On 1/31/07, rain <meshach.mitchell@...155...> wrote:
"None" as previously stated (a non selection isn't filled either) or leave it blank.
I noticed that when you bring up the dialog from the swatches, you can't set anything anyways (and rightly so), so why not use the standard disabled style (grayed out)?
Because you need something to gray it out. Each kind of fill/stroke has its own display. Which of them to gray out? And if you gray out just empty widget, it won't look any different.
It's refreshing not to have dialogs obscuring the canvas, which i found was the most efficient way to use AI, but something about the Inkscape still needs work. I won't know just how hard it'd be until i start coding, but I'd recommend that the inkscape community be more willing to alter the UI without demanding overwhelming ... well ... demand, instead opting to try it and see if a certain change seems to make the design process more natural than it was before, or not.
And this is exactly what we do. I do, at least.
As for the layers dialog. It seemed to me an incomplete version of something like illustrator's layers dialog, and I spoke to MentalGuy about working on it (with the aim of making it _better_, NOT like illustrator).
Very good, it indeed has a lot of room for improvement.
It strikis me that the intended function of the layers widget is a subset of that of the dialog, the former intended for quick access, the latter for more powerful editing option. Isn't this the usual distinction between toolbar/dialog tools?
Ideally we try to make a function fully workable without a dialog. But it's not always possible. Layers is a good example of that - you can't implement a complete and convenient layers interface, with dragging etc., in a toolbar/statusbar. So yes, only a subset of layer functionality is available from the statusbar widget, containing hopefully the most often used functions.