8 May
2007
8 May
'07
4:34 p.m.
Implementung my own suggestion for an alternative approach to 3d edges (the bloodsplat discussion), I came up with the attached (screen shot).
Basically you take your shape. Maybe add more nodes. Then colour each internode based on its angle relative to the illumination angle.
So far all my effect does is the above, handling the grouping, bluring, and clipping as well would be nice, but I don't know the API that well, and am just doing everything by reverse engineering.
Where could I put the code?
Cheers -Terry