Re: [Inkscape-devel] Inkscape 0.48.5 Released

Got it working now.
I'm not sure if I fixed this or someone else. The news article was set to be published, but the publish time was future in my timezone. I moved it back 6hrs and the link on the homepage works for me now. (This also messed up the RSS feed until the link began to work again.)
--Jared
Message: 3 Date: Fri, 18 Jul 2014 15:46:52 -0700 (PDT) From: alvinpenner <penner@...1856...> Subject: Re: [Inkscape-devel] Inkscape 0.48.5 Released To: inkscape-devel@lists.sourceforge.net Message-ID: <1405723612463-4971012.post@...2730...> Content-Type: text/plain; charset=us-ascii
glad to hear it!
just writing to note that, on the site: http://www.inkscape.org/en/news/2014/07/
the link that says "Inkscape 0.48.5 Released" does not work.
Alvin

On Fri, 2014-07-18 at 23:04 +0000, Jared Meidal wrote:
Got it working now.
I'm not sure if I fixed this or someone else. The news article was set to be published, but the publish time was future in my timezone. I moved it back 6hrs and the link on the homepage works for me now. (This also messed up the RSS feed until the link began to work again.)
I actually fixed it. I got 450 emails from the website saying that Josh had put an exclamation mark in the title and it hadn't been stripped out for the news item's slug, it thus didn't fit the url regex and splat.
I both remove the offending letters from the slug, monkey patched in a fix for the slugify operation and committed it. Shouldn't happen again.
Sorry everyone!
Martin,

Thank you Martin! You rock!
Cheers, Josh On Jul 18, 2014 4:27 PM, "Martin Owens" <doctormo@...400...> wrote:
On Fri, 2014-07-18 at 23:04 +0000, Jared Meidal wrote:
Got it working now.
I'm not sure if I fixed this or someone else. The news article was set
to be published, but the publish time was future in my timezone. I moved it back 6hrs and the link on the homepage works for me now. (This also messed up the RSS feed until the link began to work again.)
I actually fixed it. I got 450 emails from the website saying that Josh had put an exclamation mark in the title and it hadn't been stripped out for the news item's slug, it thus didn't fit the url regex and splat.
I both remove the offending letters from the slug, monkey patched in a fix for the slugify operation and committed it. Shouldn't happen again.
Sorry everyone!
Martin,
Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel

Congrats on 0.48.5 everyone!
On Fri, Jul 18, 2014 at 04:45:08PM -0700, Josh Andler wrote:
Thank you Martin! You rock!
Cheers, Josh On Jul 18, 2014 4:27 PM, "Martin Owens" <doctormo@...400...> wrote:
On Fri, 2014-07-18 at 23:04 +0000, Jared Meidal wrote:
Got it working now.
I'm not sure if I fixed this or someone else. The news article was set
to be published, but the publish time was future in my timezone. I moved it back 6hrs and the link on the homepage works for me now. (This also messed up the RSS feed until the link began to work again.)
I actually fixed it. I got 450 emails from the website saying that Josh had put an exclamation mark in the title and it hadn't been stripped out for the news item's slug, it thus didn't fit the url regex and splat.
I both remove the offending letters from the slug, monkey patched in a fix for the slugify operation and committed it. Shouldn't happen again.
Sorry everyone!
Martin,
Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds
Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel

Maybe it's me, but I don't see a Windows 64-bit mentioned in the downloads?
I thought Liam had provided one. Otherwise, please let me know if one is needed.
On Sat, Jul 19, 2014 at 1:14 AM, Bryce Harrington <bryce@...961...
wrote:
Congrats on 0.48.5 everyone!
On Fri, Jul 18, 2014 at 04:45:08PM -0700, Josh Andler wrote:
Thank you Martin! You rock!
Cheers, Josh On Jul 18, 2014 4:27 PM, "Martin Owens" <doctormo@...400...> wrote:
On Fri, 2014-07-18 at 23:04 +0000, Jared Meidal wrote:
Got it working now.
I'm not sure if I fixed this or someone else. The news article was
set
to be published, but the publish time was future in my timezone. I
moved
it back 6hrs and the link on the homepage works for me now. (This also messed up the RSS feed until the link began to work again.)
I actually fixed it. I got 450 emails from the website saying that Josh had put an exclamation mark in the title and it hadn't been stripped
out
for the news item's slug, it thus didn't fit the url regex and splat.
I both remove the offending letters from the slug, monkey patched in a fix for the slugify operation and committed it. Shouldn't happen again.
Sorry everyone!
Martin,
Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds
Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel

https://answers.launchpad.net/inkscape/+question/251860 On Jul 19, 2014 7:40 AM, "Partha Bagchi" <partha1b@...400...> wrote:
Maybe it's me, but I don't see a Windows 64-bit mentioned in the downloads?
I thought Liam had provided one. Otherwise, please let me know if one is needed.
On Sat, Jul 19, 2014 at 1:14 AM, Bryce Harrington < bryce@...961...> wrote:
Congrats on 0.48.5 everyone!
On Fri, Jul 18, 2014 at 04:45:08PM -0700, Josh Andler wrote:
Thank you Martin! You rock!
Cheers, Josh On Jul 18, 2014 4:27 PM, "Martin Owens" <doctormo@...400...> wrote:
On Fri, 2014-07-18 at 23:04 +0000, Jared Meidal wrote:
Got it working now.
I'm not sure if I fixed this or someone else. The news article was
set
to be published, but the publish time was future in my timezone. I
moved
it back 6hrs and the link on the homepage works for me now. (This
also
messed up the RSS feed until the link began to work again.)
I actually fixed it. I got 450 emails from the website saying that
Josh
had put an exclamation mark in the title and it hadn't been stripped
out
for the news item's slug, it thus didn't fit the url regex and splat.
I both remove the offending letters from the slug, monkey patched in a fix for the slugify operation and committed it. Shouldn't happen
again.
Sorry everyone!
Martin,
Want fast and easy access to all the code in your enterprise? Index
and
search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds
Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel

Ah, thanks. :) I am only late by 11 hours.
I seem to remember that Johan was busy with 0.9pre1. Anyway, I'll put out the 0.48.5 version if there are no takers.
On Sat, Jul 19, 2014 at 7:41 AM, Liam White <inkscapebrony@...400...> wrote:
https://answers.launchpad.net/inkscape/+question/251860 On Jul 19, 2014 7:40 AM, "Partha Bagchi" <partha1b@...400...> wrote:
Maybe it's me, but I don't see a Windows 64-bit mentioned in the downloads?
I thought Liam had provided one. Otherwise, please let me know if one is needed.
On Sat, Jul 19, 2014 at 1:14 AM, Bryce Harrington < bryce@...961...> wrote:
Congrats on 0.48.5 everyone!
On Fri, Jul 18, 2014 at 04:45:08PM -0700, Josh Andler wrote:
Thank you Martin! You rock!
Cheers, Josh On Jul 18, 2014 4:27 PM, "Martin Owens" <doctormo@...400...> wrote:
On Fri, 2014-07-18 at 23:04 +0000, Jared Meidal wrote:
Got it working now.
I'm not sure if I fixed this or someone else. The news article
was set
to be published, but the publish time was future in my timezone. I
moved
it back 6hrs and the link on the homepage works for me now. (This
also
messed up the RSS feed until the link began to work again.)
I actually fixed it. I got 450 emails from the website saying that
Josh
had put an exclamation mark in the title and it hadn't been stripped
out
for the news item's slug, it thus didn't fit the url regex and splat.
I both remove the offending letters from the slug, monkey patched in
a
fix for the slugify operation and committed it. Shouldn't happen
again.
Sorry everyone!
Martin,
Want fast and easy access to all the code in your enterprise? Index
and
search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds
Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel

The 64bit builds are a strange one. We really shouldn't be distributing them as an official thing for a stable release update when the original release in question didn't have them. However, given the age of the last release and the next one not being right around the corner, it seems like a reasonable compromise. A few Qs.
Is the 64bit build a proper build with installer? Has anyone done the leg work to make a 64bit portable? Will we be providing it in all the same forms as we do for the 32bit builds? Are people willing to deal with 64bit build specific issues in a timely fashion?
If anyone has any reservations or objections as to why this would be considered an official build, please share them. We can easily add an unofficial section for them in the meantime to still meet the user need and get more field testers.
Oh, and I had seen that Partha's 64bit download was listed for 0.48.4 on the downloads page... I don't recall seeing a discussion about this in the past. For something to go under the "official" section, we should be hosting it with the rest of our files on sourceforge or have it with another hosting service we officially recognize in the project.
Cheers, Josh
On Sat, Jul 19, 2014 at 4:53 AM, Partha Bagchi <partha1b@...400...> wrote:
Ah, thanks. :) I am only late by 11 hours.
I seem to remember that Johan was busy with 0.9pre1. Anyway, I'll put out the 0.48.5 version if there are no takers.
On Sat, Jul 19, 2014 at 7:41 AM, Liam White <inkscapebrony@...400...> wrote:
https://answers.launchpad.net/inkscape/+question/251860 On Jul 19, 2014 7:40 AM, "Partha Bagchi" <partha1b@...400...> wrote:
Maybe it's me, but I don't see a Windows 64-bit mentioned in the downloads?
I thought Liam had provided one. Otherwise, please let me know if one is needed.
On Sat, Jul 19, 2014 at 1:14 AM, Bryce Harrington < bryce@...961...> wrote:
Congrats on 0.48.5 everyone!
On Fri, Jul 18, 2014 at 04:45:08PM -0700, Josh Andler wrote:
Thank you Martin! You rock!
Cheers, Josh On Jul 18, 2014 4:27 PM, "Martin Owens" <doctormo@...400...> wrote:
On Fri, 2014-07-18 at 23:04 +0000, Jared Meidal wrote: > Got it working now. > > I'm not sure if I fixed this or someone else. The news article
was set
to be published, but the publish time was future in my timezone. I
moved
it back 6hrs and the link on the homepage works for me now. (This
also
messed up the RSS feed until the link began to work again.)
I actually fixed it. I got 450 emails from the website saying that
Josh
had put an exclamation mark in the title and it hadn't been
stripped out
for the news item's slug, it thus didn't fit the url regex and
splat.
I both remove the offending letters from the slug, monkey patched
in a
fix for the slugify operation and committed it. Shouldn't happen
again.
Sorry everyone!
Martin,
Want fast and easy access to all the code in your enterprise? Index
and
search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Want fast and easy access to all the code in your enterprise? Index
and
search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds
Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel

To help this discussion, note that the win64 build uses a bunch of newer versions of external libraries: the win64 version will have different bugs related to external dependencies than the win32 version.
-Johan
On 19-7-2014 16:59, Josh Andler wrote:
The 64bit builds are a strange one. We really shouldn't be distributing them as an official thing for a stable release update when the original release in question didn't have them. However, given the age of the last release and the next one not being right around the corner, it seems like a reasonable compromise. A few Qs.
Is the 64bit build a proper build with installer? Has anyone done the leg work to make a 64bit portable? Will we be providing it in all the same forms as we do for the 32bit builds? Are people willing to deal with 64bit build specific issues in a timely fashion?
If anyone has any reservations or objections as to why this would be considered an official build, please share them. We can easily add an unofficial section for them in the meantime to still meet the user need and get more field testers.
Oh, and I had seen that Partha's 64bit download was listed for 0.48.4 on the downloads page... I don't recall seeing a discussion about this in the past. For something to go under the "official" section, we should be hosting it with the rest of our files on sourceforge or have it with another hosting service we officially recognize in the project.
Cheers, Josh
On Sat, Jul 19, 2014 at 4:53 AM, Partha Bagchi <partha1b@...400... mailto:partha1b@...400...> wrote:
Ah, thanks. :) I am only late by 11 hours. I seem to remember that Johan was busy with 0.9pre1. Anyway, I'll put out the 0.48.5 version if there are no takers. On Sat, Jul 19, 2014 at 7:41 AM, Liam White <inkscapebrony@...400... <mailto:inkscapebrony@...400...>> wrote: https://answers.launchpad.net/inkscape/+question/251860 On Jul 19, 2014 7:40 AM, "Partha Bagchi" <partha1b@...400... <mailto:partha1b@...400...>> wrote: Maybe it's me, but I don't see a Windows 64-bit mentioned in the downloads? I thought Liam had provided one. Otherwise, please let me know if one is needed. On Sat, Jul 19, 2014 at 1:14 AM, Bryce Harrington <bryce@...961... <mailto:bryce@...961...>> wrote: Congrats on 0.48.5 everyone! On Fri, Jul 18, 2014 at 04:45:08PM -0700, Josh Andler wrote: > Thank you Martin! You rock! > > Cheers, > Josh > On Jul 18, 2014 4:27 PM, "Martin Owens" <doctormo@...400... <mailto:doctormo@...400...>> wrote: > > > On Fri, 2014-07-18 at 23:04 +0000, Jared Meidal wrote: > > > Got it working now. > > > > > > I'm not sure if I fixed this or someone else. The news article was set > > to be published, but the publish time was future in my timezone. I moved > > it back 6hrs and the link on the homepage works for me now. (This also > > messed up the RSS feed until the link began to work again.) > > > > I actually fixed it. I got 450 emails from the website saying that Josh > > had put an exclamation mark in the title and it hadn't been stripped out > > for the news item's slug, it thus didn't fit the url regex and splat. > > > > I both remove the offending letters from the slug, monkey patched in a > > fix for the slugify operation and committed it. Shouldn't happen again. > > > > Sorry everyone! > > > > Martin, > > > > > > > > ------------------------------------------------------------------------------ > > Want fast and easy access to all the code in your enterprise? Index and > > search up to 200,000 lines of code with a free copy of Black Duck > > Code Sight - the same software that powers the world's largest code > > search on Ohloh, the Black Duck Open Hub! Try it now. > > http://p.sf.net/sfu/bds > > _______________________________________________ > > Inkscape-devel mailing list > > Inkscape-devel@lists.sourceforge.net <mailto:Inkscape-devel@lists.sourceforge.net> > > https://lists.sourceforge.net/lists/listinfo/inkscape-devel > > > ------------------------------------------------------------------------------ > Want fast and easy access to all the code in your enterprise? Index and > search up to 200,000 lines of code with a free copy of Black Duck > Code Sight - the same software that powers the world's largest code > search on Ohloh, the Black Duck Open Hub! Try it now. > http://p.sf.net/sfu/bds > _______________________________________________ > Inkscape-devel mailing list > Inkscape-devel@lists.sourceforge.net <mailto:Inkscape-devel@lists.sourceforge.net> > https://lists.sourceforge.net/lists/listinfo/inkscape-devel ------------------------------------------------------------------------------ Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net <mailto:Inkscape-devel@lists.sourceforge.net> https://lists.sourceforge.net/lists/listinfo/inkscape-devel ------------------------------------------------------------------------------ Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net <mailto:Inkscape-devel@lists.sourceforge.net> https://lists.sourceforge.net/lists/listinfo/inkscape-devel ------------------------------------------------------------------------------ Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net <mailto:Inkscape-devel@lists.sourceforge.net> https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds
Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel

I would think that any build (Mac/Windows/Linux) uses external libraries since Inkscape depends on gtk+ and friends. Only difference, on Linux it comes with the OS and so the user does not have to do the legwork while for the other 2 OSes, one has to build the dependencies.
To answer Josh's questions, 1 & 2. I am not sure what is a proper installer? I have used NSIS in the past and can do so in the future, though my current thinking is that installers don't add anything other than headaches (to me).
I have started using a launcher (for Gimp and Inkscape) which automatically sets up the environment and runs the app. Once done and you close the app, the environment disappears and so no footprint on the user's machine.
I also built Inkscape to use its folder structure to create the user space and hence can easily be installed on an external drive and carried with you. That's portable for me.
3. Don't know what this means.
4. I always respond to people who ask for help on my website. For Gimp, I respond on G+ and Flickr.
Thanks, Partha
On Sat, Jul 19, 2014 at 11:43 AM, Johan Engelen <jbc.engelen@...2592...> wrote:
To help this discussion, note that the win64 build uses a bunch of newer versions of external libraries: the win64 version will have different bugs related to external dependencies than the win32 version.
-Johan
On 19-7-2014 16:59, Josh Andler wrote:
The 64bit builds are a strange one. We really shouldn't be distributing them as an official thing for a stable release update when the original release in question didn't have them. However, given the age of the last release and the next one not being right around the corner, it seems like a reasonable compromise. A few Qs.
Is the 64bit build a proper build with installer? Has anyone done the leg work to make a 64bit portable? Will we be providing it in all the same forms as we do for the 32bit builds? Are people willing to deal with 64bit build specific issues in a timely fashion?
If anyone has any reservations or objections as to why this would be considered an official build, please share them. We can easily add an unofficial section for them in the meantime to still meet the user need and get more field testers.
Oh, and I had seen that Partha's 64bit download was listed for 0.48.4 on the downloads page... I don't recall seeing a discussion about this in the past. For something to go under the "official" section, we should be hosting it with the rest of our files on sourceforge or have it with another hosting service we officially recognize in the project.
Cheers, Josh
On Sat, Jul 19, 2014 at 4:53 AM, Partha Bagchi <partha1b@...400...> wrote:
Ah, thanks. :) I am only late by 11 hours.
I seem to remember that Johan was busy with 0.9pre1. Anyway, I'll put out the 0.48.5 version if there are no takers.
On Sat, Jul 19, 2014 at 7:41 AM, Liam White <inkscapebrony@...400...> wrote:
https://answers.launchpad.net/inkscape/+question/251860 On Jul 19, 2014 7:40 AM, "Partha Bagchi" <partha1b@...400...> wrote:
Maybe it's me, but I don't see a Windows 64-bit mentioned in the downloads?
I thought Liam had provided one. Otherwise, please let me know if one is needed.
On Sat, Jul 19, 2014 at 1:14 AM, Bryce Harrington < bryce@...961...> wrote:
Congrats on 0.48.5 everyone!
On Fri, Jul 18, 2014 at 04:45:08PM -0700, Josh Andler wrote:
Thank you Martin! You rock!
Cheers, Josh On Jul 18, 2014 4:27 PM, "Martin Owens" <doctormo@...400...> wrote:
> On Fri, 2014-07-18 at 23:04 +0000, Jared Meidal wrote: > > Got it working now. > > > > I'm not sure if I fixed this or someone else. The news article
was set
> to be published, but the publish time was future in my timezone.
I moved
> it back 6hrs and the link on the homepage works for me now. (This
also
> messed up the RSS feed until the link began to work again.) > > I actually fixed it. I got 450 emails from the website saying that
Josh
> had put an exclamation mark in the title and it hadn't been
stripped out
> for the news item's slug, it thus didn't fit the url regex and
splat.
> > I both remove the offending letters from the slug, monkey patched
in a
> fix for the slugify operation and committed it. Shouldn't happen
again.
> > Sorry everyone! > > Martin, > > > >
> Want fast and easy access to all the code in your enterprise?
Index and
> search up to 200,000 lines of code with a free copy of Black Duck > Code Sight - the same software that powers the world's largest code > search on Ohloh, the Black Duck Open Hub! Try it now. > http://p.sf.net/sfu/bds > _______________________________________________ > Inkscape-devel mailing list > Inkscape-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/inkscape-devel >
Want fast and easy access to all the code in your enterprise? Index
and
search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds
Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now.http://p.sf.net/sfu/bds
Inkscape-devel mailing listInkscape-devel@...1901...://lists.sourceforge.net/lists/listinfo/inkscape-devel
Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel

On 19-7-2014 18:20, Partha Bagchi wrote:
I would think that any build (Mac/Windows/Linux) uses external libraries since Inkscape depends on gtk+ and friends. Only difference, on Linux it comes with the OS and so the user does not have to do the legwork while for the other 2 OSes, one has to build the dependencies.
? Of course any build uses external libraries.
Our Windows releases have always used one set of dependencies. This is why it is important to build official releases with devlibs *only*; it is an important assumption in bug discussions. Just so that everybody realizes: our win32 devlibs and win64 devlibs have very different versions of the libs.
-Johan
To answer Josh's questions, 1 & 2. I am not sure what is a proper installer? I have used NSIS in the past and can do so in the future, though my current thinking is that installers don't add anything other than headaches (to me).
I have started using a launcher (for Gimp and Inkscape) which automatically sets up the environment and runs the app. Once done and you close the app, the environment disappears and so no footprint on the user's machine.
I also built Inkscape to use its folder structure to create the user space and hence can easily be installed on an external drive and carried with you. That's portable for me.
Don't know what this means.
I always respond to people who ask for help on my website. For
Gimp, I respond on G+ and Flickr.
Thanks, Partha
On Sat, Jul 19, 2014 at 11:43 AM, Johan Engelen <jbc.engelen@...2592... mailto:jbc.engelen@...2592...> wrote:
To help this discussion, note that the win64 build uses a bunch of newer versions of external libraries: the win64 version will have different bugs related to external dependencies than the win32 version. -Johan On 19-7-2014 16:59, Josh Andler wrote:
The 64bit builds are a strange one. We really shouldn't be distributing them as an official thing for a stable release update when the original release in question didn't have them. However, given the age of the last release and the next one not being right around the corner, it seems like a reasonable compromise. A few Qs. Is the 64bit build a proper build with installer? Has anyone done the leg work to make a 64bit portable? Will we be providing it in all the same forms as we do for the 32bit builds? Are people willing to deal with 64bit build specific issues in a timely fashion? If anyone has any reservations or objections as to why this would be considered an official build, please share them. We can easily add an unofficial section for them in the meantime to still meet the user need and get more field testers. Oh, and I had seen that Partha's 64bit download was listed for 0.48.4 on the downloads page... I don't recall seeing a discussion about this in the past. For something to go under the "official" section, we should be hosting it with the rest of our files on sourceforge or have it with another hosting service we officially recognize in the project. Cheers, Josh On Sat, Jul 19, 2014 at 4:53 AM, Partha Bagchi <partha1b@...400... <mailto:partha1b@...400...>> wrote: Ah, thanks. :) I am only late by 11 hours. I seem to remember that Johan was busy with 0.9pre1. Anyway, I'll put out the 0.48.5 version if there are no takers. On Sat, Jul 19, 2014 at 7:41 AM, Liam White <inkscapebrony@...400... <mailto:inkscapebrony@...400...>> wrote: https://answers.launchpad.net/inkscape/+question/251860 On Jul 19, 2014 7:40 AM, "Partha Bagchi" <partha1b@...400... <mailto:partha1b@...400...>> wrote: Maybe it's me, but I don't see a Windows 64-bit mentioned in the downloads? I thought Liam had provided one. Otherwise, please let me know if one is needed. On Sat, Jul 19, 2014 at 1:14 AM, Bryce Harrington <bryce@...961... <mailto:bryce@...961...>> wrote: Congrats on 0.48.5 everyone! On Fri, Jul 18, 2014 at 04:45:08PM -0700, Josh Andler wrote: > Thank you Martin! You rock! > > Cheers, > Josh > On Jul 18, 2014 4:27 PM, "Martin Owens" <doctormo@...400... <mailto:doctormo@...400...>> wrote: > > > On Fri, 2014-07-18 at 23:04 +0000, Jared Meidal wrote: > > > Got it working now. > > > > > > I'm not sure if I fixed this or someone else. The news article was set > > to be published, but the publish time was future in my timezone. I moved > > it back 6hrs and the link on the homepage works for me now. (This also > > messed up the RSS feed until the link began to work again.) > > > > I actually fixed it. I got 450 emails from the website saying that Josh > > had put an exclamation mark in the title and it hadn't been stripped out > > for the news item's slug, it thus didn't fit the url regex and splat. > > > > I both remove the offending letters from the slug, monkey patched in a > > fix for the slugify operation and committed it. Shouldn't happen again. > > > > Sorry everyone! > > > > Martin, > > > > > > > > ------------------------------------------------------------------------------ > > Want fast and easy access to all the code in your enterprise? Index and > > search up to 200,000 lines of code with a free copy of Black Duck > > Code Sight - the same software that powers the world's largest code > > search on Ohloh, the Black Duck Open Hub! Try it now. > > http://p.sf.net/sfu/bds > > _______________________________________________ > > Inkscape-devel mailing list > > Inkscape-devel@lists.sourceforge.net <mailto:Inkscape-devel@lists.sourceforge.net> > > https://lists.sourceforge.net/lists/listinfo/inkscape-devel > > > ------------------------------------------------------------------------------ > Want fast and easy access to all the code in your enterprise? Index and > search up to 200,000 lines of code with a free copy of Black Duck > Code Sight - the same software that powers the world's largest code > search on Ohloh, the Black Duck Open Hub! Try it now. > http://p.sf.net/sfu/bds > _______________________________________________ > Inkscape-devel mailing list > Inkscape-devel@lists.sourceforge.net <mailto:Inkscape-devel@lists.sourceforge.net> > https://lists.sourceforge.net/lists/listinfo/inkscape-devel ------------------------------------------------------------------------------ Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net <mailto:Inkscape-devel@lists.sourceforge.net> https://lists.sourceforge.net/lists/listinfo/inkscape-devel ------------------------------------------------------------------------------ Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net <mailto:Inkscape-devel@lists.sourceforge.net> https://lists.sourceforge.net/lists/listinfo/inkscape-devel ------------------------------------------------------------------------------ Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net <mailto:Inkscape-devel@lists.sourceforge.net> https://lists.sourceforge.net/lists/listinfo/inkscape-devel ------------------------------------------------------------------------------ Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net <mailto:Inkscape-devel@lists.sourceforge.net> https://lists.sourceforge.net/lists/listinfo/inkscape-devel
------------------------------------------------------------------------------ Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net <mailto:Inkscape-devel@lists.sourceforge.net> https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds
Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel

On Sat, Jul 19, 2014 at 12:40 PM, Johan Engelen <jbc.engelen@...2592...> wrote:
On 19-7-2014 18:20, Partha Bagchi wrote:
I would think that any build (Mac/Windows/Linux) uses external libraries since Inkscape depends on gtk+ and friends. Only difference, on Linux it comes with the OS and so the user does not have to do the legwork while for the other 2 OSes, one has to build the dependencies.
?
Yes, I was responding that way because I thought the point was there are no external libs used in building Inkscape.
Of course any build uses external libraries.
Agree.
Our Windows releases have always used one set of dependencies. This is why it is important to build official releases with devlibs *only*; it is an important assumption in bug discussions. Just so that everybody realizes: our win32 devlibs and win64 devlibs have very different versions of the libs.
I used the latest available stable sources for the win64 libs. I always
try to update my libs when stable sources are released.
Thanks, Partha
-Johan

On Sat, Jul 19, 2014 at 9:20 AM, Partha Bagchi <partha1b@...400...> wrote:
To answer Josh's questions, 1 & 2. I am not sure what is a proper installer? I have used NSIS in the past and can do so in the future, though my current thinking is that installers don't add anything other than headaches (to me).
Yes, NSIS is the "proper" way in that it is what we use and have used for the win32 installers. That's not to say we wouldn't accept suggestions for alternatives in the future. As for installers not adding anything, in a corporate or otherwise managed environment they're generally considered a requirement. MSI's are actually preferred from my understanding... but I don't think we've delved too deeply in that water yet.
I have started using a launcher (for Gimp and Inkscape) which automatically
sets up the environment and runs the app. Once done and you close the app, the environment disappears and so no footprint on the user's machine.
Does this mean no recent documents listing in the File menu? Also, does this not take time to extract files or is it fully self-contained? Details please... as a non-windows user I'm intrigued.
I also built Inkscape to use its folder structure to create the user space and hence can easily be installed on an external drive and carried with you. That's portable for me.
Well I'm talking "portable apps" portable. They helped us with our portable stuff in-tree, that's specifically what I refer to when I talk about portable.
- Don't know what this means.
We provide the installer, and a zip & 7z that can just be extracted and run. The portable is also another we provide too.
- I always respond to people who ask for help on my website. For Gimp, I
respond on G+ and Flickr.
I'm talking about via official channels. IRC, bug tracker, etc and getting fixes pushed out if needed. That is if we're going to lump them in with the official builds. If it will be under an unofficial title, it will be a little critical for us to take care of quick fixes.
Cheers, Josh

On Sat, Jul 19, 2014 at 3:43 PM, Josh Andler <scislac@...400...> wrote:
On Sat, Jul 19, 2014 at 9:20 AM, Partha Bagchi <partha1b@...400...> wrote:
To answer Josh's questions, 1 & 2. I am not sure what is a proper installer? I have used NSIS in the past and can do so in the future, though my current thinking is that installers don't add anything other than headaches (to me).
Yes, NSIS is the "proper" way in that it is what we use and have used for the win32 installers. That's not to say we wouldn't accept suggestions for alternatives in the future. As for installers not adding anything, in a corporate or otherwise managed environment they're generally considered a requirement. MSI's are actually preferred from my understanding... but I don't think we've delved too deeply in that water yet.
You are too far ahead of me. I am not thinking corporate world or otherwise managed environment at all. Maybe I should add a license saying that the build is not suitable for anything! :) (Just kidding).
I have started using a launcher (for Gimp and Inkscape) which
automatically sets up the environment and runs the app. Once done and you close the app, the environment disappears and so no footprint on the user's machine.
Does this mean no recent documents listing in the File menu? Also, does this not take time to extract files or is it fully self-contained? Details please... as a non-windows user I'm intrigued.
Recent documents is a service provided by Windows. So, if you have been using the product on that specific machine for a while, then you'll see the recent document. If not, you won't.
And as for extracting the files, no, I do not extract on the fly. This would add too much overhead every time you start. The files are all extracted once and do reside on the user's system or on a portable media. However, if you want to get rid of it, you delete the whole tree and nothing is left behind. No registry entries, no user files etc. Don't have to do anything if it's on a portable media.
I also built Inkscape to use its folder structure to create the user space and hence can easily be installed on an external drive and carried with you. That's portable for me.
Well I'm talking "portable apps" portable. They helped us with our portable stuff in-tree, that's specifically what I refer to when I talk about portable.
OK. I was using the term portable as a generic term.
- Don't know what this means.
We provide the installer, and a zip & 7z that can just be extracted and run. The portable is also another we provide too.
- I always respond to people who ask for help on my website. For Gimp, I
respond on G+ and Flickr.
I'm talking about via official channels. IRC, bug tracker, etc and getting fixes pushed out if needed. That is if we're going to lump them in with the official builds. If it will be under an unofficial title, it will be a little critical for us to take care of quick fixes.
Cheers, Josh
I cannot provide such support. Sorry.
Hats off to you and the whole group for dedicating so much time free of charge!! You are giving a lot to the community.
Thanks, Partha

Hi Friends, I was the author of the Lp Answers question about having a link to Partha's 64-bit version on inkscape.org. I've only recently joined this mailing list, and mostly expect to just read it. Anyway, I thought I'd add my comments here, from more of a users' perspective....since after all, Inkscape users use inkscape.org too. I don't understand this: "We really shouldn't be distributing them as an official thing for a stable release update when the original release in question didn't have them." And don't even worry about explaining. I'm sure it's a "developer thing". My point is that most users probably don't understand it either. And more importantly, that users should have access to all versions of Inkscape, from a single source. And since inkscape.org serves users and devs alike, it makes sense to me that all the versions should be linked -- at least from the same site, if not the same page. It seems reasonable to me that a link to the 64-bit version could be in a separate paragraph, perhaps even titled "unofficial version" if such a distinction is necessary. In my experience, I think most users would expect to find it with all the other versions, and would be surprised not to find it. Re: "Are people willing to deal with 64bit build specific issues in a timely fashion?" I should explain that I don't understand much about trunks and branches and forks and builds (I really only had to join the mailing list to get edit access to the wiki). But it was my understanding that the 64-bit version was identical to the 32-bit version, except for being multi-threaded. And again, please don't feel obligated to explain, because I know you're busy. It's just that based on my simplistic understanding -- how many 64-bit specific issues could there be? Thanks for listening. And since I finally have this chance -- Thanks for everyone's awesome work on this awesome program! I honestly get so very much enjoyment and happiness from playing with and using Inkscape! It's why I like to contribute to the community in whatever little way I can (such as these humble comments). And again, please don't take the time to reply to me -- I would only ask you to consider my comments.
All best, brynn
From: Josh Andler Sent: Saturday, July 19, 2014 8:59 AM To: Partha Bagchi Cc: Inkscape-Devel Subject: Re: [Inkscape-devel] Inkscape 0.48.5 Released
The 64bit builds are a strange one. We really shouldn't be distributing them as an official thing for a stable release update when the original release in question didn't have them. However, given the age of the last release and the next one not being right around the corner, it seems like a reasonable compromise. A few Qs.
Is the 64bit build a proper build with installer?
Has anyone done the leg work to make a 64bit portable?
Will we be providing it in all the same forms as we do for the 32bit builds?
Are people willing to deal with 64bit build specific issues in a timely fashion?
If anyone has any reservations or objections as to why this would be considered an official build, please share them. We can easily add an unofficial section for them in the meantime to still meet the user need and get more field testers.
Oh, and I had seen that Partha's 64bit download was listed for 0.48.4 on the downloads page... I don't recall seeing a discussion about this in the past. For something to go under the "official" section, we should be hosting it with the rest of our files on sourceforge or have it with another hosting service we officially recognize in the project.
Cheers, Josh
On Sat, Jul 19, 2014 at 4:53 AM, Partha Bagchi <partha1b@...400...> wrote:
Ah, thanks. :) I am only late by 11 hours.
I seem to remember that Johan was busy with 0.9pre1. Anyway, I'll put out the 0.48.5 version if there are no takers.
On Sat, Jul 19, 2014 at 7:41 AM, Liam White <inkscapebrony@...400...> wrote:
https://answers.launchpad.net/inkscape/+question/251860
On Jul 19, 2014 7:40 AM, "Partha Bagchi" <partha1b@...400...> wrote:
Maybe it's me, but I don't see a Windows 64-bit mentioned in the downloads?
I thought Liam had provided one. Otherwise, please let me know if one is needed.
On Sat, Jul 19, 2014 at 1:14 AM, Bryce Harrington <bryce@...961...> wrote:
Congrats on 0.48.5 everyone!
On Fri, Jul 18, 2014 at 04:45:08PM -0700, Josh Andler wrote: > Thank you Martin! You rock! > > Cheers, > Josh > On Jul 18, 2014 4:27 PM, "Martin Owens" <doctormo@...400...> wrote: > > > On Fri, 2014-07-18 at 23:04 +0000, Jared Meidal wrote: > > > Got it working now. > > > > > > I'm not sure if I fixed this or someone else. The news article was set > > to be published, but the publish time was future in my timezone. I moved > > it back 6hrs and the link on the homepage works for me now. (This also > > messed up the RSS feed until the link began to work again.) > > > > I actually fixed it. I got 450 emails from the website saying that Josh > > had put an exclamation mark in the title and it hadn't been stripped out > > for the news item's slug, it thus didn't fit the url regex and splat. > > > > I both remove the offending letters from the slug, monkey patched in a > > fix for the slugify operation and committed it. Shouldn't happen again. > > > > Sorry everyone! > > > > Martin, > > > > > > > > ------------------------------------------------------------------------------ > > Want fast and easy access to all the code in your enterprise? Index and > > search up to 200,000 lines of code with a free copy of Black Duck > > Code Sight - the same software that powers the world's largest code > > search on Ohloh, the Black Duck Open Hub! Try it now. > > http://p.sf.net/sfu/bds > > _______________________________________________ > > Inkscape-devel mailing list > > Inkscape-devel@lists.sourceforge.net > > https://lists.sourceforge.net/lists/listinfo/inkscape-devel > >
> ------------------------------------------------------------------------------ > Want fast and easy access to all the code in your enterprise? Index and > search up to 200,000 lines of code with a free copy of Black Duck > Code Sight - the same software that powers the world's largest code > search on Ohloh, the Black Duck Open Hub! Try it now. > http://p.sf.net/sfu/bds
> _______________________________________________ > Inkscape-devel mailing list > Inkscape-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/inkscape-devel
------------------------------------------------------------------------------ Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
------------------------------------------------------------------------------ Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
------------------------------------------------------------------------------ Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
------------------------------------------------------------------------------
------------------------------------------------------------------------------ Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds
------------------------------------------------------------------------------
_______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel

Hi Brynn,
I'll have the 64-bit version available soon on my website. You can contact me off-list if you can't wait till I update my site. :)
Thanks, Partha
On Sat, Jul 19, 2014 at 2:15 PM, Brynn <brynn@...3133...> wrote:
Hi Friends, I was the author of the Lp Answers question about having a link to Partha's 64-bit version on inkscape.org. I've only recently joined this mailing list, and mostly expect to just read it. Anyway, I thought I'd add my comments here, from more of a users' perspective....since after all, Inkscape users use inkscape.org too. I don't understand this: "We really shouldn't be distributing them as an official thing for a stable release update when the original release in question didn't have them." And don't even worry about explaining. I'm sure it's a "developer thing". My point is that most users probably don't understand it either. And more importantly, that users should have access to all versions of Inkscape, from a single source. And since inkscape.org serves users and devs alike, it makes sense to me that all the versions should be linked -- at least from the same site, if not the same page. It seems reasonable to me that a link to the 64-bit version could be in a separate paragraph, perhaps even titled "unofficial version" if such a distinction is necessary. In my experience, I think most users would expect to find it with all the other versions, and would be surprised not to find it. Re: "Are people willing to deal with 64bit build specific issues in a timely fashion?" I should explain that I don't understand much about trunks and branches and forks and builds (I really only had to join the mailing list to get edit access to the wiki). But it was my understanding that the 64-bit version was identical to the 32-bit version, except for being multi-threaded. And again, please don't feel obligated to explain, because I know you're busy. It's just that based on my simplistic understanding -- how many 64-bit specific issues could there be? Thanks for listening. And since I finally have this chance -- Thanks for everyone's awesome work on this awesome program! I honestly get so very much enjoyment and happiness from playing with and using Inkscape! It's why I like to contribute to the community in whatever little way I can (such as these humble comments). And again, please don't take the time to reply to me -- I would only ask you to consider my comments.
All best, brynn
*From:* Josh Andler <scislac@...400...> *Sent:* Saturday, July 19, 2014 8:59 AM *To:* Partha Bagchi <partha1b@...400...> *Cc:* Inkscape-Devel Inkscape-devel@lists.sourceforge.net *Subject:* Re: [Inkscape-devel] Inkscape 0.48.5 Released
The 64bit builds are a strange one. We really shouldn't be distributing them as an official thing for a stable release update when the original release in question didn't have them. However, given the age of the last release and the next one not being right around the corner, it seems like a reasonable compromise. A few Qs.
Is the 64bit build a proper build with installer? Has anyone done the leg work to make a 64bit portable? Will we be providing it in all the same forms as we do for the 32bit builds? Are people willing to deal with 64bit build specific issues in a timely fashion?
If anyone has any reservations or objections as to why this would be considered an official build, please share them. We can easily add an unofficial section for them in the meantime to still meet the user need and get more field testers.
Oh, and I had seen that Partha's 64bit download was listed for 0.48.4 on the downloads page... I don't recall seeing a discussion about this in the past. For something to go under the "official" section, we should be hosting it with the rest of our files on sourceforge or have it with another hosting service we officially recognize in the project.
Cheers, Josh
On Sat, Jul 19, 2014 at 4:53 AM, Partha Bagchi <partha1b@...400...> wrote:
Ah, thanks. :) I am only late by 11 hours.
I seem to remember that Johan was busy with 0.9pre1. Anyway, I'll put out the 0.48.5 version if there are no takers.
On Sat, Jul 19, 2014 at 7:41 AM, Liam White <inkscapebrony@...400...> wrote:
https://answers.launchpad.net/inkscape/+question/251860 On Jul 19, 2014 7:40 AM, "Partha Bagchi" <partha1b@...400...> wrote:
Maybe it's me, but I don't see a Windows 64-bit mentioned in the downloads?
I thought Liam had provided one. Otherwise, please let me know if one is needed.
On Sat, Jul 19, 2014 at 1:14 AM, Bryce Harrington < bryce@...961...> wrote:
Congrats on 0.48.5 everyone!
On Fri, Jul 18, 2014 at 04:45:08PM -0700, Josh Andler wrote:
Thank you Martin! You rock!
Cheers, Josh On Jul 18, 2014 4:27 PM, "Martin Owens" <doctormo@...400...> wrote:
> On Fri, 2014-07-18 at 23:04 +0000, Jared Meidal wrote: > > Got it working now. > > > > I'm not sure if I fixed this or someone else. The news article
was set
> to be published, but the publish time was future in my timezone.
I moved
> it back 6hrs and the link on the homepage works for me now. (This
also
> messed up the RSS feed until the link began to work again.) > > I actually fixed it. I got 450 emails from the website saying that
Josh
> had put an exclamation mark in the title and it hadn't been
stripped out
> for the news item's slug, it thus didn't fit the url regex and
splat.
> > I both remove the offending letters from the slug, monkey patched
in a
> fix for the slugify operation and committed it. Shouldn't happen
again.
> > Sorry everyone! > > Martin, > > > >
> Want fast and easy access to all the code in your enterprise?
Index and
> search up to 200,000 lines of code with a free copy of Black Duck > Code Sight - the same software that powers the world's largest code > search on Ohloh, the Black Duck Open Hub! Try it now. > http://p.sf.net/sfu/bds > _______________________________________________ > Inkscape-devel mailing list > Inkscape-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/inkscape-devel >
Want fast and easy access to all the code in your enterprise? Index
and
search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds
Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds
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<everything> holy crap don't use that much html in your emails. I've stripped it out in my reply.
I don't understand this: "We really shouldn't be distributing them as an
official thing for a stable release update when the original release in question didn't have them." And don't even worry about explaining. I'm sure it's a "developer thing". My point is that most users probably don't understand it either. And more importantly, that users should have access to all versions of Inkscape, from a single source. And since inkscape.org serves users and devs alike, it makes sense to me that all the versions should be linked -- at least from the same site, if not the same page. It seems reasonable to me that a link to the 64-bit version could be in a separate paragraph, perhaps even titled "unofficial version" if such a distinction is necessary. In my experience, I think most users would expect to find it with all the other versions, and would be surprised not to find it.
I haven't seen any marked performance difference with 64 bit over 32 bit. In fact I've even heard complaints that 64 bit is slower! I believe the "unofficial version" distinction is necessary at this point, if we ever decide to put 64 bit on the website.
Re: "Are people willing to deal with 64bit build specific issues
in a timely fashion?" I should explain that I don't understand much about trunks and branches and forks and builds (I really only had to join the mailing list to get edit access to the wiki). But it was my understanding that the 64-bit version was identical to the 32-bit version, except for being multi-threaded. And again, please don't feel obligated to explain, because I know you're busy. It's just that based on my simplistic understanding -- how many 64-bit specific issues could there be?
For win64 issues only, see this link https://bugs.launchpad.net/inkscape/+bugs?field.searchtext=&field.status%3Alist=NEW&field.status%3Alist=OPINION&field.status%3Alist=INVALID&field.status%3Alist=WONTFIX&field.status%3Alist=EXPIRED&field.status%3Alist=CONFIRMED&field.status%3Alist=TRIAGED&field.status%3Alist=INPROGRESS&field.status%3Alist=FIXCOMMITTED&field.status%3Alist=FIXRELEASED&field.status%3Alist=INCOMPLETE_WITH_RESPONSE&field.status%3Alist=INCOMPLETE_WITHOUT_RESPONSE&assignee_option=any&field.assignee=&field.bug_reporter=&field.bug_commenter=&field.subscriber=&field.structural_subscriber=&field.tag=win64&field.tags_combinator=ANY&field.has_cve.used=&field.omit_dupes.used=&field.affects_me.used=&field.has_patch.used=&field.has_branches.used=&field.has_branches=on&field.has_no_branches.used=&field.has_no_branches=on&field.has_blueprints.used=&field.has_blueprints=on&field.has_no_blueprints.used=&field.has_no_blueprints=on&search=Search&orderby=-datecreated&start=0 . Both the 64-bit and 32-bit versions of Inkscape for Windows are multi-threaded. This is a hard-set requirement of GLib and the GTK main loop.
And again, please don't take the time to reply to me — I would only ask
you to consider my comments.
Too late.

On Sat, Jul 19, 2014 at 11:15 AM, Brynn <brynn@...3133...> wrote:
I don't understand this: "We really shouldn't be distributing
them as an official thing for a stable release update when the original release in question didn't have them." And don't even worry about explaining. I'm sure it's a "developer thing". My point is that most users probably don't understand it either. And more importantly, that users should have access to all versions of Inkscape, from a single source. And since inkscape.org serves users and devs alike, it makes sense to me that all the versions should be linked -- at least from the same site, if not the same page. It seems reasonable to me that a link to the 64-bit version could be in a separate paragraph, perhaps even titled "unofficial version" if such a distinction is necessary. In my experience, I think most users would expect to find it with all the other versions, and would be surprised not to find it.
You say to not worry about explaining, but since you don't understand it would likely be helpful if I did explain. At the time the downloads page was updated there was no current 64-bit build available. That's the simple reason one wasn't immediately available. The 64-bit builds should really be considered "beta" at this point, which is why we didn't hold off announcing the release for them. The testing on them is minimal at best and it is a new architecture (for us, on windows) with the potential for it's own quirks which we aren't yet aware of. It's difficult for us to say something is a recommended "stable" release if it's really not as mature as the other releases we have available. So, while users may just see 64-bit or 32-bit, they would likely want to know that one is less tested.
Re: "Are people willing to deal with 64bit build specific issues in
a timely fashion?" I should explain that I don't understand much about trunks and branches and forks and builds (I really only had to join the mailing list to get edit access to the wiki). But it was my understanding that the 64-bit version was identical to the 32-bit version, except for being multi-threaded. And again, please don't feel obligated to explain, because I know you're busy. It's just that based on my simplistic understanding -- how many 64-bit specific issues could there be?
That's the beauty... we have no clue how many 64-bit specific issues there could be. We already have plenty of issues specific to Win32, OSX, Linux, and in this case it could be a whole host of unique quirks in Win64 builds for us to get familiar with and have to fix. While it won't be completely unique from Win32, there is a good chance that there could be issues specific to the libraries used in the 64bit builds. In other words, it's likely that the 64-bit builds will have issues separate from the 32-bit builds just due to the difference in age of the libraries.
Cheers, Josh

Thanks for explaining a little bit.
Also, I apologize for the formatting. This is the first time I've been subscribed to any mailing list, ever. I will remember to use plain text from now on, if I ever have any need to send messages in the future.
All best, brynn
From: Josh Andler Sent: Saturday, July 19, 2014 1:32 PM To: Brynn Cc: Partha Bagchi ; Inkscape-Devel Subject: Re: [Inkscape-devel] Inkscape 0.48.5 Released
On Sat, Jul 19, 2014 at 11:15 AM, Brynn <brynn@...3133...> wrote:
I don't understand this: "We really shouldn't be distributing them as an official thing for a stable release update when the original release in question didn't have them." And don't even worry about explaining. I'm sure it's a "developer thing". My point is that most users probably don't understand it either. And more importantly, that users should have access to all versions of Inkscape, from a single source. And since inkscape.org serves users and devs alike, it makes sense to me that all the versions should be linked -- at least from the same site, if not the same page. It seems reasonable to me that a link to the 64-bit version could be in a separate paragraph, perhaps even titled "unofficial version" if such a distinction is necessary. In my experience, I think most users would expect to find it with all the other versions, and would be surprised not to find it.
You say to not worry about explaining, but since you don't understand it would likely be helpful if I did explain. At the time the downloads page was updated there was no current 64-bit build available. That's the simple reason one wasn't immediately available. The 64-bit builds should really be considered "beta" at this point, which is why we didn't hold off announcing the release for them. The testing on them is minimal at best and it is a new architecture (for us, on windows) with the potential for it's own quirks which we aren't yet aware of. It's difficult for us to say something is a recommended "stable" release if it's really not as mature as the other releases we have available. So, while users may just see 64-bit or 32-bit, they would likely want to know that one is less tested.
Re: "Are people willing to deal with 64bit build specific issues in a timely fashion?" I should explain that I don't understand much about trunks and branches and forks and builds (I really only had to join the mailing list to get edit access to the wiki). But it was my understanding that the 64-bit version was identical to the 32-bit version, except for being multi-threaded. And again, please don't feel obligated to explain, because I know you're busy. It's just that based on my simplistic understanding -- how many 64-bit specific issues could there be?
That's the beauty... we have no clue how many 64-bit specific issues there could be. We already have plenty of issues specific to Win32, OSX, Linux, and in this case it could be a whole host of unique quirks in Win64 builds for us to get familiar with and have to fix. While it won't be completely unique from Win32, there is a good chance that there could be issues specific to the libraries used in the 64bit builds. In other words, it's likely that the 64-bit builds will have issues separate from the 32-bit builds just due to the difference in age of the libraries.
Cheers,
Josh

On Sat, Jul 19, 2014 at 09:52:38PM -0600, Brynn wrote:
Thanks for explaining a little bit.
Also, I apologize for the formatting. This is the first time I've been subscribed to any mailing list, ever. I will remember to use plain text from now on, if I ever have any need to send messages in the future.
Hi Brynn, glad to have you on the list and welcome aboard! :-)
Bryce

On Sat, Jul 19, 2014 at 12:32:20PM -0700, Josh Andler wrote:
The 64-bit builds should really be considered "beta" at this point, which is why we didn't hold off announcing the release for them. The testing on them is minimal at best and it is a new architecture (for us, on windows) with the potential for it's own quirks which we aren't yet aware of. It's difficult for us to say something is a recommended "stable" release if it's really not as mature as the other releases we have available. So, while users may just see 64-bit or 32-bit, they would likely want to know that one is less tested.
I totally agree with all your points, and you're 100% right. That said... I notice the 64-bit windows builds are quite popular. I hazard to bet that a lot of Windows users are going to be looking for 64-bit specifically and either not understand or not care about the potential quality differences between it and the 32-bit build.
But I'm not sure that leaving them to be provided unofficially 3rd-hand is necessarily the ideal solution either, largely for reasons Brynn highlighted. Is there a way we could provide them but labeled in big red letters that it's untested, experimental, or etc.? So if they grab the 64-bit version and find it too buggy, that they don't just assume this is a buggy release but instead go and try the 32-bit version?
Bryce

I like to think I fall into this category - of people who get 64 bit versions when possible.
What I want to know when deciding is that the 32 bit is stable - and the the 64 bit is variable. Then I can decide if I want stability - I choose the 32 bit version, or I want the expanded memory space but it might not work - then I will get the 64 as well.
The most important thing is to know is that the 64bit is not as reliable. Then I can make a choice.
Calling it Beta, or non-official, or experimental (if its largely untested) is a useful way to describe it. IMHO the specifics (only if available) are useful to look up to see what kind of trouble I might get into, but the label is most important.
Cheers...
On 7/20/2014 5:49 PM, Bryce Harrington wrote:
On Sat, Jul 19, 2014 at 12:32:20PM -0700, Josh Andler wrote:
The 64-bit builds should really be considered "beta" at this point, which is why we didn't hold off announcing the release for them. The testing on them is minimal at best and it is a new architecture (for us, on windows) with the potential for it's own quirks which we aren't yet aware of. It's difficult for us to say something is a recommended "stable" release if it's really not as mature as the other releases we have available. So, while users may just see 64-bit or 32-bit, they would likely want to know that one is less tested.
I totally agree with all your points, and you're 100% right. That said... I notice the 64-bit windows builds are quite popular. I hazard to bet that a lot of Windows users are going to be looking for 64-bit specifically and either not understand or not care about the potential quality differences between it and the 32-bit build.
But I'm not sure that leaving them to be provided unofficially 3rd-hand is necessarily the ideal solution either, largely for reasons Brynn highlighted. Is there a way we could provide them but labeled in big red letters that it's untested, experimental, or etc.? So if they grab the 64-bit version and find it too buggy, that they don't just assume this is a buggy release but instead go and try the 32-bit version?
Bryce
Want fast and easy access to all the code in your enterprise? Index and search up to 200,000 lines of code with a free copy of Black Duck Code Sight - the same software that powers the world's largest code search on Ohloh, the Black Duck Open Hub! Try it now. http://p.sf.net/sfu/bds _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
No virus found in this message. Checked by AVG - www.avg.com Version: 2014.0.4716 / Virus Database: 3986/7886 - Release Date: 07/20/14

On Sat, Jul 19, 2014 at 10:49 PM, Bryce Harrington < bryce@...961...> wrote:
But I'm not sure that leaving them to be provided unofficially 3rd-hand is necessarily the ideal solution either, largely for reasons Brynn highlighted. Is there a way we could provide them but labeled in big red letters that it's untested, experimental, or etc.? So if they grab the 64-bit version and find it too buggy, that they don't just assume this is a buggy release but instead go and try the 32-bit version?
I definitely don't think it being left to an unofficial 3rd party is a good idea. What we had though was work towards creating the 64-bit build and backporting that to the 0.48.x branch, but, to the best of my knowledge not checking on the packaging of it. So we could definitely still provide the zip & 7z files that would match the 32-bit builds for the new architecture, but an installer is the big question. So, to be clear, I'm in favor of us providing parity for the builds if possible (match all ways we make the Win32 builds available), we'd just give the additional info about it being new, less tested, and likely having it's own unique quirks.
Cheers, Josh

On Sat, 2014-07-19 at 07:59 -0700, Josh Andler wrote:
the next one not being right around the corner
Ah but it is! (right around the corner)
It's like "The Game", if you think it's not soon, it won't be. If you think we can do it next week, you may be disappointed but the release will happen much sooner. :-D
Martin,

On Sat, Jul 19, 2014 at 03:44:48PM -0400, Martin Owens wrote:
On Sat, 2014-07-19 at 07:59 -0700, Josh Andler wrote:
the next one not being right around the corner
Ah but it is! (right around the corner)
It's like "The Game", if you think it's not soon, it won't be. If you think we can do it next week, you may be disappointed but the release will happen much sooner. :-D
Yes, that's the right attitude!
(Seriously, if people think trunk is ready to go and we want to speed things up for 0.91, I'd be open to proposals to cut back on some of the release process to make it happen sooner...)
Bryce

On Sat, Jul 19, 2014 at 07:59:14AM -0700, Josh Andler wrote:
Oh, and I had seen that Partha's 64bit download was listed for 0.48.4 on the downloads page... I don't recall seeing a discussion about this in the past. For something to go under the "official" section, we should be hosting it with the rest of our files on sourceforge or have it with another hosting service we officially recognize in the project.
Agreed. For our user's system security we need to be attentive to what gets defined as "official".
Bryce
participants (9)
-
Bryce Harrington
-
Brynn
-
Jared Meidal
-
Johan Engelen
-
Josh Andler
-
Liam White
-
Mark Schafer
-
Martin Owens
-
Partha Bagchi