Hi,
It would be nice to build upon the feBlend composting from 0.47. Seems these would be "add-ons" versus "new ground zero features" inkscape.
SVG2.0 Blend Modes: (available in .pdf) overlay | soft light | hard light | color dodge | color burn | difference | exclusion http://www.w3.org/TR/SVG2Reqs/#req-graphics http://www.w3.org/TR/SVG2Reqs/#req-graphics
Tavmjong Bah wrote:
Hi,
I've been asked to sit on a panel at Open SVG 2010 titled "Graphical Effects Beyond SVG 1.1". I'll have five minutes before the discussion begins to present Inkscape's hopes for SVG 2.0. These are the things that I can think of at the moment. Please add to the list:
- Markers that can inherit parent attributes (e.g. marker fill takes
parent stroke color so arrow heads are same color as path).
Mesh gradients (Diffusion curves?).
Vector effects (see:
http://dev.w3.org/SVG/modules/vectoreffects/master/SVGVectorEffectsPrimer.ht... )
Multipage SVG's.
Thanks, Tav
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