Hey All,
As with other things, why fix what isn't broken? This release' bug hunt is a combination of the last two bug hunts in terms of functionality and scoring. Again, this is liberally recycling bryce's announcements. ;)
Traditionally, we specify a point target for us to reach, and award us points based on the severity of the bug: 3, 6, 9, or 12 points for low, medium, high, and critical. This releases goal is again 500 points.
We only give points for true bug fixes - not bugs simply closed due to being dupes, invalid, works-for-me, or whatnot. As with the last release, we won't count fixes to the website, translations, docs, and so on, we'll award points only for true code-level bug fixes.
While our Frost goal is to close 500 points worth of *any* bug, when we get to Freeze our goal will be to have 0 Critical bugs, so efforts put into closing Crits will be doubly good!
As with 0.45's bug hunt, we do want to encourage work on old bugs. So, points will be doubled for any bugs fixed that have been open for a year or more.
Bug Hunt Goal: 500 points Current: 0 points Low: 3 - 6 pts Med: 6 - 12 pts High: 9 - 18 pts Critical: 12 - 24 pts
We especially need testers (and bug fixers) for Windows and OSX. We have a tendency to have a number of platform specific bugs, so all the help we can get would be appreciated.
If you are a Windows or OSX user, you too can be a big help, simply by browsing the bug tracker and see if you can reproduce the bug, and then add a comment on the bug one way or the other. No technical experience required. :-)
I will be posting scoring as we have in the past. Note that the "current" score above is actually incorrect as a few bugs have been fixed since the Frost began. The first scoreboard will be posted by mid-week and will include all fixes since Frost began.
Cheers, Josh
On 2009-May-04 , at 14:23 , Joshua A. Andler wrote:
We especially need testers (and bug fixers) for Windows and OSX. We have a tendency to have a number of platform specific bugs, so all the help we can get would be appreciated.
If you are a Windows or OSX user, you too can be a big help, simply by browsing the bug tracker and see if you can reproduce the bug, and then add a comment on the bug one way or the other. No technical experience required. :-)
I've put up a recent enough build for OS X on Modevia, for people to test stuff http://inkscape.modevia.com/macosx-snap/?C=M;O=D
It is revision 21262 (we are at 21285 as of 2009-05-04 15:44:16). I will try to stay current during the bug hunt phase but would welcome help. Jon, you actually code for Inkscape on OS X as far as I know. Would you mind adding the upload of a few builds to your daily burden? Plus, there is always the chance that some stuff work when compiled on my machine but not on others (yes our build process is kind of flaky).
However, this build is for Leopard Intel only. And others are left in the dark: - Tiger PPC/Intel - Leopard PPC - Panther: I think we can safely drop support (MacPort and Fink dropped support already and without them providing the libraries it will make the task insurmountable for us).
I haven't tried producing universal builds yet. Michael, how up-to- date is the information regarding that on the wiki? http://wiki.inkscape.org/wiki/index.php/CompilingMacOsX#Compiling_a_Universa... Will you be doing universal builds at some point? Should I tackle that?
I would be nice to have current recent builds for all of the above at least for the About Screen contest.
JiHO --- http://jo.irisson.free.fr/
On 05/05/2009, at 6:00 AM, JiHO wrote:
I haven't tried producing universal builds yet. Michael, how up-to- date is the information regarding that on the wiki? http://wiki.inkscape.org/wiki/index.php/CompilingMacOsX#Compiling_a_Universa... Will you be doing universal builds at some point? Should I tackle that?
I'm happy to produce Universal builds for Leopard.
The universal support for most stuff in Macports has only improved recently, I'll try to start creating nightly universal builds for Leopard over the next few days and I'll make sure the instructions on the wiki are up-to-date.
Cheers, Michael
participants (3)
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JiHO
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Joshua A. Andler
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Michael Wybrow