On Tue, Apr 1, 2008 at 3:42 AM, Donn <donn.ingle@...400...> wrote:
1. The canvas with the page is like it is now.
yes
2. There is a window with little pages (boxes with numbers) in it
that can:
a. Add/Remove a page. (buttons/keys or context menus)
b. Click-clicking on a box shows that page on the canvas
c. Dragging boxes changes page order.
d. Enable/Disable a box (greys it) to include/exclude pages.
yes, all of that will be provided by pages-aware Layers dialog
e. What's drawn off-page stays on the screen while pages come
and go.
no, that's a wrong approach - what if something is half on page and
half off? :) Instead, you'll just be able to add layers before pages,
or on a master page, which will show in the background of every
subsequent page
f. Selecting many boxes and 'grouping' them shows all those
pages on the
canvas (when selected). It also allows dragging of that group to re-order.
Deleting too.
we cannot yet do this for layers either, but it's not impossible to
add such multiple selection to Layers dialog
g. Double-spread boxes, shown with a darker middle line, can be
added or made
by dropping a page onto another one (perhaps with a mod key to indicate
left/right, or drop to left/right of target page box.)
that's hard, SVG Print has no provisions for double spread pages
h. Each page gets it's own set of layers.
of course.
So, with some discrepancies, what I propose is actually quite similar
to the FH way of doing it. (By the way, from what I know, the lack of
true multiple pages in Illustrator is one of the biggest problems for
Freehand users trying to migrate to AI.)
--
bulia byak
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