Linda A. Walsh wrote:
Get a 144dpi display and watch large portions of the web
be suddenly be 2/3rd's their intended size and much more
difficult to read. Thus was born the idea of redefining
pixels to have a fixed, device independent size so users
wouldn't have their interfaces mucked up by web designers
who couldn't use points, millimeters, centimeters, or
inches. That's where the number 96 comes from -- it's not
that it was a best guess, it's a redefinition of 'pixel'
in CSS (and HTML5) to fix the size problem when moving to
different devices.
I find it strange that anyone is concerned about SVG size. After all,
it's scalable. It's size is arbitrary. It has no "native" size. All
that's important is maintaining the proportions.
And you can use the command-line interface to scale the image to any
size. See `inkscape --help`. Perhaps what is needed is the same
ability in the GUI.
--
Just my 0.00000002 million dollars worth,
Shawn
Programming is as much about organization and communication
as it is about coding.
I like Perl; it's the only language where you can bless your
thingy.