Any Inkscape gurus here got any game / animation experience?
People,
I am going to develop an Open Source interactive game for designing the neural architecture of a VERY simple alien organism - for research purposes. I am thinking that Inkscape is a sort of (more complicated) version of the interface that that would be required. During the game, after a bit of design, the alien organism should animate to some extent (depending how good the design is) because of the nerves interacting with the muscles and other cell organelles - which all correspond to SVG objects - is this a sensible method of proceeding?
Thanks,
Phil.
Hi Phil,
not sure what you want, but have a look at processing: https://processing.org/
best, v
On 24.10.2015 15:09, Philip Rhoades wrote:
People,
I am going to develop an Open Source interactive game for designing the neural architecture of a VERY simple alien organism - for research purposes. I am thinking that Inkscape is a sort of (more complicated) version of the interface that that would be required. During the game, after a bit of design, the alien organism should animate to some extent (depending how good the design is) because of the nerves interacting with the muscles and other cell organelles - which all correspond to SVG objects - is this a sensible method of proceeding?
Thanks,
Phil.
vaifrax,
On 2015-10-25 02:43, vaifrax wrote:
Hi Phil,
not sure what you want, but have a look at processing: https://processing.org/
Interesting but not really what I had in mind - which was something that resembled a very cut-down version of Inkscape that could be used as the game interface - I thought there might be some gurus here who might like to get involved or maybe suggest someone else who might be interested. I posted a note on the user list which is a simpler, alternative, approach that might yield something . .
Thanks,
Phil.
best, v
On 24.10.2015 15:09, Philip Rhoades wrote:
People,
I am going to develop an Open Source interactive game for designing the neural architecture of a VERY simple alien organism - for research purposes. I am thinking that Inkscape is a sort of (more complicated) version of the interface that that would be required. During the game, after a bit of design, the alien organism should animate to some extent (depending how good the design is) because of the nerves interacting with the muscles and other cell organelles - which all correspond to SVG objects - is this a sensible method of proceeding?
Thanks,
Phil.
Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Info about animation and Inkscape: https://inkscape.org/en/learn/animation/
Inkscape has no native animation capability. So I'm not sure how you could use the Inkscape canvas as the game board or background. The canvas would have to be a raster background image, with the various tools or buttons being interactive areas (over the background). It couldn't be the actual Inkscape canvas, at least as far as I understand what you're asking.
However, note that I'm not an Inkscape developer, or any kind of programmer, and I only have a simple understanding of animation.
Anyway, that page on animation should give you a good overview.
It sounds like a fun game, and I hope I can play it someday :-)
Good Luck!
-------------------------------------------------- From: "Philip Rhoades" <phil@...1587...> Sent: Saturday, October 24, 2015 7:09 AM To: "inkscape-devel" inkscape-devel@lists.sourceforge.net Subject: [Inkscape-devel] Any Inkscape gurus here got any game / animationexperience?
People,
I am going to develop an Open Source interactive game for designing the neural architecture of a VERY simple alien organism - for research purposes. I am thinking that Inkscape is a sort of (more complicated) version of the interface that that would be required. During the game, after a bit of design, the alien organism should animate to some extent (depending how good the design is) because of the nerves interacting with the muscles and other cell organelles - which all correspond to SVG objects - is this a sensible method of proceeding?
Thanks,
Phil.
Philip Rhoades
PO Box 896 Cowra NSW 2794 Australia E-mail: phil@...1587...
Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Sun, 25 Oct 2015 00:09:54 +1100 Philip Rhoades <phil@...1587...> kirjoitti:
I am going to develop an Open Source interactive game for designing the neural architecture of a VERY simple alien organism - for research purposes. I am thinking that Inkscape is a sort of (more complicated) version of the interface that that would be required. During the game, after a bit of design, the alien organism should animate to some extent (depending how good the design is) because of the nerves interacting with the muscles and other cell organelles - which all correspond to SVG objects - is this a sensible method of proceeding?
I'm a bit late to this guestion and I'm not completely sure what you're asking, either.
Nevertheless...
Using Inkscape to draw the alien organism would work. It's not full solution, as you'll need to specify the actual movements without GUI help.
Using Inkscape as the game interface would be a bad idea, though. Sure, you could kind-a use some parts from here and there, but retrofitting Inkscape for such a task would likely be a larger task than the game itself.
As platforms go, I'd recommend looking into making it a browser-based game. Modern browsers natively display SVG, let you trigger code on different user interactions, have animation capabilities etc.
Try Blender 3D. You can use vectors you make in Inkscape, along with Blender's game engine to do what you want. Blender.org
-C On 5 Nov 2015 6:48 pm, "Niko Kiirala" <niko@...1267...> wrote:
Sun, 25 Oct 2015 00:09:54 +1100 Philip Rhoades <phil@...1587...> kirjoitti:
I am going to develop an Open Source interactive game for designing the neural architecture of a VERY simple alien organism - for research purposes. I am thinking that Inkscape is a sort of (more complicated) version of the interface that that would be required. During the game, after a bit of design, the alien organism should animate to some extent (depending how good the design is) because of the nerves interacting with the muscles and other cell organelles - which all correspond to SVG objects - is this a sensible method of proceeding?
I'm a bit late to this guestion and I'm not completely sure what you're asking, either.
Nevertheless...
Using Inkscape to draw the alien organism would work. It's not full solution, as you'll need to specify the actual movements without GUI help.
Using Inkscape as the game interface would be a bad idea, though. Sure, you could kind-a use some parts from here and there, but retrofitting Inkscape for such a task would likely be a larger task than the game itself.
As platforms go, I'd recommend looking into making it a browser-based game. Modern browsers natively display SVG, let you trigger code on different user interactions, have animation capabilities etc.
-- Niko Kiirala niko@...1267...
Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
C,
On 2015-11-06 05:52, C R wrote:
Try Blender 3D. You can use vectors you make in Inkscape, along with Blender's game engine to do what you want. Blender.org
There have been some developments (see other thread) but yes, I am interested in learning about Blender as well - but there is a lot to that program and OpenShot is quick and easy for me at the moment - IF I can get the SVG "frame" production going - but the new version of OpenShot should fix some bugs too . . I need more time . . life is too short . .
Thanks!
Phil.
There have been some developments :48 pm, "Niko Kiirala" <niko@...1267...> wrote:
Sun, 25 Oct 2015 00:09:54 +1100 Philip Rhoades <phil@...1587...> kirjoitti:
I am going to develop an Open Source interactive game for
designing
the neural architecture of a VERY simple alien organism - for research purposes. I am thinking that Inkscape is a sort of (more complicated) version of the interface that that would be required. During the game, after a bit of design, the alien organism should animate to some extent (depending how good the design is) because
of
the nerves interacting with the muscles and other cell organelles
which all correspond to SVG objects - is this a sensible method of proceeding?
I'm a bit late to this guestion and I'm not completely sure what you're asking, either.
Nevertheless...
Using Inkscape to draw the alien organism would work. It's not full solution, as you'll need to specify the actual movements without GUI help.
Using Inkscape as the game interface would be a bad idea, though. Sure, you could kind-a use some parts from here and there, but retrofitting Inkscape for such a task would likely be a larger task than the game itself.
As platforms go, I'd recommend looking into making it a browser-based game. Modern browsers natively display SVG, let you trigger code on different user interactions, have animation capabilities etc.
-- Niko Kiirala niko@...1267...
Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel [1]
Links:
[1] https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
participants (5)
-
Brynn
-
C R
-
Niko Kiirala
-
Philip Rhoades
-
vaifrax