
Aaron Spike wrote:
I think it would be really cool for highlighting to descend into the "d" attribute in the xml editor. I hope someone takes you up on that idea and implements it. One problem that users will have even after this is implemented is that path data can only be represented in one unit, so there will almost always be math necessary to make exact values in the path corespond to the exact position on the screen that is desired. I would also like to see x,y spinboxes on the node toolbar. I think Johan has implemented a point input widget in his live effects branch. Perhaps we could use it for this purpose when he merges back in. Though there is still at least one issue to be resolved: handles cannot take focus.
In addition to such input/spinboxes, is there any chance these input boxes could learn some basic mathematics (like +,-,/ and * and parenthesis), which would be really great, as otherwise you always have to use a calculator to place e.g. objects equal distances left and right of say a vertical line.