these changes, but they are necessary to eliminate a couple of remaining bad bugs (not bed bugs :)) and to make the tool overall more stable, robust and extensible. The good news is that they will hopefully be generic enough to bring a lot more within reach than "only" 3D boxes.
Unfortunately, due to my final examinations my time is severely limited in the next couple of months. Still, I'm confident that December (which Bulia mentioned as a tentative closing deadline) is more than realistic to complete these changes. I'm hoping to do it much earlier but have learned to be careful in making predictions.
After this, I'd like to further improve usability by making perspective lines draggable, populating the toolbar a bit more, etc. This may well make it into the next release, too (and should, IMO).
A long-term goal (after all, there must be anything left to do after v0.46 :) ) is the support for more general 3D related functionality. Many proposals have been made on this list over time, and we'll have to see what is realizable. In any case, the current refactoring is supposed to provide the foundation for this, too.
Best regards, Max
participants (19)
-
Adib Taraben
-
Alexandre Prokoudine
-
Bryce Harrington
-
bulia byak
-
Felipe Sanches
-
Gail Carmichael
-
Gustav Broberg
-
Joel Holdsworth
-
John Bintz
-
Jon Phillips
-
Joshua Facemyer / Impressus Art
-
Martin Owens
-
Maximilian Albert
-
Michael Grosberg
-
microUgly
-
Niko Kiirala
-
Ryan Lerch
-
staff-gmail
-
Ted Gould