First Inkscope Video Podcast is live!
https://www.youtube.com/watch?v=1J1r8a0emYc
Future podcasts will be shorter, but hey, at least all the technical difficulties were edited out. :)
Enjoy! -C
Thanks CR! Already liked and commented it.
Super interesting show. ;)
On Mon, Nov 26, 2018, 8:05 AM C R <cajhne@...155... wrote:
https://www.youtube.com/watch?v=1J1r8a0emYc
Future podcasts will be shorter, but hey, at least all the technical difficulties were edited out. :)
Enjoy! -C _______________________________________________ Inkscape-user mailing list Inkscape-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-user
Wow, I didn't know you were working in this! A holiday treat. Thanks, CR!
I loved the intro animation that you added. Well done.
Ryan
On 11/26/18 9:03 AM, C R wrote:
https://www.youtube.com/watch?v=1J1r8a0emYc
Future podcasts will be shorter, but hey, at least all the technical difficulties were edited out. :)
Enjoy! -C
Inkscape-user mailing list Inkscape-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-user
Thanks. Yes. I volunteered to help with it some time ago. Feel free to record more. :) I'll edit them and release them in less time now that I have the animation intro outro and other video bits done.
On Mon, 26 Nov 2018, 17:20 Ryan Gorley <ryan@...3362... wrote:
Wow, I didn't know you were working in this! A holiday treat. Thanks, CR!
I loved the intro animation that you added. Well done.
Ryan
On 11/26/18 9:03 AM, C R wrote:
https://www.youtube.com/watch?v=1J1r8a0emYc
Future podcasts will be shorter, but hey, at least all the technical difficulties were edited out. :)
Enjoy! -C
Inkscape-user mailing listInkscape-user@...2510...://lists.sourceforge.net/lists/listinfo/inkscape-user
Wow, thanks CR! I'm listening now. I sound like a dork 😛
Martin,
On Mon, 2018-11-26 at 16:03 +0000, C R wrote:
https://www.youtube.com/watch?v=1J1r8a0emYc
Future podcasts will be shorter, but hey, at least all the technical difficulties were edited out. :)
Enjoy! -C _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
Well, I finally got around to watching the video.
At first I thought the sound is bad, the video is bad, and there's no focus. It's just 3 guys nattering on about how they need more help and more money . . .
. . . but after a while it seemed a little endearing. These 3 maladroits imagining that using technology makes it cool.
It left a lot of questions unanswered: What's a hackfest? What's multi-page support supposed to do? Why go to Python 3 when Python 2 works perfectly well? . . . especially when so much code depends on Python 2 - ?
What happened about mesh gradients?
And my favorite: Is 1.0 focused on fixing all known bugs or can I get an overhaul of the path-drawing interface as I proposed a while ago?
Andrew
On Mon 26 Nov 2018 16:03 +0000, C R wrote:
https://www.youtube.com/watch?v=1J1r8a0emYc
Future podcasts will be shorter, but hey, at least all the technical difficulties were edited out. :)
On Sun, 2019-05-26 at 16:08 -0700, Andrew Kurn wrote:
Why go to Python 3 when Python 2 works perfectly well? . . . especially when so much code depends on Python 2 - ?
I can at least answer this directly:
7 months before python2 isn't supported any more: https://pythonclock.org/
Statement from projects: https://python3statement.org/
Python2 does NOT work perfectly well, Inkscape has horrid support for unicode in extensions because of how terrible python2 unicode handling is. There are very good reasons not to use python2 any more, but we will be careful about moving to python3 as there's a lot of code out there and we've not got a good enough extensions network to get code updated.
Best Regards, Martin Owens
Thank you. That helps.
Nice to see you BTW in the video. It gives me a better feeling about who you are.
Any plans for another (shorter, more focused) video?
Andrew
On Sun 26 May 2019 21:57 -0400, doctormo@...155... wrote:
On Sun, 2019-05-26 at 16:08 -0700, Andrew Kurn wrote:
Why go to Python 3 when Python 2 works perfectly well? . . . especially when so much code depends on Python 2 - ?
I can at least answer this directly:
7 months before python2 isn't supported any more: https://pythonclock.org/
Statement from projects: https://python3statement.org/
Python2 does NOT work perfectly well, Inkscape has horrid support for unicode in extensions because of how terrible python2 unicode handling is. There are very good reasons not to use python2 any more, but we will be careful about moving to python3 as there's a lot of code out there and we've not got a good enough extensions network to get code updated.
Well, I finally got around to watching the video.
Well, I finally got around to replying to this email... ;)
At first I thought the sound is bad, the video is bad, and there's no focus.
At first I thought... Well, he's right about the sound, but the video isn't bad, and podcasts are all nattering on about something of interest to a niche target audience.
Speaking of nattering...
It's just 3 guys nattering on about how
they need more help and more money . . .
It's three guys who devote obscene amounts of their own time towards the common goal of getting free graphics software into the hands of as many people as possible for no money. Great personal cost, no personal monetary gain. Often the answer to "why hasn't this or that feature been added/improved" is precisely because of the need for more help/money.
This episode was a first run at a talk show about the inner workings of the project, and how easy we make it to join and help out. It's really for the audience who is already familiar with Inkscape, and want to know more about what happens inside the project.
3 maladroits imagining that using technology makes it cool.
I think that last bit should be the title of our next podcast. Inside jokes are often part of what makes FLOSS grouo projects fun after all.
It left a lot of questions unanswered: What's a hackfest?
Good idea for a podcast. I had the same question from my mum. "Is it where you learn to hack?" XD
I have abundant footage to clip together to help explain. Esp of the one in Kiel.
What's multi-page support supposed to do?
Well, it's one of our most requested features apart from CMYK. Maybe it would be good to do an episode on most requested features, what they do for the non technical among us, snd what it would take to get them implemented.
Why go to Python 3
when Python 2 works perfectly well? . . . especially when so much code depends on Python 2 - ?
Oh my...
What happened about mesh gradients?
They are implimented. Have fun using them! :)
And my favorite: Is 1.0 focused on fixing all known bugs
All known bugs? Hell no. There are thousands.
The major ones, yep. The goal is to give people a markedly better experience than the last version. There is a ton to look forward too. That's probably worth at least one podcast to talk about.
can I get an overhaul of the path-drawing interface
as I proposed a while ago?
Nope. No one has time to do a complete overhaul of anything right now. A stable and improved Inkscape is what will be delivered. Overhauls will need to wait past 1.0 realease.
Hope it helps, and that we may offer better sound quality for this labour of love next time.
-C
Andrew
On Mon 26 Nov 2018 16:03 +0000, C R wrote:
https://www.youtube.com/watch?v=1J1r8a0emYc
Future podcasts will be shorter, but hey, at least all the technical difficulties were edited out. :)
Inkscape-user mailing list Inkscape-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-user
PS, the bad quality video was edited down a ton by some maniac, to exclude all the technical difficulties which the audience would otherwise have to sit through. So one could simply be happy about that fact, and enjoy listening to largely off -the-cuff banter from our intrepid team of strangeoids on this their very first podcast attempt.
Can I get a huzzah?
-C
On Wed, 29 May 2019, 23:51 C R, <cajhne@...155...> wrote:
Well, I finally got around to watching the video.
Well, I finally got around to replying to this email... ;)
At first I thought the sound is bad, the video is bad, and there's no focus.
At first I thought... Well, he's right about the sound, but the video isn't bad, and podcasts are all nattering on about something of interest to a niche target audience.
Speaking of nattering...
It's just 3 guys nattering on about how
they need more help and more money . . .
It's three guys who devote obscene amounts of their own time towards the common goal of getting free graphics software into the hands of as many people as possible for no money. Great personal cost, no personal monetary gain. Often the answer to "why hasn't this or that feature been added/improved" is precisely because of the need for more help/money.
This episode was a first run at a talk show about the inner workings of the project, and how easy we make it to join and help out. It's really for the audience who is already familiar with Inkscape, and want to know more about what happens inside the project.
3 maladroits imagining that using technology makes it cool.
I think that last bit should be the title of our next podcast. Inside jokes are often part of what makes FLOSS grouo projects fun after all.
It left a lot of questions unanswered: What's a hackfest?
Good idea for a podcast. I had the same question from my mum. "Is it where you learn to hack?" XD
I have abundant footage to clip together to help explain. Esp of the one in Kiel.
What's multi-page support supposed to do?
Well, it's one of our most requested features apart from CMYK. Maybe it would be good to do an episode on most requested features, what they do for the non technical among us, snd what it would take to get them implemented.
Why go to Python 3
when Python 2 works perfectly well? . . . especially when so much code depends on Python 2 - ?
Oh my...
What happened about mesh gradients?
They are implimented. Have fun using them! :)
And my favorite: Is 1.0 focused on fixing all known bugs
All known bugs? Hell no. There are thousands.
The major ones, yep. The goal is to give people a markedly better experience than the last version. There is a ton to look forward too. That's probably worth at least one podcast to talk about.
can I get an overhaul of the path-drawing interface
as I proposed a while ago?
Nope. No one has time to do a complete overhaul of anything right now. A stable and improved Inkscape is what will be delivered. Overhauls will need to wait past 1.0 realease.
Hope it helps, and that we may offer better sound quality for this labour of love next time.
-C
Andrew
On Mon 26 Nov 2018 16:03 +0000, C R wrote:
https://www.youtube.com/watch?v=1J1r8a0emYc
Future podcasts will be shorter, but hey, at least all the technical difficulties were edited out. :)
Inkscape-user mailing list Inkscape-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-user
participants (5)
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unknown@example.com
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Andrew Kurn
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C R
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Ryan Gorley
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Victor Westmann